Player Matchup

Mercury
Mercury
Cheauski
Mercury
Level 62
God Stats
2W - 2L
1,508 SR
Queue Stats
47W - 50L
1,446 Elo+
Party 1
Persephone
Persephone
LucasRichiter
Persephone
Level 40
God Stats
0W - 6L
1,335 SR
Queue Stats
108W - 144L
1,395 Elo+
Solo
Danzaburou
Danzaburou
MistaCapo
Danzaburou
Level 26
God Stats
3W - 3L
1,796 SR
Queue Stats
110W - 119L
1,460 Elo+
Party 1
Xbalanque
Xbalanque
Sandalff
Xbalanque
Level 60
God Stats
19W - 17L
1,713 SR
Queue Stats
32W - 30L
1,595 Elo+
Party 1
Yemoja
Yemoja
YoungSwampDawg
Yemoja
Level 64
God Stats
2W - 5L
1,278 SR
Queue Stats
92W - 95L
1,436 Elo+
Party 1
Team Averages
Level 50
1,526 SR
1,466 Elo+

VS

Team Averages
Level 50
1,634 SR
1,474 Elo+
Rama
Rama
AlpsTheYeti
Rama
Level 28
God Stats
2W - 4L
1,221 SR
Queue Stats
72W - 89L
1,425 Elo+
Party 3
Xbalanque
Xbalanque
Diablo Blink
Xbalanque
Level 47
God Stats
8W - 2L
1,821 SR
Queue Stats
118W - 147L
1,435 Elo+
Party 3
Agni
Agni
KRAZYSN1PER 23
Agni
Level 68
God Stats
4W - 1L
1,834 SR
Queue Stats
79W - 88L
1,523 Elo+
Party 2
Artemis
Artemis
Sovereign9666
Artemis
Level 3
God Stats
2W - 0L
1,764 SR
Queue Stats
2W - 1L
1,460 Elo+
Party 2
Merlin
Merlin
Tu Shoty
Merlin
Level 105
God Stats
5W - 4L
1,533 SR
Queue Stats
239W - 256L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cheauski
Mercury
18
6 / 9 / 5
13,175
1,098
8,242
16,251
6,120
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
LucasRichiter
Persephone
18
2 / 10 / 8
12,678
1,057
12,819
22,402
8,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MistaCapo
Danzaburou
19
3 / 10 / 9
13,564
1,130
16,181
29,347
13,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Sandalff
Xbalanque
19
5 / 14 / 7
13,480
1,123
16,062
28,035
11,520
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 4 / 7
12,108
1,009
8,040
30,677
53,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 14
15,238
1,270
22,646
14,270
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Diablo Blink
Xbalanque
20
10 / 4 / 17
14,870
1,239
26,139
16,024
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 7 / 22
13,201
1,100
4,788
11,270
3,797
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
20
18 / 0 / 17
18,045
1,504
43,334
14,446
6,541
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Tu Shoty
Merlin
20
6 / 2 / 20
14,026
1,169
22,999
10,691
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
137
16
Kills
47
47
Deaths
16
36
Assists
90
Player
Kills
Deaths
Assists
KDA
W
12
3
14
6.33
L
Mercury
Cheauski
Mercury
6
9
5
0.94
W
Xbalanque
Diablo Blink
Xbalanque
10
4
17
4.63
W
1
7
22
1.71
L
Persephone
LucasRichiter
Persephone
2
10
8
0.6
L
Danzaburou
MistaCapo
Danzaburou
3
10
9
0.75
L
Xbalanque
Sandalff
Xbalanque
5
14
7
0.61
W
Artemis
18
0
17
26.5
W
Merlin
Tu Shoty
Merlin
6
2
20
8
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,344
Damage
119,906
126,712
Taken
66,701
92,676
Mitigated
26,547
6,973
Healing
21,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,646
19,852
382
5,376
14,270
5,905
0
2,089
12,069
0
39,140
L
Mercury
Cheauski
Mercury
8,242
5,666
0
0
16,251
6,120
0
5,154
11,097
0
15,652
W
Xbalanque
Diablo Blink
Xbalanque
26,139
14,723
407
4,003
16,024
6,097
0
4,421
11,485
0
43,980
W
4,788
1,232
412
627
11,270
3,797
0
4,109
6,987
24,221
0
L
Persephone
LucasRichiter
Persephone
12,819
468
0
222
22,402
8,073
0
5,028
17,364
22,538
0
L
Danzaburou
MistaCapo
Danzaburou
16,181
5,063
0
2,828
29,347
13,514
0
5,940
23,407
0
58,872
L
Xbalanque
Sandalff
Xbalanque
16,062
12,148
0
2,343
28,035
11,520
0
5,376
22,659
0
38,101
W
Artemis
43,334
34,546
0
9,191
14,446
6,541
0
4,695
9,538
0
70,590
W
Merlin
Tu Shoty
Merlin
22,999
502
132
886
10,691
4,207
0
4,763
5,763
40,329
0
L
8,040
1,020
952
628
30,677
53,449
0
6,286
24,391
23,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,005
Gold Earned
75,380
215
Minions Killed
222
6
Camps Cleared
11
920,930
Distance Traveled
961,947
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,238
1,270
36
3
1
182,758
0
L
Mercury
13,175
1,098
16
1
1
189,088
0
W
Xbalanque
14,870
1,239
27
2
0
188,676
0
W
Agni
13,201
1,100
57
5
0
168,853
1
L
Persephone
12,678
1,057
39
3
0
185,610
0
L
Danzaburou
13,564
1,130
94
8
1
190,657
0
L
Xbalanque
13,480
1,123
39
3
4
163,305
0
W
Artemis
18,045
1,504
71
6
8
206,905
2
W
Merlin
14,026
1,169
31
3
2
214,755
1
L
Yemoja
12,108
1,009
27
2
0
192,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role