Player Matchup

Janus
Janus
 
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Hydralisk101x
Guan Yu
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,715 Elo+
Party 1
Nu Wa
Nu Wa
Magical Skyz
Nu Wa
Level 149
God Stats
5W - 6L
1,597 SR
Queue Stats
160W - 167L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
ThirstyTron
Heimdallr
Level 136
God Stats
17W - 12L
1,500 SR
Queue Stats
369W - 349L
1,558 Elo+
Solo
Xing Tian
Xing Tian
deathsheir2
Xing Tian
Level 59
God Stats
11W - 12L
1,404 SR
Queue Stats
219W - 217L
1,562 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,563 Elo+

VS

Team Averages
Level 133
1,470 SR
1,509 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Claudius8110
Geb
Level 139
God Stats
120W - 100L
1,660 SR
Queue Stats
326W - 320L
1,514 Elo+
Party 3
Guan Yu
Guan Yu
DD1974
Guan Yu
Level 125
God Stats
57W - 58L
1,282 SR
Queue Stats
433W - 441L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
J0E_RocK_099
Baba Yaga
Level 159
God Stats
5W - 15L
1,407 SR
Queue Stats
168W - 180L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 0 / 2
8,379
559
8,593
8,506
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
15
2 / 0 / 1
9,001
600
5,485
7,918
6,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 2 / 3
8,178
545
6,122
6,266
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
ThirstyTron
Heimdallr
16
3 / 2 / 0
9,263
618
7,794
10,235
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
deathsheir2
Xing Tian
11
0 / 1 / 5
7,432
495
2,534
12,311
8,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 3 / 2
7,409
494
2,960
11,383
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hachiman
 
Hachiman
12
0 / 2 / 2
6,637
442
6,256
7,484
1,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 1 / 2
6,610
441
4,143
9,859
4,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
DD1974
Guan Yu
14
2 / 0 / 0
7,678
512
3,621
7,303
4,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
J0E_RocK_099
Baba Yaga
12
2 / 3 / 1
7,334
489
7,634
10,322
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
5
5
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
L
Danzaburou
 
Danzaburou
0
3
2
0.33
L
Hachiman
 
Hachiman
0
2
2
0.5
L
1
1
2
2
L
Guan Yu
DD1974
Guan Yu
2
0
0
2
W
Guan Yu
2
0
1
2.5
L
Baba Yaga
J0E_RocK_099
Baba Yaga
2
3
1
0.83
W
1
2
3
1.25
W
Heimdallr
ThirstyTron
Heimdallr
3
2
0
1.5
W
Xing Tian
deathsheir2
Xing Tian
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,528
Damage
24,614
45,236
Taken
46,351
23,199
Mitigated
18,005
17,468
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,593
204
0
4,019
8,506
2,591
715
1,879
6,321
58,869
3,336
L
Danzaburou
 
Danzaburou
2,960
891
0
4,374
11,383
3,380
0
3,177
8,092
0
44,491
L
Hachiman
 
Hachiman
6,256
3,481
0
2,036
7,484
1,790
0
930
6,496
0
40,967
L
4,143
417
1,747
1,616
9,859
4,495
0
4,948
4,102
18,179
0
L
Guan Yu
DD1974
Guan Yu
3,621
323
658
2,552
7,303
4,623
0
1,549
5,592
0
46,124
W
Guan Yu
5,485
671
564
3,668
7,918
6,205
0
821
7,091
0
57,241
L
Baba Yaga
J0E_RocK_099
Baba Yaga
7,634
222
0
2,649
10,322
3,717
229
5,869
4,173
53,886
0
W
6,122
1,092
0
972
6,266
1,999
90
3,667
2,128
53,520
0
W
Heimdallr
ThirstyTron
Heimdallr
7,794
3,000
0
2,942
10,235
3,949
1,500
1,542
8,691
0
77,080
W
Xing Tian
deathsheir2
Xing Tian
2,534
223
2,146
3,157
12,311
8,455
252
3,370
8,319
17,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,253
Gold Earned
35,668
522
Minions Killed
373
0
Camps Cleared
0
1,549,101
Distance Traveled
1,529,141
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,379
559
113
8
0
349,681
2
L
Danzaburou
7,409
494
100
7
0
305,459
5
L
Hachiman
6,637
442
76
5
0
298,451
4
L
Geb
6,610
441
21
1
0
343,731
5
L
Guan Yu
7,678
512
85
6
0
302,530
10
W
Guan Yu
9,001
600
131
9
0
316,736
5
L
Baba Yaga
7,334
489
91
6
0
278,970
3
W
Nu Wa
8,178
545
110
7
0
276,089
2
W
Heimdallr
9,263
618
139
9
0
287,193
4
W
Xing Tian
7,432
495
29
2
0
319,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role