Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Karasū
Yemoja
Level 83
God Stats
7W - 13L
1,208 SR
Queue Stats
154W - 218L
1,380 Elo+
Party 1
Jing Wei
Jing Wei
Kohduroy
Jing Wei
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 194L
1,379 Elo+
Party 1
Ravana
Ravana
Ronkū
Ravana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 168L
1,335 Elo+
Party 1
Pele
Pele
WinterWhispers
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,240 Elo+
Party 1
Team Averages
Level 65
1,442 SR
1,367 Elo+

VS

Team Averages
Level 59
1,505 SR
1,441 Elo+
Danzaburou
Danzaburou
ACiDxPlague
Danzaburou
Level 85
God Stats
12W - 11L
1,600 SR
Queue Stats
170W - 173L
1,451 Elo+
Party 2
Horus
Horus
BRGbusiness
Horus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,289 Elo+
Party 2
Ymir
Ymir
LidlChair
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Skadi
Skadi
Papa_Rossi_
Skadi
Level 86
God Stats
8W - 6L
1,473 SR
Queue Stats
192W - 207L
1,497 Elo+
Party 2
Agni
Agni
skyelocker33
Agni
Level 74
God Stats
15W - 23L
1,452 SR
Queue Stats
123W - 115L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 1
6,271
627
5,282
7,119
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Karasū
Yemoja
12
0 / 2 / 1
6,733
673
1,456
9,596
3,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Kohduroy
Jing Wei
11
0 / 3 / 1
6,283
628
3,661
5,211
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Ronkū
Ravana
12
0 / 4 / 0
6,257
626
2,382
7,956
3,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 2 / 0
7,504
750
6,479
9,767
2,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACiDxPlague
Danzaburou
14
3 / 0 / 9
7,909
791
9,906
7,823
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 7
6,936
694
1,684
3,784
2,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
15
4 / 1 / 6
8,390
839
9,404
6,515
2,879
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 7
7,807
781
5,067
4,940
1,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
4 / 0 / 7
7,776
778
7,139
4,805
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
14
14
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
W
Danzaburou
ACiDxPlague
Danzaburou
3
0
9
7.5
W
1
1
7
4.5
L
Yemoja
Karasū
Yemoja
0
2
1
0.25
L
Jing Wei
Kohduroy
Jing Wei
0
3
1
0.17
W
Ymir
4
1
6
7
W
2
1
7
5.5
L
Ravana
Ronkū
Ravana
0
4
0
0
L
3
2
0
1.5
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,260
Damage
33,200
39,649
Taken
27,867
12,566
Mitigated
11,407
7,969
Healing
8,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,282
809
0
320
7,119
1,648
0
4,274
2,845
9,809
0
W
Danzaburou
ACiDxPlague
Danzaburou
9,906
3,226
0
2,010
7,823
2,605
1,875
1,943
5,778
0
25,233
W
1,684
1,157
1,211
1,323
3,784
2,443
906
1,008
2,709
0
3,149
L
Yemoja
Karasū
Yemoja
1,456
546
2,214
2,395
9,596
3,767
0
4,285
5,311
8,394
0
L
Jing Wei
Kohduroy
Jing Wei
3,661
2,393
0
474
5,211
1,473
0
1,813
3,398
0
14,048
W
Ymir
9,404
1,477
0
2,528
6,515
2,879
288
2,538
3,942
39,621
0
W
5,067
1,514
0
567
4,940
1,842
1,762
732
4,208
0
28,949
L
Ravana
Ronkū
Ravana
2,382
713
0
494
7,956
3,034
0
3,425
4,531
0
13,410
L
6,479
766
0
2,072
9,767
2,644
0
2,746
7,021
0
25,506
W
7,139
75
0
574
4,805
1,638
885
517
4,260
26,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,048
Gold Earned
38,818
128
Minions Killed
195
0
Camps Cleared
0
930,262
Distance Traveled
1,021,068
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,271
627
18
2
0
166,971
0
W
Danzaburou
7,909
791
28
3
0
205,756
3
W
Horus
6,936
694
7
1
0
203,237
1
L
Yemoja
6,733
673
11
1
0
182,459
0
L
Jing Wei
6,283
628
27
3
0
175,542
0
W
Ymir
8,390
839
68
7
0
181,770
0
W
Skadi
7,807
781
54
5
0
204,391
3
L
Ravana
6,257
626
29
3
0
185,134
1
L
Pele
7,504
750
43
4
0
220,156
0
W
Agni
7,776
778
38
4
0
225,914
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role