Player Matchup

Thoth
Thoth
 
Thoth
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BrenoPRC
Danzaburou
Level 68
God Stats
6W - 6L
1,168 SR
Queue Stats
120W - 121L
1,434 Elo+
Solo
Ne Zha
Ne Zha
GastonLider
Ne Zha
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 57L
1,307 Elo+
Party 1
Ares
Ares
TheCrusher644
Ares
Level 29
God Stats
1W - 3L
1,264 SR
Queue Stats
25W - 32L
1,331 Elo+
Party 1
Osiris
Osiris
buring243
Osiris
Level 99
God Stats
0W - 1L
1,281 SR
Queue Stats
22W - 29L
1,371 Elo+
Party 1
Team Averages
Level 63
1,343 SR
1,389 Elo+

VS

Team Averages
Level 83
1,464 SR
1,427 Elo+
Danzaburou
Danzaburou
SabehsitoElWeon
Danzaburou
Level 82
God Stats
6W - 4L
1,324 SR
Queue Stats
26W - 20L
1,397 Elo+
Party 2
Shiva
Shiva
TheNai13
Shiva
Level 74
God Stats
8W - 5L
1,659 SR
Queue Stats
22W - 25L
1,423 Elo+
Party 2
Agni
Agni
ZzMr WickzZ
Agni
Level 109
God Stats
1W - 0L
1,507 SR
Queue Stats
10W - 8L
1,486 Elo+
Solo
Bellona
Bellona
c4rlosjr
Bellona
Level 69
God Stats
3W - 1L
1,293 SR
Queue Stats
75W - 75L
1,387 Elo+
Solo
Sylvanus
Sylvanus
juniormn227
Sylvanus
Level 83
God Stats
12W - 7L
1,538 SR
Queue Stats
74W - 90L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 3 / 0
5,240
524
1,501
5,492
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
BrenoPRC
Danzaburou
7
0 / 5 / 1
4,592
459
4,217
6,509
1,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
8
0 / 4 / 2
4,714
471
1,749
6,433
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 2 / 0
5,266
527
2,284
7,147
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
buring243
Osiris
8
0 / 2 / 1
4,790
479
1,936
5,681
3,286

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SabehsitoElWeon
Danzaburou
10
3 / 0 / 3
6,328
633
4,027
5,168
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
TheNai13
Shiva
11
5 / 0 / 4
6,314
631
4,738
5,842
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 3
5,590
559
3,044
2,852
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
c4rlosjr
Bellona
10
6 / 1 / 0
6,579
658
7,044
5,976
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
juniormn227
Sylvanus
8
1 / 0 / 7
5,594
559
2,448
5,335
3,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
16
16
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
0
0.33
L
Danzaburou
BrenoPRC
Danzaburou
0
5
1
0.1
L
Ne Zha
0
4
2
0.25
W
Danzaburou
SabehsitoElWeon
Danzaburou
3
0
3
4.5
L
1
2
0
0.5
W
Shiva
TheNai13
Shiva
5
0
4
7
W
1
1
3
2.5
L
Osiris
buring243
Osiris
0
2
1
0.25
W
Bellona
c4rlosjr
Bellona
6
1
0
6
W
Sylvanus
juniormn227
Sylvanus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,687
Damage
21,301
31,262
Taken
25,173
12,939
Mitigated
12,889
5,232
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,501
32
0
441
5,492
1,331
0
2,327
3,057
24,919
0
L
Danzaburou
BrenoPRC
Danzaburou
4,217
1,153
0
1,632
6,509
1,559
0
1,230
5,259
0
20,669
L
Ne Zha
1,749
461
0
1,741
6,433
2,011
0
683
5,666
0
20,388
W
Danzaburou
SabehsitoElWeon
Danzaburou
4,027
1,706
0
2,057
5,168
1,398
1,294
1,128
4,040
0
31,318
L
2,284
215
0
240
7,147
4,752
0
1,647
5,464
11,968
0
W
Shiva
TheNai13
Shiva
4,738
876
43
2,632
5,842
2,436
0
550
5,292
0
33,282
W
3,044
218
32
285
2,852
833
109
118
2,734
28,262
0
L
Osiris
buring243
Osiris
1,936
700
0
1,178
5,681
3,286
0
483
5,198
0
20,330
W
Bellona
c4rlosjr
Bellona
7,044
1,479
0
2,114
5,976
4,918
488
820
5,156
4,044
24,742
W
Sylvanus
juniormn227
Sylvanus
2,448
1,016
1,618
2,690
5,335
3,304
112
1,169
4,166
13,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,602
Gold Earned
30,405
224
Minions Killed
278
0
Camps Cleared
0
933,404
Distance Traveled
952,345
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,240
524
64
6
0
178,639
2
L
Danzaburou
4,592
459
48
5
0
176,097
2
L
Ne Zha
4,714
471
43
4
0
188,513
0
W
Danzaburou
6,328
633
57
6
0
191,554
0
L
Ares
5,266
527
23
2
0
182,183
2
W
Shiva
6,314
631
67
7
0
203,536
1
W
Agni
5,590
559
63
6
0
179,356
2
L
Osiris
4,790
479
46
5
0
207,972
2
W
Bellona
6,579
658
70
7
0
201,269
4
W
Sylvanus
5,594
559
21
2
0
176,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role