Player Matchup

Shiva
Shiva
FHPwnage
Shiva
Level 106
God Stats
6W - 6L
1,557 SR
Queue Stats
146W - 122L
1,475 Elo+
Solo
Cliodhna
Cliodhna
MyLefTesty
Cliodhna
Level 83
God Stats
8W - 2L
1,345 SR
Queue Stats
301W - 324L
1,493 Elo+
Party 3
The Morrigan
The Morrigan
Reliable_Angel20
The Morrigan
Level 160
God Stats
188W - 124L
2,011 SR
Queue Stats
922W - 720L
1,837 Elo+
Party 2
Rama
Rama
SPITFIRE4112
Rama
Level 48
God Stats
43W - 37L
1,691 SR
Queue Stats
1,176W - 980L
1,554 Elo+
Party 2
Atlas
Atlas
ThaPontiacBandit
Atlas
Level 105
God Stats
2W - 1L
1,786 SR
Queue Stats
262W - 275L
1,491 Elo+
Party 3
Team Averages
Level 100
1,678 SR
1,570 Elo+

VS

Team Averages
Level 79
1,448 SR
1,481 Elo+
Guan Yu
Guan Yu
Ah Bentley
Guan Yu
Level 8
God Stats
2W - 3L
1,328 SR
Queue Stats
2W - 6L
1,277 Elo+
Party 1
Sol
Sol
Glitch XIII
Sol
Level 101
God Stats
5W - 4L
1,895 SR
Queue Stats
247W - 173L
1,550 Elo+
Party 1
Thanatos
Thanatos
MinisharkHD
Thanatos
Level 108
God Stats
69W - 49L
1,574 SR
Queue Stats
389W - 318L
1,556 Elo+
Party 1
Bellona
Bellona
PLEB1AN
Bellona
Level 106
God Stats
13W - 16L
1,269 SR
Queue Stats
270W - 220L
1,485 Elo+
Party 1
Janus
Janus
WinterFuzzball0
Janus
Level 70
God Stats
1W - 5L
1,175 SR
Queue Stats
157W - 133L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FHPwnage
Shiva
18
7 / 0 / 4
10,510
618
6,963
8,840
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
MyLefTesty
Cliodhna
15
2 / 2 / 0
9,142
538
6,122
8,450
3,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Reliable_Angel20
The Morrigan
17
9 / 1 / 9
10,984
646
11,331
4,497
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 3 / 7
9,921
584
11,985
14,384
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 0 / 6
8,241
485
4,622
9,905
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ah Bentley
Guan Yu
10
0 / 7 / 1
7,037
414
1,052
10,104
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 0
7,601
447
6,835
11,617
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
MinisharkHD
Thanatos
14
3 / 4 / 1
8,694
511
4,731
11,411
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
PLEB1AN
Bellona
17
2 / 2 / 0
10,026
590
3,880
10,909
8,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 7 / 2
7,783
458
4,030
10,956
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
25
Kills
6
6
Deaths
25
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ah Bentley
Guan Yu
0
7
1
0.07
W
Shiva
FHPwnage
Shiva
7
0
4
9
L
1
5
0
0.2
L
Thanatos
MinisharkHD
Thanatos
3
4
1
0.88
W
Cliodhna
MyLefTesty
Cliodhna
2
2
0
1
L
Bellona
PLEB1AN
Bellona
2
2
0
1
W
The Morrigan
Reliable_Angel20
The Morrigan
9
1
9
13.5
W
7
3
7
3.5
W
0
0
6
3
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,023
Damage
20,528
46,076
Taken
54,997
21,669
Mitigated
25,042
16,382
Healing
21,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ah Bentley
Guan Yu
1,052
404
290
1,176
10,104
4,668
56
1,136
8,866
0
7,359
W
Shiva
FHPwnage
Shiva
6,963
1,233
103
537
8,840
3,387
0
1,501
6,565
0
81,660
L
6,835
2,009
0
4,795
11,617
5,449
455
2,860
8,593
48,487
8,276
L
Thanatos
MinisharkHD
Thanatos
4,731
1,723
0
10,541
11,411
3,691
0
3,562
7,681
0
49,669
W
Cliodhna
MyLefTesty
Cliodhna
6,122
364
0
2,877
8,450
3,821
948
0
8,450
0
54,848
L
Bellona
PLEB1AN
Bellona
3,880
1,219
0
3,508
10,909
8,853
537
2,014
8,268
0
68,083
W
The Morrigan
Reliable_Angel20
The Morrigan
11,331
1,355
0
1,302
4,497
1,722
0
1,884
2,384
75,263
3,946
W
11,985
9,819
0
8,509
14,384
4,076
0
3,906
10,478
0
74,583
W
4,622
1,754
231
2,823
9,905
8,663
0
2,921
6,984
25,053
0
L
4,030
145
0
1,390
10,956
2,381
0
2,919
7,845
48,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,798
Gold Earned
41,141
546
Minions Killed
477
0
Camps Cleared
0
1,730,735
Distance Traveled
1,659,691
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,037
414
8
0
0
301,175
0
W
Shiva
10,510
618
121
7
0
413,788
1
L
Sol
7,601
447
118
7
0
311,909
3
L
Thanatos
8,694
511
91
5
0
410,162
6
W
Cliodhna
9,142
538
124
7
0
340,434
1
L
Bellona
10,026
590
164
10
0
338,600
10
W
The Morrigan
10,984
646
139
8
0
334,574
5
W
Rama
9,921
584
122
7
0
283,971
8
W
Atlas
8,241
485
40
2
0
357,968
3
L
Janus
7,783
458
96
6
0
297,845
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role