Player Matchup

Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum V
 
Yemoja
Platinum V
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum V
ImLover
Bastet
Platinum V
Level 136
God Stats
7W - 12L
1,533 SR
Queue Stats
385W - 424L
1,654 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
Racerit
Zhong Kui
Diamond IV
Level 81
God Stats
10W - 11L
1,547 SR
Queue Stats
45W - 51L
2,068 MMR
Solo
Xbalanque
Xbalanque
Platinum III
StoneDealer
Xbalanque
Platinum III
Level 160
God Stats
21W - 9L
1,688 SR
Queue Stats
209W - 215L
1,763 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,554 SR
1,697 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,590 SR
1,781 MMR
Hachiman
Hachiman
Gold III
FeyDemon
Hachiman
Gold III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 75L
1,728 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Pablo8743
Ao Kuang
Gold II
Level 157
God Stats
6W - 6L
1,480 SR
Queue Stats
155W - 154L
1,625 MMR
Solo
Bellona
Bellona
Diamond V
Sρҽƈʂɳαƚσɾ
Bellona
Diamond V
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
570W - 537L
2,014 MMR
Solo
Thoth
Thoth
Silver I
darckempiries
Thoth
Silver I
Level 159
God Stats
8W - 8L
1,832 SR
Queue Stats
117W - 105L
1,586 MMR
Solo
Amaterasu
Amaterasu
Platinum I
francociccale
Amaterasu
Platinum I
Level 127
God Stats
14W - 11L
1,638 SR
Queue Stats
521W - 510L
1,952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
4 / 7 / 1
11,616
505
14,515
25,339
19,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Yemoja
 
Yemoja
16
0 / 5 / 1
9,933
432
2,210
20,255
16,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
ImLover
Bastet
18
7 / 7 / 3
11,396
495
23,225
23,934
8,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Racerit
Zhong Kui
19
6 / 4 / 3
11,979
521
22,833
18,368
11,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
StoneDealer
Xbalanque
14
0 / 5 / 2
9,385
408
9,220
15,366
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebLokiAthena

VS

Bans
CliodhnaArtioAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FeyDemon
Hachiman
20
6 / 1 / 3
15,080
656
13,228
19,355
6,850
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Pablo8743
Ao Kuang
20
8 / 6 / 6
14,069
612
15,647
22,368
8,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 2 / 8
13,385
582
14,279
30,997
22,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 5 / 4
13,403
583
8,100
11,602
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
francociccale
Amaterasu
20
6 / 3 / 10
15,368
668
27,890
33,084
32,707
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
17
Kills
28
28
Deaths
17
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
7
1
0.64
L
Yemoja
 
Yemoja
0
5
1
0.1
W
Hachiman
FeyDemon
Hachiman
6
1
3
7.5
L
Bastet
ImLover
Bastet
7
7
3
1.21
W
Ao Kuang
Pablo8743
Ao Kuang
8
6
6
1.83
L
Zhong Kui
Racerit
Zhong Kui
6
4
3
1.88
L
Xbalanque
StoneDealer
Xbalanque
0
5
2
0.2
W
4
2
8
4
W
4
5
4
1.2
W
Amaterasu
francociccale
Amaterasu
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,003
Damage
79,144
103,262
Taken
117,406
59,644
Mitigated
73,994
28,768
Healing
53,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,515
1,289
197
7,464
25,339
19,738
0
4,193
21,110
13,974
73,241
L
Yemoja
 
Yemoja
2,210
382
2,519
3,159
20,255
16,724
0
3,517
16,637
43,982
0
W
Hachiman
FeyDemon
Hachiman
13,228
6,981
0
11,541
19,355
6,850
5,857
1,165
18,190
0
163,933
L
Bastet
ImLover
Bastet
23,225
5,493
0
5,670
23,934
8,322
0
7,613
16,155
0
85,763
W
Ao Kuang
Pablo8743
Ao Kuang
15,647
2,519
0
7,519
22,368
8,490
105
5,382
16,986
101,840
0
L
Zhong Kui
Racerit
Zhong Kui
22,833
2,345
0
5,176
18,368
11,369
0
7,779
10,247
101,681
0
L
Xbalanque
StoneDealer
Xbalanque
9,220
2,835
0
4,583
15,366
3,491
0
0
15,366
0
71,421
W
14,279
4,363
3,441
8,598
30,997
22,827
366
10,147
20,850
0
66,669
W
8,100
313
237
2,321
11,602
3,120
714
4,539
6,907
83,153
0
W
Amaterasu
francociccale
Amaterasu
27,890
16,533
0
19,984
33,084
32,707
880
7,485
24,883
0
114,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,309
Gold Earned
71,305
675
Minions Killed
789
0
Camps Cleared
0
2,092,293
Distance Traveled
2,364,086
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,616
505
171
7
0
467,225
5
L
Yemoja
9,933
432
95
4
0
395,793
5
W
Hachiman
15,080
656
209
9
0
414,069
7
L
Bastet
11,396
495
114
5
0
516,127
5
W
Ao Kuang
14,069
612
148
6
0
478,994
3
L
Zhong Kui
11,979
521
173
8
0
437,586
6
L
Xbalanque
9,385
408
122
5
0
275,562
6
W
Bellona
13,385
582
82
4
0
494,323
13
W
Thoth
13,403
583
162
7
0
449,733
10
W
Amaterasu
15,368
668
188
8
0
526,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role