Player Matchup

Fenrir
Fenrir
Beelu_2k
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,781 Elo+
Solo
Osiris
Osiris
DEAD SHOT 2k
Osiris
Level 87
God Stats
14W - 7L
1,414 SR
Queue Stats
96W - 108L
1,493 Elo+
Party 2
Anubis
Anubis
Lord Garreth
Anubis
Level 63
God Stats
34W - 17L
1,772 SR
Queue Stats
107W - 95L
1,481 Elo+
Party 2
Persephone
Persephone
Marko_alexis_r19
Persephone
Level 106
God Stats
4W - 8L
1,234 SR
Queue Stats
110W - 112L
1,462 Elo+
Solo
Charybdis
Charybdis
XsRED
Charybdis
Level 158
God Stats
52W - 52L
1,498 SR
Queue Stats
118W - 111L
1,447 Elo+
Solo
Team Averages
Level 96
1,484 SR
1,533 Elo+

VS

Team Averages
Level 86
1,619 SR
1,584 Elo+
Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
K4r1naHdz
Vulcan
Level 155
God Stats
72W - 73L
1,488 SR
Queue Stats
412W - 447L
1,435 Elo+
Solo
Cerberus
Cerberus
Sandmoney
Cerberus
Level 84
God Stats
2W - 0L
1,812 SR
Queue Stats
11W - 8L
1,766 Elo+
Party 1
Atlas
Atlas
Stermat
Atlas
Level 69
God Stats
13W - 5L
1,858 SR
Queue Stats
18W - 10L
1,766 Elo+
Party 1
Horus
Horus
ruftin_vi
Horus
Level 53
God Stats
60W - 53L
1,437 SR
Queue Stats
254W - 257L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beelu_2k
Fenrir
7
1 / 3 / 0
4,826
483
1,880
8,010
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
11
1 / 2 / 0
6,150
615
3,862
8,392
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
9
1 / 2 / 1
5,542
554
1,637
4,640
1,475
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Marko_alexis_r19
Persephone
8
0 / 6 / 0
5,042
504
1,767
5,408
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
XsRED
Charybdis
8
0 / 3 / 2
5,013
501
4,140
4,974
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 0 / 4
4,890
489
1,558
3,253
576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
K4r1naHdz
Vulcan
11
6 / 0 / 3
6,817
682
6,375
3,496
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Sandmoney
Cerberus
9
2 / 0 / 0
5,581
558
5,377
6,526
5,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
Stermat
Atlas
8
1 / 1 / 4
5,130
513
2,100
5,851
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
ruftin_vi
Horus
11
7 / 2 / 4
6,731
673
5,837
6,954
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
16
16
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
4
2
L
Fenrir
Beelu_2k
Fenrir
1
3
0
0.33
L
Osiris
1
2
0
0.5
W
Vulcan
K4r1naHdz
Vulcan
6
0
3
7.5
L
Anubis
1
2
1
0.75
L
Persephone
Marko_alexis_r19
Persephone
0
6
0
0
W
Cerberus
Sandmoney
Cerberus
2
0
0
2
W
Atlas
Stermat
Atlas
1
1
4
3
L
Charybdis
XsRED
Charybdis
0
3
2
0.33
W
Horus
ruftin_vi
Horus
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,286
Damage
21,247
31,424
Taken
26,080
8,513
Mitigated
11,437
7,346
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,558
987
0
1,161
3,253
576
362
491
2,762
0
23,700
L
Fenrir
Beelu_2k
Fenrir
1,880
248
0
2,054
8,010
1,438
0
1,598
6,412
0
17,876
L
Osiris
3,862
1,201
0
3,507
8,392
3,142
790
5,377
3,015
0
32,771
W
Vulcan
K4r1naHdz
Vulcan
6,375
2,212
0
961
3,496
1,027
416
1,097
2,399
37,502
0
L
Anubis
1,637
115
196
878
4,640
1,475
116
2,337
2,303
21,612
0
L
Persephone
Marko_alexis_r19
Persephone
1,767
120
0
446
5,408
1,062
0
3,143
2,259
24,636
0
W
Cerberus
Sandmoney
Cerberus
5,377
119
0
1,621
6,526
5,013
132
0
6,526
23,223
0
W
Atlas
Stermat
Atlas
2,100
795
0
1,385
5,851
2,517
198
437
5,414
6,455
0
L
Charybdis
XsRED
Charybdis
4,140
1,868
0
265
4,974
1,396
264
1,393
3,581
0
28,042
W
Horus
ruftin_vi
Horus
5,837
2,927
0
2,201
6,954
2,304
0
1,379
5,575
0
33,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,573
Gold Earned
29,149
271
Minions Killed
278
0
Camps Cleared
0
924,606
Distance Traveled
996,542
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,890
489
65
7
0
188,144
4
L
Fenrir
4,826
483
41
4
0
204,630
0
L
Osiris
6,150
615
76
8
0
198,740
0
W
Vulcan
6,817
682
71
7
0
191,315
8
L
Anubis
5,542
554
53
5
0
182,186
0
L
Persephone
5,042
504
53
5
0
161,926
0
W
Cerberus
5,581
558
63
6
0
180,341
1
W
Atlas
5,130
513
11
1
0
214,201
1
L
Charybdis
5,013
501
48
5
0
177,124
6
W
Horus
6,731
673
68
7
0
222,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role