Player Matchup

Hun Batz
Hun Batz
BeastnTMNT3
Hun Batz
Level 114
God Stats
0W - 2L
1,204 SR
Queue Stats
24W - 22L
1,617 Elo+
Party 1
Vulcan
Vulcan
MartezWilson
Vulcan
Level 29
God Stats
0W - 1L
1,652 SR
Queue Stats
7W - 7L
1,631 Elo+
Party 1
Ares
Ares
Zappeduemom
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
profit619
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,241 Elo+
Solo
Shiva
Shiva
xSpiritxofWar
Shiva
Level 129
God Stats
6W - 4L
1,688 SR
Queue Stats
190W - 140L
1,557 Elo+
Party 3
Team Averages
Level 59
1,509 SR
1,509 Elo+

VS

Team Averages
Level 66
1,524 SR
1,489 Elo+
Set
Set
BlowyJoey
Set
Level 119
God Stats
5W - 9L
1,100 SR
Queue Stats
117W - 107L
1,596 Elo+
Party 2
Cerberus
Cerberus
CptBigDiccus
Cerberus
Level 47
God Stats
3W - 1L
1,702 SR
Queue Stats
42W - 31L
1,554 Elo+
Solo
Chaac
Chaac
ILOVPUSY
Chaac
Level 109
God Stats
4W - 3L
1,454 SR
Queue Stats
122W - 104L
1,603 Elo+
Party 2
Danzaburou
Danzaburou
MrMcSucc
Danzaburou
Level 24
God Stats
2W - 1L
1,564 SR
Queue Stats
5W - 6L
1,295 Elo+
Party 2
Sol
Sol
QueenByWendy
Sol
Level 29
God Stats
9W - 5L
1,799 SR
Queue Stats
165W - 194L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BeastnTMNT3
Hun Batz
20
4 / 6 / 13
18,842
725
22,296
30,351
16,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
20
9 / 9 / 12
19,226
739
37,832
24,121
11,772
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 11 / 16
18,346
706
23,920
38,782
72,289
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
profit619
Fenrir
18
0 / 10 / 2
13,685
526
1,074
13,559
4,138
20
11 / 4 / 9
20,758
798
28,546
36,098
48,559
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 14
20,573
791
35,120
22,836
11,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
CptBigDiccus
Cerberus
20
8 / 1 / 14
18,989
730
17,150
31,393
52,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chaac
ILOVPUSY
Chaac
20
10 / 4 / 17
18,959
729
28,264
37,413
45,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MrMcSucc
Danzaburou
20
5 / 9 / 17
18,254
702
15,949
22,527
9,743
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
1 / 10 / 14
17,566
676
15,162
28,359
10,002
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
116
29
Kills
40
40
Deaths
29
52
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BeastnTMNT3
Hun Batz
4
6
13
1.75
W
16
5
14
4.6
W
Cerberus
CptBigDiccus
Cerberus
8
1
14
15
W
Chaac
ILOVPUSY
Chaac
10
4
17
4.63
L
Vulcan
9
9
12
1.67
W
Danzaburou
MrMcSucc
Danzaburou
5
9
17
1.5
W
1
10
14
0.8
L
5
11
16
1.18
L
Fenrir
profit619
Fenrir
0
10
2
0.1
L
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,668
Damage
111,645
142,911
Taken
142,528
153,549
Mitigated
129,203
16,360
Healing
35,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BeastnTMNT3
Hun Batz
22,296
6,279
1,716
3,988
30,351
16,791
967
5,464
24,255
1,449
77,992
W
35,120
15,063
0
4,427
22,836
11,477
4,670
11,038
11,798
0
91,654
W
Cerberus
CptBigDiccus
Cerberus
17,150
782
920
4,489
31,393
52,301
331
10,704
19,075
67,930
0
W
Chaac
ILOVPUSY
Chaac
28,264
8,348
0
13,006
37,413
45,680
3,117
18,774
18,639
0
70,756
L
Vulcan
37,832
14,988
0
2,296
24,121
11,772
1,587
6,330
17,322
125,123
0
W
Danzaburou
MrMcSucc
Danzaburou
15,949
9,705
0
5,007
22,527
9,743
1,124
10,669
11,858
0
55,798
W
15,162
4,338
0
7,707
28,359
10,002
983
16,349
12,010
96,961
0
L
23,920
688
0
2,894
38,782
72,289
23
9,904
28,269
39,019
0
L
Fenrir
profit619
Fenrir
1,074
157
0
103
13,559
4,138
25
5,936
7,214
0
3,743
L
28,546
4,880
1,192
4,171
36,098
48,559
774
4,678
31,022
23,900
95,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,857
Gold Earned
94,341
444
Minions Killed
505
0
Camps Cleared
0
2,192,890
Distance Traveled
2,455,955
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
18,842
725
110
4
0
534,442
1
W
Set
20,573
791
107
4
0
573,155
5
W
Cerberus
18,989
730
106
4
0
475,576
0
W
Chaac
18,959
729
79
3
0
567,747
3
L
Vulcan
19,226
739
145
6
0
457,307
1
W
Danzaburou
18,254
702
77
3
0
401,245
0
W
Sol
17,566
676
136
5
0
438,232
2
L
Ares
18,346
706
13
1
0
489,749
0
L
Fenrir
13,685
526
6
0
0
229,563
0
L
Shiva
20,758
798
170
7
0
481,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role