Player Matchup

Ymir
Ymir
Bízarre
Ymir
Level 74
God Stats
1W - 0L
1,270 SR
Queue Stats
108W - 101L
1,325 Elo+
Party 2
Zeus
Zeus
DavidStreet
Zeus
Level 129
God Stats
6W - 5L
1,392 SR
Queue Stats
146W - 162L
1,486 Elo+
Solo
Cernunnos
Cernunnos
GossePas
Cernunnos
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 30L
1,266 Elo+
Party 1
Chaac
Chaac
Idkproburmom
Chaac
Level 24
God Stats
13W - 10L
1,163 SR
Queue Stats
182W - 157L
1,336 Elo+
Party 2
Neith
Neith
ZSnOwD4ViLzZz
Neith
Level 28
God Stats
2W - 8L
1,272 SR
Queue Stats
4W - 18L
1,266 Elo+
Party 1
Team Averages
Level 61
1,319 SR
1,336 Elo+

VS

Team Averages
Level 47
1,474 SR
1,615 Elo+
Bellona
Bellona
Gurat
Bellona
Level 101
God Stats
5W - 7L
1,370 SR
Queue Stats
200W - 204L
1,487 Elo+
Solo
Nemesis
Nemesis
POWERRANGER36422
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
RainbowQuartz
Nu Wa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,795 Elo+
Party 3
Ymir
Ymir
TheLordHammer
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,795 Elo+
Party 3
Jing Wei
Jing Wei
highpotamoose
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 1 / 11
9,190
1,149
8,372
10,271
6,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
12 / 1 / 3
11,516
1,440
23,962
4,191
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
GossePas
Cernunnos
14
0 / 3 / 8
8,520
1,065
7,191
7,142
2,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 9
9,371
1,171
8,497
9,615
6,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 3
7,842
980
2,403
4,025
1,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

307

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gurat
Bellona
13
3 / 2 / 3
8,955
1,119
5,518
6,030
5,126
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 3 / 2
7,964
996
3,700
12,160
3,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 4
8,853
1,107
12,126
7,497
1,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 4
9,378
1,172
4,701
13,371
13,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
highpotamoose
Jing Wei
13
0 / 8 / 2
7,997
1,000
6,541
16,660
3,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
16
Kills
7
7
Deaths
16
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
11
6.5
W
12
1
3
13.5
W
Cernunnos
GossePas
Cernunnos
0
3
8
1.33
L
Bellona
Gurat
Bellona
3
2
3
2.25
W
3
0
9
7.5
L
0
3
2
0.33
L
2
2
4
2
L
2
1
4
4
W
0
2
3
0.75
L
Jing Wei
highpotamoose
Jing Wei
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,425
Damage
32,586
35,244
Taken
55,718
18,173
Mitigated
28,078
6,884
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,372
1,869
0
910
10,271
6,042
0
4,551
5,720
21,568
795
W
23,962
1,062
0
0
4,191
1,489
0
1,764
2,427
54,192
0
W
Cernunnos
GossePas
Cernunnos
7,191
2,395
749
600
7,142
2,403
0
3,409
3,733
0
15,440
L
Bellona
Gurat
Bellona
5,518
2,396
0
1,237
6,030
5,126
0
1,527
4,405
0
15,343
W
8,497
814
0
4,108
9,615
6,791
0
4,857
4,758
0
16,415
L
3,700
318
0
1,072
12,160
3,676
0
7,634
4,425
0
15,977
L
12,126
1,454
0
338
7,497
1,719
0
4,935
2,526
33,668
0
L
4,701
596
0
784
13,371
13,750
0
8,345
4,779
13,358
0
W
2,403
1,092
177
340
4,025
1,448
0
2,246
1,779
0
14,960
L
Jing Wei
highpotamoose
Jing Wei
6,541
4,162
0
5
16,660
3,807
0
9,616
6,742
0
18,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,439
Gold Earned
43,147
170
Minions Killed
139
7
Camps Cleared
4
709,569
Distance Traveled
706,020
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,190
1,149
30
4
1
147,580
0
W
Zeus
11,516
1,440
81
10
2
152,216
0
W
Cernunnos
8,520
1,065
14
2
2
115,641
1
L
Bellona
8,955
1,119
18
2
1
89,589
1
W
Chaac
9,371
1,171
11
1
2
165,373
1
L
Nemesis
7,964
996
32
4
2
180,147
0
L
Nu Wa
8,853
1,107
37
5
0
155,393
0
L
Ymir
9,378
1,172
30
4
0
132,931
0
W
Neith
7,842
980
34
4
0
128,759
1
L
Jing Wei
7,997
1,000
22
3
1
147,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role