Player Matchup

Hercules
Hercules
Chuuckin
Hercules
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
347W - 261L
1,632 Elo+
Party 1
Tiamat
Tiamat
Darkyest
Tiamat
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Nekomoi
Izanami
Level 160
God Stats
4W - 2L
1,262 SR
Queue Stats
327W - 279L
1,543 Elo+
Party 1
Fenrir
Fenrir
Nyuzinho
Fenrir
Level 160
God Stats
5W - 2L
1,282 SR
Queue Stats
460W - 396L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Suipz
Morgan Le Fay
Level 155
God Stats
9W - 10L
1,540 SR
Queue Stats
815W - 626L
1,488 Elo+
Party 1
Team Averages
Level 158
1,417 SR
1,540 Elo+

VS

Team Averages
Level 130
1,487 SR
1,503 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Baliirion
Kumbhakarna
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,505 Elo+
Party 2
Thoth
Thoth
fredlewer
Thoth
Level 160
God Stats
1W - 3L
1,437 SR
Queue Stats
178W - 156L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chuuckin
Hercules
15
4 / 2 / 8
11,256
563
6,886
21,416
18,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Darkyest
Tiamat
15
2 / 7 / 5
10,940
547
5,979
13,985
11,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Nekomoi
Izanami
17
6 / 3 / 11
12,360
618
15,149
11,984
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Nyuzinho
Fenrir
20
11 / 1 / 1
13,420
671
8,728
16,838
7,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Suipz
Morgan Le Fay
15
2 / 5 / 10
10,770
539
6,045
11,430
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
5 / 6 / 4
9,786
489
10,409
13,578
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
 
Bellona
15
4 / 6 / 8
9,723
486
12,673
18,757
19,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
 
Skadi
3
0 / 3 / 0
5,337
267
771
2,363
193
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Baliirion
Kumbhakarna
3
0 / 1 / 0
5,489
274
305
1,929
665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
fredlewer
Thoth
18
8 / 9 / 2
11,449
572
13,126
17,210
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
25
Kills
17
18
Deaths
25
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
6
4
1.17
L
Bellona
 
Bellona
4
6
8
1.33
L
Skadi
 
Skadi
0
3
0
0
L
Kumbhakarna
Baliirion
Kumbhakarna
0
1
0
0
W
Hercules
Chuuckin
Hercules
4
2
8
4
W
Tiamat
Darkyest
Tiamat
2
7
5
0.64
W
Izanami
Nekomoi
Izanami
6
3
11
3.83
W
Fenrir
Nyuzinho
Fenrir
11
1
1
11.5
W
Morgan Le Fay
Suipz
Morgan Le Fay
2
5
10
1.4
L
Thoth
fredlewer
Thoth
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,787
Damage
37,284
75,653
Taken
53,837
44,202
Mitigated
29,924
20,429
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,409
2,027
0
796
13,578
4,471
0
1,346
12,142
0
50,189
L
Bellona
 
Bellona
12,673
3,297
0
2,842
18,757
19,492
454
6,164
12,377
0
54,392
L
Skadi
 
Skadi
771
450
0
348
2,363
193
0
0
2,363
0
4,556
L
Kumbhakarna
Baliirion
Kumbhakarna
305
105
0
168
1,929
665
0
0
1,929
1,819
0
W
Hercules
Chuuckin
Hercules
6,886
1,524
0
3,932
21,416
18,334
0
2,613
18,496
0
38,677
W
Tiamat
Darkyest
Tiamat
5,979
884
200
3,318
13,985
11,053
2,654
3,791
9,697
39,315
0
W
Izanami
Nekomoi
Izanami
15,149
12,368
0
3,937
11,984
3,486
10,191
3,517
8,254
0
95,345
W
Fenrir
Nyuzinho
Fenrir
8,728
955
0
7,183
16,838
7,510
723
759
15,841
0
103,513
W
Morgan Le Fay
Suipz
Morgan Le Fay
6,045
499
0
1,859
11,430
3,819
2,078
3,716
7,499
56,085
0
L
Thoth
fredlewer
Thoth
13,126
269
0
2,173
17,210
5,103
0
4,012
13,002
67,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,746
Gold Earned
41,784
513
Minions Killed
310
0
Camps Cleared
0
1,877,895
Distance Traveled
1,238,037
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,786
489
80
4
0
399,592
8
L
Bellona
9,723
486
92
5
0
363,675
3
L
Skadi
5,337
267
5
0
0
62,642
0
L
Kumbhakarna
5,489
274
2
0
0
70,571
0
W
Hercules
11,256
563
49
2
0
378,622
2
W
Tiamat
10,940
547
82
4
0
344,026
1
W
Izanami
12,360
618
155
8
0
354,988
3
W
Fenrir
13,420
671
137
7
0
428,905
2
W
Morgan Le Fay
10,770
539
90
5
0
371,354
8
L
Thoth
11,449
572
131
7
0
341,557
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role