Player Matchup

Hou Yi
Hou Yi
Aenyll
Hou Yi
Level 124
God Stats
1W - 2L
1,411 SR
Queue Stats
12W - 16L
1,395 Elo+
Party 2
Ah Puch
Ah Puch
HUGH NEWTSAK
Ah Puch
Level 106
God Stats
2W - 1L
1,283 SR
Queue Stats
59W - 45L
1,446 Elo+
Party 2
Athena
Athena
KeeperKing15
Athena
Level 73
God Stats
3W - 1L
1,630 SR
Queue Stats
12W - 8L
1,592 Elo+
Solo
Team Averages
Level 101
1,441 SR
1,478 Elo+

VS

Team Averages
Level 88
1,500 SR
1,387 Elo+
Tiamat
Tiamat
ETHANXSAVAGE
Tiamat
Level 72
God Stats
1W - 3L
1,477 SR
Queue Stats
221W - 301L
1,446 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RonnyStone47
Tsukuyomi
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 41L
1,448 Elo+
Party 1
Poseidon
Poseidon
itslongballyall
Poseidon
Level 128
God Stats
0W - 1L
1,522 SR
Queue Stats
49W - 63L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aenyll
Hou Yi
14
10 / 1 / 17
9,934
993
9,505
7,718
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
HUGH NEWTSAK
Ah Puch
14
9 / 1 / 18
9,914
991
11,512
6,959
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
13
10 / 3 / 17
10,213
1,021
7,436
17,539
16,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 9 / 1
6,937
694
5,774
11,965
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
RonnyStone47
Tsukuyomi
11
1 / 8 / 2
6,871
687
5,833
10,120
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
11
3 / 12 / 1
7,963
796
7,070
11,898
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
9
29
Kills
5
5
Deaths
29
52
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Aenyll
Hou Yi
10
1
17
18.5
L
Tiamat
1
9
1
0.17
W
Ah Puch
HUGH NEWTSAK
Ah Puch
9
1
18
18
W
Athena
10
3
17
6.17
L
Tsukuyomi
RonnyStone47
Tsukuyomi
1
8
2
0.25
L
Poseidon
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,453
Damage
18,677
32,216
Taken
33,983
22,466
Mitigated
10,230
11,587
Healing
1,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Aenyll
Hou Yi
9,505
3,707
518
3,144
7,718
3,470
1,294
3,495
4,053
0
27,335
L
Tiamat
5,774
800
0
1,167
11,965
4,382
0
6,931
4,830
19,027
0
W
Ah Puch
HUGH NEWTSAK
Ah Puch
11,512
450
0
3,050
6,959
2,765
902
3,133
3,684
37,524
0
W
Athena
7,436
2,372
263
4,612
17,539
16,231
641
5,857
11,280
14,992
0
L
Tsukuyomi
RonnyStone47
Tsukuyomi
5,833
1,876
0
544
10,120
2,546
0
6,067
3,881
0
20,049
L
Poseidon
7,070
1,165
0
66
11,898
3,302
0
6,229
5,452
15,411
1,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
21,771
109
Minions Killed
78
6
Camps Cleared
3
554,472
Distance Traveled
465,527
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,934
993
33
3
2
167,115
1
L
Tiamat
6,937
694
23
2
2
149,023
0
W
Ah Puch
9,914
991
64
6
3
189,217
0
W
Athena
10,213
1,021
12
1
1
198,140
3
L
Tsukuyomi
6,871
687
29
3
0
158,887
1
L
Poseidon
7,963
796
26
3
1
157,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role