Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DracoMeteor996
Rama
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
276W - 315L
1,440 Elo+
Solo
Jormungandr
Jormungandr
ILUVITWENTHEYDIE
Jormungandr
Level 107
God Stats
5W - 4L
1,696 SR
Queue Stats
73W - 100L
1,368 Elo+
Solo
Aphrodite
Aphrodite
SIDEYKO
Aphrodite
Level 99
God Stats
13W - 20L
1,397 SR
Queue Stats
506W - 572L
1,412 Elo+
Party 1
Nemesis
Nemesis
locosmashto
Nemesis
Level 103
God Stats
2W - 4L
1,609 SR
Queue Stats
428W - 485L
1,394 Elo+
Party 1
Team Averages
Level 104
1,540 SR
1,423 Elo+

VS

Team Averages
Level 91
1,433 SR
1,393 Elo+
Sylvanus
Sylvanus
KimoCrawler
Sylvanus
Level 74
God Stats
3W - 1L
1,463 SR
Queue Stats
58W - 59L
1,434 Elo+
Party 2
Horus
Horus
XBasementPeepXx
Horus
Level 108
God Stats
6W - 1L
1,500 SR
Queue Stats
92W - 101L
1,472 Elo+
Solo
Zeus
Zeus
X_L1M3_X
Zeus
Level 87
God Stats
12W - 10L
1,447 SR
Queue Stats
71W - 68L
1,419 Elo+
Party 2
Set
Set
devinfrisco
Set
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 189L
1,349 Elo+
Party 2
Cliodhna
Cliodhna
kingofqueens629
Cliodhna
Level 82
God Stats
6W - 10L
1,256 SR
Queue Stats
8W - 17L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 4 / 1
7,740
516
11,947
12,648
9,008
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 1 / 0
4,997
333
1,476
2,057
449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ILUVITWENTHEYDIE
Jormungandr
11
0 / 1 / 1
6,860
457
4,103
6,497
4,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SIDEYKO
Aphrodite
13
3 / 7 / 0
8,076
538
6,981
12,813
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
locosmashto
Nemesis
12
1 / 4 / 2
7,215
481
5,801
11,862
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KimoCrawler
Sylvanus
14
2 / 1 / 3
8,149
543
3,732
9,670
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 1 / 4
7,192
479
3,265
11,260
8,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
15
8 / 2 / 3
8,883
592
10,071
7,056
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 1 / 3
9,224
615
9,775
13,941
12,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
14
2 / 1 / 6
8,261
551
5,612
10,603
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
17
17
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
4
1
0.63
L
0
1
0
0
L
Jormungandr
ILUVITWENTHEYDIE
Jormungandr
0
1
1
0.5
W
Sylvanus
KimoCrawler
Sylvanus
2
1
3
3.5
L
Aphrodite
SIDEYKO
Aphrodite
3
7
0
0.43
W
2
1
4
4
W
Zeus
8
2
3
4.75
W
3
1
3
4.5
W
Cliodhna
2
1
6
5
L
Nemesis
locosmashto
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,308
Damage
32,455
45,877
Taken
52,530
21,434
Mitigated
33,055
10,449
Healing
16,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,947
5,195
0
1,114
12,648
9,008
0
902
11,710
68
44,763
L
1,476
1,011
23
758
2,057
449
0
230
1,747
0
9,017
L
Jormungandr
ILUVITWENTHEYDIE
Jormungandr
4,103
927
54
850
6,497
4,052
210
1,921
4,394
37,547
0
W
Sylvanus
KimoCrawler
Sylvanus
3,732
1,483
904
4,267
9,670
4,998
348
2,384
7,286
50,634
16,132
L
Aphrodite
SIDEYKO
Aphrodite
6,981
364
908
5,820
12,813
4,047
0
6,584
6,167
41,642
0
W
3,265
1,592
931
4,108
11,260
8,778
757
3,758
6,990
0
24,493
W
Zeus
10,071
3,186
0
2,227
7,056
2,376
0
3,251
3,805
49,181
0
W
9,775
5,438
0
2,246
13,941
12,944
288
46
13,895
0
58,966
W
Cliodhna
5,612
1,547
0
2,090
10,603
3,959
1,085
1,713
8,890
0
66,086
L
Nemesis
locosmashto
Nemesis
5,801
1,791
0
922
11,862
3,878
0
3,598
8,264
0
38,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
41,709
324
Minions Killed
494
0
Camps Cleared
0
1,299,582
Distance Traveled
1,451,694
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,740
516
84
6
0
312,917
3
L
Rama
4,997
333
24
2
0
111,025
0
L
Jormungandr
6,860
457
72
5
0
264,534
4
W
Sylvanus
8,149
543
124
8
0
258,430
2
L
Aphrodite
8,076
538
83
6
0
254,311
0
W
Horus
7,192
479
42
3
0
281,895
6
W
Zeus
8,883
592
82
5
0
277,303
2
W
Set
9,224
615
126
8
0
295,892
1
W
Cliodhna
8,261
551
120
8
0
338,174
0
L
Nemesis
7,215
481
61
4
0
356,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role