Player Matchup

Zhong Kui
Zhong Kui
BeastMode21004
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,788 Elo+
Solo
Scylla
Scylla
Fabius avlis
Scylla
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 55L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
Jluigix
Gilgamesh
Level 127
God Stats
121W - 129L
1,349 SR
Queue Stats
1,058W - 1,067L
1,274 Elo+
Solo
Hades
Hades
camundongo07
Hades
Level 68
God Stats
9W - 6L
1,607 SR
Queue Stats
24W - 29L
1,337 Elo+
Party 2
Bacchus
Bacchus
joaozinho234678
Bacchus
Level 81
God Stats
1W - 2L
1,408 SR
Queue Stats
21W - 26L
1,361 Elo+
Party 2
Team Averages
Level 90
1,473 SR
1,452 Elo+

VS

Team Averages
Level 109
1,484 SR
1,420 Elo+
Agni
Agni
Chewbeck
Agni
Level 125
God Stats
4W - 6L
1,500 SR
Queue Stats
242W - 268L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lindraden
Ah Muzen Cab
Level 127
God Stats
228W - 233L
1,436 SR
Queue Stats
228W - 233L
1,414 Elo+
Solo
Mulan
Mulan
NatulcienRaina
Mulan
Level 104
God Stats
63W - 64L
1,486 SR
Queue Stats
128W - 122L
1,466 Elo+
Solo
Atlas
Atlas
calvinj10
Atlas
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 54L
1,395 Elo+
Party 1
Hel
Hel
crazy8ftw
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeastMode21004
Zhong Kui
15
4 / 0 / 11
9,903
1,238
12,341
7,921
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
15
5 / 0 / 9
10,011
1,251
4,701
439
156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Jluigix
Gilgamesh
15
2 / 0 / 10
9,194
1,149
2,708
3,856
2,788
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 0 / 13
10,313
1,289
8,154
6,363
3,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 2 / 8
8,936
1,117
9,214
6,916
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

382

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 2 / 0
7,547
943
2,968
2,849
744
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Lindraden
Ah Muzen Cab
13
1 / 3 / 1
8,516
1,065
3,937
6,680
2,091
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 5 / 1
8,089
1,011
4,040
13,410
14,385
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Atlas
calvinj10
Atlas
13
1 / 4 / 1
8,309
1,039
6,412
10,740
9,627
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 6 / 2
8,025
1,003
3,749
9,935
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
20
Kills
2
2
Deaths
20
51
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BeastMode21004
Zhong Kui
4
0
11
9.5
L
Agni
0
2
0
0
W
Scylla
5
0
9
9.5
W
Gilgamesh
Jluigix
Gilgamesh
2
0
10
7
L
Ah Muzen Cab
Lindraden
Ah Muzen Cab
1
3
1
0.5
L
0
5
1
0.1
L
Atlas
calvinj10
Atlas
1
4
1
0.38
W
5
0
13
11.5
L
0
6
2
0.17
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,118
Damage
21,106
25,495
Taken
43,614
17,392
Mitigated
29,605
7,512
Healing
2,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BeastMode21004
Zhong Kui
12,341
2,415
0
2,946
7,921
6,155
0
4,998
2,923
25,052
3,672
L
Agni
2,968
102
0
65
2,849
744
0
2,124
723
4,245
0
W
Scylla
4,701
406
0
183
439
156
0
0
439
15,221
0
W
Gilgamesh
Jluigix
Gilgamesh
2,708
813
0
97
3,856
2,788
0
2,481
1,375
553
13,752
L
Ah Muzen Cab
Lindraden
Ah Muzen Cab
3,937
1,441
0
1,098
6,680
2,091
0
4,786
1,892
0
23,127
L
4,040
283
0
155
13,410
14,385
0
9,172
3,921
0
14,105
L
Atlas
calvinj10
Atlas
6,412
1,920
0
0
10,740
9,627
0
7,393
3,229
16,467
0
W
8,154
800
509
3,617
6,363
3,981
0
2,958
3,405
26,795
0
L
3,749
502
380
964
9,935
2,758
0
9,381
554
10,878
0
W
9,214
607
0
160
6,916
4,312
0
2,692
4,224
12,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,357
Gold Earned
40,486
156
Minions Killed
98
8
Camps Cleared
3
748,939
Distance Traveled
490,646
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,903
1,238
37
5
0
146,159
0
L
Agni
7,547
943
3
0
0
47,004
0
W
Scylla
10,011
1,251
29
4
0
154,247
0
W
Gilgamesh
9,194
1,149
21
3
6
150,535
0
L
Ah Muzen Cab
8,516
1,065
41
5
1
140,199
1
L
Mulan
8,089
1,011
19
2
2
100,164
0
L
Atlas
8,309
1,039
22
3
0
107,495
0
W
Hades
10,313
1,289
64
8
1
152,231
0
L
Hel
8,025
1,003
13
2
0
95,784
0
W
Bacchus
8,936
1,117
5
1
1
145,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role