Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Lights Out 965
Ganesha
Level 86
God Stats
4W - 0L
1,526 SR
Queue Stats
15W - 21L
1,370 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
cantharm5
Ah Muzen Cab
Level 103
God Stats
8W - 5L
1,593 SR
Queue Stats
16W - 12L
1,590 Elo+
Party 2
Team Averages
Level 97
1,540 SR
1,487 Elo+

VS

Team Averages
Level 69
1,482 SR
1,501 Elo+
Nike
Nike
AceShooter17
Nike
Level 36
God Stats
16W - 14L
1,506 SR
Queue Stats
103W - 92L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
Kedatui
Hou Yi
Level 107
God Stats
10W - 7L
1,626 SR
Queue Stats
52W - 68L
1,465 Elo+
Solo
Kukulkan
Kukulkan
MutoSoup
Kukulkan
Level 64
God Stats
3W - 4L
1,314 SR
Queue Stats
78W - 98L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
10 / 0 / 5
11,204
800
17,239
12,384
6,495
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 15
10,776
770
6,014
16,838
18,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
cantharm5
Ah Muzen Cab
16
5 / 0 / 9
10,520
751
12,932
7,784
2,878
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
8,083
577
6,949
19,667
19,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Kedatui
Hou Yi
12
0 / 4 / 0
8,159
583
8,637
12,878
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
MutoSoup
Kukulkan
13
0 / 4 / 0
8,315
594
12,094
8,924
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
15
Kills
0
0
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
0
5
12.5
L
0
7
0
0
L
Hou Yi
Kedatui
Hou Yi
0
4
0
0
W
0
0
15
7.5
L
Kukulkan
MutoSoup
Kukulkan
0
4
0
0
W
Ah Muzen Cab
cantharm5
Ah Muzen Cab
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,185
Damage
27,680
37,006
Taken
41,469
28,086
Mitigated
26,935
22,543
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,239
307
3,686
8,886
12,384
6,495
505
3,374
8,792
45,674
0
L
6,949
413
337
2,011
19,667
19,629
0
9,245
10,422
0
18,655
L
Hou Yi
Kedatui
Hou Yi
8,637
3,734
218
1,979
12,878
4,502
0
7,448
5,430
0
27,414
W
6,014
490
377
5,482
16,838
18,713
315
5,030
11,219
22,769
0
L
Kukulkan
MutoSoup
Kukulkan
12,094
1,115
0
697
8,924
2,804
0
6,897
2,027
44,828
0
W
Ah Muzen Cab
cantharm5
Ah Muzen Cab
12,932
4,692
0
4,112
7,784
2,878
1,990
4,091
3,601
0
51,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,500
Gold Earned
24,557
179
Minions Killed
170
7
Camps Cleared
4
864,426
Distance Traveled
716,097
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,204
800
100
7
3
287,845
6
L
Nike
8,083
577
35
3
0
233,224
5
L
Hou Yi
8,159
583
59
4
2
252,767
3
W
Ganesha
10,776
770
1
0
0
276,646
3
L
Kukulkan
8,315
594
76
5
2
230,106
4
W
Ah Muzen Cab
10,520
751
78
6
4
299,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role