Player Matchup

Kukulkan
Kukulkan
PrincipeJaket
Kukulkan
Level 49
God Stats
52W - 55L
1,576 SR
Queue Stats
101W - 109L
1,378 Elo+
Solo
Serqet
Serqet
Sololvl2
Serqet
Level 14
God Stats
3W - 5L
1,394 SR
Queue Stats
18W - 23L
1,444 Elo+
Party 1
Izanami
Izanami
cYb3R_ddj23
Izanami
Level 107
God Stats
21W - 21L
1,744 SR
Queue Stats
489W - 514L
1,461 Elo+
Party 1
Chang'e
Chang'e
emptyreckless
Chang'e
Level 116
God Stats
91W - 73L
1,636 SR
Queue Stats
746W - 767L
1,500 Elo+
Party 1
Ymir
Ymir
xCarlitos
Ymir
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 31L
1,510 Elo+
Party 1
Team Averages
Level 67
1,613 SR
1,458 Elo+

VS

Team Averages
Level 121
1,535 SR
1,470 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Em L3g3nd
Janus
Level 99
God Stats
2W - 3L
1,328 SR
Queue Stats
160W - 170L
1,294 Elo+
Solo
Amaterasu
Amaterasu
PredatorKing29
Amaterasu
Level 119
God Stats
4W - 1L
1,745 SR
Queue Stats
352W - 306L
1,598 Elo+
Party 2
Nemesis
Nemesis
TheKitsune676
Nemesis
Level 137
God Stats
6W - 3L
1,500 SR
Queue Stats
243W - 193L
1,595 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Virgil_Instinct
Ah Muzen Cab
Level 90
God Stats
9W - 10L
1,601 SR
Queue Stats
184W - 218L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PrincipeJaket
Kukulkan
9
0 / 2 / 2
5,649
514
3,902
3,301
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Sololvl2
Serqet
8
2 / 2 / 0
5,664
515
2,849
8,337
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
cYb3R_ddj23
Izanami
11
1 / 2 / 1
6,381
580
4,485
6,732
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
10
1 / 4 / 0
5,765
524
7,989
8,592
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
8
2 / 4 / 0
5,436
494
2,978
8,126
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
7 / 0 / 3
6,720
611
8,743
10,722
7,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
Em L3g3nd
Janus
10
0 / 2 / 3
5,860
533
3,036
4,305
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
PredatorKing29
Amaterasu
12
3 / 1 / 5
7,094
645
6,381
9,252
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
12
3 / 2 / 3
6,671
606
3,729
9,410
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Muzen Cab
Virgil_Instinct
Ah Muzen Cab
11
1 / 1 / 1
6,238
567
3,993
5,798
1,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
14
14
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
0
3
8.5
W
Janus
Em L3g3nd
Janus
0
2
3
0.75
W
Amaterasu
PredatorKing29
Amaterasu
3
1
5
5.5
L
Kukulkan
PrincipeJaket
Kukulkan
0
2
2
0.5
L
Serqet
Sololvl2
Serqet
2
2
0
1
W
Nemesis
3
2
3
2.25
W
Ah Muzen Cab
Virgil_Instinct
Ah Muzen Cab
1
1
1
1.5
L
Izanami
cYb3R_ddj23
Izanami
1
2
1
0.75
L
Chang'e
1
4
0
0.25
L
Ymir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,203
Damage
25,882
35,088
Taken
39,487
13,770
Mitigated
20,514
10,965
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,743
1,238
1,070
3,814
10,722
7,645
28
3,335
7,315
0
26,044
W
Janus
Em L3g3nd
Janus
3,036
0
0
488
4,305
1,460
320
2,810
1,433
24,916
0
W
Amaterasu
PredatorKing29
Amaterasu
6,381
2,968
0
2,833
9,252
6,303
280
5,639
3,382
0
38,308
L
Kukulkan
PrincipeJaket
Kukulkan
3,902
456
0
329
3,301
938
0
644
2,551
28,914
0
L
Serqet
Sololvl2
Serqet
2,849
279
87
2,783
8,337
2,939
0
616
7,691
0
11,420
W
Nemesis
3,729
1,103
0
4,328
9,410
3,804
0
3,085
6,298
0
39,993
W
Ah Muzen Cab
Virgil_Instinct
Ah Muzen Cab
3,993
1,037
0
1,810
5,798
1,302
0
0
5,798
0
33,958
L
Izanami
cYb3R_ddj23
Izanami
4,485
2,404
0
1,864
6,732
1,964
0
302
6,390
0
46,835
L
Chang'e
7,989
622
722
3,632
8,592
5,415
172
0
8,592
33,521
0
L
Ymir
2,978
481
0
1,548
8,126
2,514
0
1,146
6,828
26,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,895
Gold Earned
32,583
308
Minions Killed
352
0
Camps Cleared
0
1,106,721
Distance Traveled
1,188,734
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,720
611
38
3
0
246,013
1
W
Janus
5,860
533
51
5
0
233,024
1
W
Amaterasu
7,094
645
97
9
0
227,498
2
L
Kukulkan
5,649
514
62
6
0
231,277
1
L
Serqet
5,664
515
16
1
0
247,295
1
W
Nemesis
6,671
606
93
8
0
273,441
0
W
Ah Muzen Cab
6,238
567
73
7
0
208,758
4
L
Izanami
6,381
580
118
11
0
213,839
1
L
Chang'e
5,765
524
60
5
0
202,512
3
L
Ymir
5,436
494
52
5
0
211,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role