Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Aleavali
Tyr
Level 147
God Stats
4W - 9L
1,500 SR
Queue Stats
166W - 169L
1,631 Elo+
Party 1
Thanatos
Thanatos
Belen21
Thanatos
Level 160
God Stats
2W - 0L
1,525 SR
Queue Stats
223W - 178L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
Maariia19
Kukulkan
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
40W - 34L
1,622 Elo+
Party 1
Izanami
Izanami
teban21
Izanami
Level 41
God Stats
6W - 1L
1,765 SR
Queue Stats
190W - 215L
1,400 Elo+
Party 1
Team Averages
Level 124
1,601 SR
1,540 Elo+

VS

Team Averages
Level 88
1,518 SR
1,386 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BrMk DenisTreze
Ne Zha
Level 160
God Stats
3W - 2L
1,677 SR
Queue Stats
398W - 478L
1,428 Elo+
Solo
Izanami
Izanami
ImPastel
Izanami
Level 45
God Stats
0W - 2L
1,289 SR
Queue Stats
39W - 47L
1,393 Elo+
Party 2
Vamana
Vamana
XovsMototaxi
Vamana
Level 29
God Stats
0W - 2L
1,277 SR
Queue Stats
39W - 66L
1,268 Elo+
Party 2
Zeus
Zeus
paulokorat hue
Zeus
Level 81
God Stats
4W - 4L
1,846 SR
Queue Stats
258W - 343L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 0 / 5
6,534
594
5,641
6,315
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 0 / 1
8,051
732
7,722
6,982
4,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Belen21
Thanatos
9
0 / 3 / 3
5,362
487
3,538
5,826
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
Maariia19
Kukulkan
12
1 / 1 / 0
6,611
601
4,622
4,507
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
teban21
Izanami
12
6 / 1 / 3
7,150
650
8,551
5,665
1,796
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 2
4,656
423
2,658
11,173
5,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 2 / 1
5,811
528
3,407
8,343
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Izanami
ImPastel
Izanami
10
1 / 6 / 1
5,899
536
3,189
8,843
1,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
8
0 / 6 / 1
5,070
461
1,116
8,827
3,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 1 / 0
5,711
519
2,462
4,209
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
17
Kills
5
5
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
5
5.5
L
Kumbhakarna
 
Kumbhakarna
0
2
2
0.5
W
7
0
1
7.5
W
Thanatos
Belen21
Thanatos
0
3
3
0.5
L
3
2
1
1.75
L
Izanami
ImPastel
Izanami
1
6
1
0.25
W
Kukulkan
Maariia19
Kukulkan
1
1
0
1
L
Vamana
0
6
1
0.08
L
1
1
0
1
W
Izanami
teban21
Izanami
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,074
Damage
12,832
29,295
Taken
41,395
16,012
Mitigated
14,817
12,439
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,641
339
431
1,357
6,315
6,568
0
992
5,228
20,952
1,530
L
Kumbhakarna
 
Kumbhakarna
2,658
544
98
2,631
11,173
5,536
0
3,638
7,459
8,801
0
W
7,722
514
0
2,990
6,982
4,484
0
261
6,545
0
45,268
W
Thanatos
Belen21
Thanatos
3,538
879
0
4,926
5,826
1,689
0
1,222
4,506
0
20,796
L
3,407
854
0
3,042
8,343
2,815
0
2,078
6,265
0
29,457
L
Izanami
ImPastel
Izanami
3,189
1,748
0
1,845
8,843
1,842
0
2,511
6,332
0
32,962
W
Kukulkan
Maariia19
Kukulkan
4,622
267
0
693
4,507
1,475
0
1,318
3,125
47,107
0
L
Vamana
1,116
374
0
1,724
8,827
3,526
0
689
7,685
0
16,677
L
2,462
167
0
199
4,209
1,098
0
1,152
3,021
29,266
0
W
Izanami
teban21
Izanami
8,551
6,093
0
2,042
5,665
1,796
378
1,071
4,594
0
47,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,708
Gold Earned
27,147
366
Minions Killed
233
0
Camps Cleared
0
1,146,828
Distance Traveled
1,003,454
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,534
594
32
3
0
224,564
4
L
Kumbhakarna
4,656
423
7
1
0
222,362
5
W
Tyr
8,051
732
97
9
0
248,628
2
W
Thanatos
5,362
487
40
4
0
239,924
4
L
Ne Zha
5,811
528
61
6
0
227,457
0
L
Izanami
5,899
536
69
6
0
194,635
1
W
Kukulkan
6,611
601
101
9
0
208,684
2
L
Vamana
5,070
461
31
3
0
196,190
0
L
Zeus
5,711
519
65
6
0
162,810
2
W
Izanami
7,150
650
96
9
0
225,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role