Player Matchup

Bacchus
Bacchus
Eggmmuffin2
Bacchus
Level 21
God Stats
6W - 6L
1,715 SR
Queue Stats
96W - 65L
1,703 Elo+
Party 1
King Arthur
King Arthur
Xtra Father
King Arthur
Level 123
God Stats
2W - 5L
1,336 SR
Queue Stats
366W - 252L
1,719 Elo+
Party 1
Scylla
Scylla
spikeadeath942
Scylla
Level 32
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 3L
1,636 Elo+
Party 1
Team Averages
Level 59
1,580 SR
1,686 Elo+

VS

Team Averages
Level 66
1,530 SR
1,402 Elo+
He Bo
He Bo
Ahpau--
He Bo
Level 90
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 150L
1,385 Elo+
Party 2
Bastet
Bastet
Ghostley78
Bastet
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 156L
1,385 Elo+
Party 2
Khepri
Khepri
bcarpkcarp
Khepri
Level 24
God Stats
7W - 3L
1,591 SR
Queue Stats
30W - 18L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eggmmuffin2
Bacchus
10
0 / 5 / 2
7,280
662
3,721
9,632
7,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Xtra Father
King Arthur
11
2 / 5 / 1
7,227
657
11,094
12,502
6,124
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 0
7,115
647
1,081
5,666
1,591
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ahpau--
He Bo
14
4 / 1 / 7
8,725
793
5,895
5,749
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Ghostley78
Bastet
13
5 / 2 / 7
8,782
798
14,065
9,989
3,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
bcarpkcarp
Khepri
12
4 / 0 / 8
9,050
823
3,165
5,416
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
13
13
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
He Bo
Ahpau--
He Bo
4
1
7
7.5
L
Bacchus
Eggmmuffin2
Bacchus
0
5
2
0.2
W
Bastet
Ghostley78
Bastet
5
2
7
4.25
L
King Arthur
Xtra Father
King Arthur
2
5
1
0.5
W
Khepri
bcarpkcarp
Khepri
4
0
8
8
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,896
Damage
23,125
27,800
Taken
21,154
15,139
Mitigated
10,657
956
Healing
3,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Ahpau--
He Bo
5,895
460
79
922
5,749
1,983
857
1,345
4,404
24,102
0
L
Bacchus
Eggmmuffin2
Bacchus
3,721
231
0
627
9,632
7,424
0
2,906
6,460
13,283
0
W
Bastet
Ghostley78
Bastet
14,065
3,996
0
1,660
9,989
3,921
110
2,146
7,843
0
33,913
L
King Arthur
Xtra Father
King Arthur
11,094
1,892
0
329
12,502
6,124
0
4,960
7,341
0
22,466
W
Khepri
bcarpkcarp
Khepri
3,165
525
0
367
5,416
4,753
99
1,564
3,852
15,062
0
L
1,081
204
0
0
5,666
1,591
0
1,004
4,568
16,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,622
Gold Earned
26,557
86
Minions Killed
120
4
Camps Cleared
6
636,268
Distance Traveled
658,995
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,725
793
44
4
1
214,467
3
L
Bacchus
7,280
662
16
1
1
214,255
3
W
Bastet
8,782
798
41
4
4
236,226
2
L
King Arthur
7,227
657
32
3
3
222,341
6
W
Khepri
9,050
823
35
3
1
208,302
1
L
Scylla
7,115
647
38
3
0
199,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role