Player Matchup

Athena
Athena
Andrewbruz13
Athena
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 84L
1,642 Elo+
Solo
Hachiman
Hachiman
Kaefer233
Hachiman
Level 149
God Stats
3W - 5L
1,457 SR
Queue Stats
221W - 210L
1,585 Elo+
Solo
Thanatos
Thanatos
TheAlmightyHat
Thanatos
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 144L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
TheGoldenOke
Jormungandr
Level 88
God Stats
0W - 5L
1,251 SR
Queue Stats
10W - 23L
1,390 Elo+
Party 1
Agni
Agni
Volxohr
Agni
Level 155
God Stats
51W - 32L
1,668 SR
Queue Stats
249W - 193L
1,572 Elo+
Solo
Team Averages
Level 105
1,475 SR
1,527 Elo+

VS

Team Averages
Level 116
1,412 SR
1,559 Elo+
Mulan
Mulan
DanielriosS
Mulan
Level 126
God Stats
10W - 10L
1,141 SR
Queue Stats
253W - 279L
1,505 Elo+
Solo
Ganesha
Ganesha
Lights Out 965
Ganesha
Level 86
God Stats
1W - 0L
1,284 SR
Queue Stats
5W - 5L
1,510 Elo+
Party 3
Bastet
Bastet
Morgmaster65
Bastet
Level 154
God Stats
4W - 1L
1,471 SR
Queue Stats
150W - 155L
1,519 Elo+
Party 2
Izanami
Izanami
cantharm5
Izanami
Level 103
God Stats
15W - 10L
1,670 SR
Queue Stats
36W - 14L
1,765 Elo+
Party 3
Agni
Agni
cmorgan56
Agni
Level 109
God Stats
9W - 6L
1,496 SR
Queue Stats
140W - 142L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
0 / 3 / 5
8,943
688
6,576
13,529
12,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Kaefer233
Hachiman
17
8 / 7 / 6
10,381
799
8,485
14,207
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
16
6 / 6 / 6
9,847
757
10,178
16,255
5,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
TheGoldenOke
Jormungandr
15
0 / 3 / 11
8,672
667
9,623
12,856
12,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Volxohr
Agni
17
6 / 1 / 9
9,909
762
16,431
8,762
2,800
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
9,626
740
6,852
14,616
9,965
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
0 / 2 / 16
10,329
795
6,932
12,928
16,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
18
9 / 5 / 7
10,560
812
15,002
13,605
5,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
cantharm5
Izanami
15
1 / 5 / 7
8,927
687
8,829
10,535
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
18
8 / 3 / 6
10,818
832
16,635
11,840
4,271
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
64
20
Kills
20
20
Deaths
20
37
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
5
0.83
W
2
5
8
1.2
L
Hachiman
Kaefer233
Hachiman
8
7
6
1.57
W
0
2
16
4
W
Bastet
9
5
7
2.5
L
Thanatos
6
6
6
1.5
L
Jormungandr
TheGoldenOke
Jormungandr
0
3
11
1.83
L
Agni
Volxohr
Agni
6
1
9
10.5
W
Izanami
cantharm5
Izanami
1
5
7
0.9
W
Agni
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,293
Damage
54,250
65,609
Taken
63,524
37,444
Mitigated
39,165
10,018
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
6,576
908
0
631
13,529
12,199
0
7,665
5,864
23,521
0
W
6,852
502
0
1,576
14,616
9,965
0
7,974
6,288
2,566
29,449
L
Hachiman
Kaefer233
Hachiman
8,485
4,737
0
1,461
14,207
4,645
720
5,552
8,655
0
31,999
W
6,932
495
344
1,585
12,928
16,412
292
5,920
6,831
27,493
0
W
Bastet
15,002
2,661
0
2,843
13,605
5,025
2,273
5,551
7,840
0
18,931
L
Thanatos
10,178
2,358
0
7,211
16,255
5,520
469
3,758
12,497
0
28,284
L
Jormungandr
TheGoldenOke
Jormungandr
9,623
588
0
715
12,856
12,280
635
3,714
9,142
23,259
0
L
Agni
Volxohr
Agni
16,431
312
0
0
8,762
2,800
0
3,143
5,619
40,332
0
W
Izanami
cantharm5
Izanami
8,829
4,331
0
1,242
10,535
3,492
5,854
6,907
3,509
0
34,721
W
Agni
16,635
1,321
0
3,013
11,840
4,271
785
5,322
6,426
35,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,752
Gold Earned
50,260
219
Minions Killed
211
0
Camps Cleared
0
1,219,910
Distance Traveled
1,250,898
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,943
688
49
4
0
208,998
0
W
Mulan
9,626
740
62
5
0
231,144
0
L
Hachiman
10,381
799
48
4
0
203,297
0
W
Ganesha
10,329
795
15
1
0
240,952
5
W
Bastet
10,560
812
18
1
0
284,164
1
L
Thanatos
9,847
757
27
2
0
262,251
1
L
Jormungandr
8,672
667
25
2
0
264,531
0
L
Agni
9,909
762
70
5
0
280,833
1
W
Izanami
8,927
687
61
5
0
231,941
0
W
Agni
10,818
832
55
4
0
262,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role