Player Matchup

Ganesha
Ganesha
Aalom
Ganesha
Level 123
God Stats
4W - 3L
1,316 SR
Queue Stats
479W - 414L
1,506 Elo+
Solo
Chang'e
Chang'e
EldoonBree
Chang'e
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 47L
1,494 Elo+
Party 1
Shiva
Shiva
Spagget69420
Shiva
Level 58
God Stats
2W - 0L
1,683 SR
Queue Stats
14W - 17L
1,494 Elo+
Party 1
Skadi
Skadi
Welgaia
Skadi
Level 120
God Stats
24W - 21L
1,561 SR
Queue Stats
387W - 384L
1,509 Elo+
Solo
Chiron
Chiron
WilliamBlackgate
Chiron
Level 97
God Stats
1W - 0L
1,704 SR
Queue Stats
17W - 16L
1,494 Elo+
Party 1
Team Averages
Level 96
1,553 SR
1,499 Elo+

VS

Team Averages
Level 100
1,553 SR
1,482 Elo+
Bakasura
Bakasura
Fordil
Bakasura
Level 127
God Stats
2W - 3L
1,670 SR
Queue Stats
71W - 86L
1,367 Elo+
Solo
Izanami
Izanami
MotorcycleJesus
Izanami
Level 88
God Stats
3W - 8L
1,500 SR
Queue Stats
92W - 100L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
Sachikored
Sylvanus
Level 80
God Stats
27W - 23L
1,556 SR
Queue Stats
216W - 229L
1,569 Elo+
Party 2
Nike
Nike
Terfrider
Nike
Level 109
God Stats
1W - 3L
1,414 SR
Queue Stats
48W - 51L
1,530 Elo+
Solo
Agni
Agni
Tyrmars
Agni
Level 98
God Stats
2W - 2L
1,622 SR
Queue Stats
15W - 11L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aalom
Ganesha
8
0 / 0 / 5
5,175
647
1,497
5,244
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
EldoonBree
Chang'e
9
2 / 0 / 0
5,149
644
803
3,854
941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 0
5,346
668
3,802
4,754
2,444
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Welgaia
Skadi
9
1 / 0 / 2
5,212
652
2,454
3,192
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 1 / 2
5,291
661
2,898
4,574
1,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fordil
Bakasura
8
0 / 3 / 1
4,427
553
3,520
5,493
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 0
4,960
620
2,597
4,422
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Sachikored
Sylvanus
9
0 / 1 / 0
5,078
635
2,536
6,152
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nike
1
0 / 0 / 0
3,039
380
0
0
0
Agni
Tyrmars
Agni
9
1 / 2 / 0
4,693
587
1,721
3,052
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
7
Kills
1
1
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aalom
Ganesha
0
0
5
2.5
W
Chang'e
EldoonBree
Chang'e
2
0
0
2
L
Bakasura
Fordil
Bakasura
0
3
1
0.17
L
0
1
0
0
L
Sylvanus
Sachikored
Sylvanus
0
1
0
0
W
1
0
0
1
L
Nike
0
0
0
0
L
Agni
Tyrmars
Agni
1
2
0
0.5
W
Skadi
Welgaia
Skadi
1
0
2
2
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,454
Damage
10,374
21,618
Taken
19,119
7,550
Mitigated
8,193
9,910
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aalom
Ganesha
1,497
403
0
2,090
5,244
2,127
0
0
4,846
13,698
2,669
W
Chang'e
EldoonBree
Chang'e
803
183
280
2,679
3,854
941
161
1,013
2,759
23,646
0
L
Bakasura
Fordil
Bakasura
3,520
1,937
0
1,946
5,493
2,050
0
837
4,656
0
18,046
L
2,597
1,635
0
2,500
4,422
1,083
0
600
3,822
0
31,445
L
Sylvanus
Sachikored
Sylvanus
2,536
747
0
2,722
6,152
4,325
30
382
5,770
23,004
5,835
W
3,802
307
0
1,264
4,754
2,444
75
1,890
2,864
0
27,438
L
Nike
0
0
0
0
0
0
0
0
0
0
0
L
Agni
Tyrmars
Agni
1,721
95
0
500
3,052
735
0
305
2,747
18,776
0
W
Skadi
Welgaia
Skadi
2,454
828
0
1,543
3,192
788
0
0
3,112
0
30,774
W
2,898
1,118
284
1,770
4,574
1,250
622
933
3,211
0
25,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,173
Gold Earned
22,197
245
Minions Killed
237
0
Camps Cleared
0
850,576
Distance Traveled
618,459
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,175
647
0
0
0
166,649
4
W
Chang'e
5,149
644
46
6
0
174,704
4
L
Bakasura
4,427
553
46
6
0
176,790
1
L
Izanami
4,960
620
72
9
0
143,478
2
L
Sylvanus
5,078
635
73
9
0
136,567
4
W
Shiva
5,346
668
65
8
0
178,214
0
L
Nike
3,039
380
0
0
0
537
0
L
Agni
4,693
587
46
6
0
161,087
2
W
Skadi
5,212
652
79
10
0
157,815
2
W
Chiron
5,291
661
55
7
0
173,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role