Player Matchup

Charybdis
Charybdis
CaptainGlitch
Charybdis
Level 25
God Stats
1W - 3L
1,306 SR
Queue Stats
2W - 7L
1,321 Elo+
Party 1
Hades
Hades
Chaotic23
Hades
Level 72
God Stats
5W - 4L
1,306 SR
Queue Stats
373W - 321L
1,591 Elo+
Party 1
Tiamat
Tiamat
Derku
Tiamat
Level 28
God Stats
1W - 3L
1,315 SR
Queue Stats
354W - 330L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
DrDank194
Cthulhu
Level 46
God Stats
2W - 3L
1,715 SR
Queue Stats
182W - 170L
1,587 Elo+
Party 1
Arachne
Arachne
Ravioliii
Arachne
Level 29
God Stats
61W - 15L
1,971 SR
Queue Stats
558W - 528L
1,583 Elo+
Party 1
Team Averages
Level 40
1,523 SR
1,531 Elo+

VS

Team Averages
Level 65
1,637 SR
1,564 Elo+
Awilix
Awilix
DesertRomeo
Awilix
Level 36
God Stats
4W - 2L
1,464 SR
Queue Stats
25W - 33L
1,513 Elo+
Party 3
Anubis
Anubis
KingDrax
Anubis
Level 49
God Stats
37W - 26L
1,821 SR
Queue Stats
51W - 39L
1,655 Elo+
Solo
Heimdallr
Heimdallr
Pharoahvi
Heimdallr
Level 47
God Stats
14W - 11L
1,491 SR
Queue Stats
158W - 150L
1,512 Elo+
Party 2
Shiva
Shiva
Steel_Toe_Cowboy
Shiva
Level 69
God Stats
2W - 0L
1,574 SR
Queue Stats
19W - 16L
1,554 Elo+
Party 3
Kuzenbo
Kuzenbo
theeShone
Kuzenbo
Level 123
God Stats
5W - 5L
1,836 SR
Queue Stats
150W - 136L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaptainGlitch
Charybdis
8
0 / 5 / 0
5,393
490
4,498
7,421
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Chaotic23
Hades
12
2 / 1 / 2
6,923
629
3,623
4,491
3,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Tiamat
Derku
Tiamat
11
0 / 3 / 3
6,030
548
1,789
6,531
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
DrDank194
Cthulhu
8
0 / 6 / 3
5,311
483
4,096
14,670
5,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Arachne
Ravioliii
Arachne
10
5 / 3 / 0
6,684
608
6,690
9,193
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
5 / 2 / 1
6,320
575
5,095
6,534
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
KingDrax
Anubis
13
5 / 2 / 2
7,248
659
7,623
5,685
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Pharoahvi
Heimdallr
12
5 / 0 / 2
6,811
619
6,947
6,813
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 4
5,710
519
2,831
8,101
4,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
theeShone
Kuzenbo
9
3 / 1 / 5
6,098
554
3,911
6,061
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
18
18
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CaptainGlitch
Charybdis
0
5
0
0
L
Hades
Chaotic23
Hades
2
1
2
3
L
Tiamat
Derku
Tiamat
0
3
3
0.5
W
Awilix
5
2
1
2.75
L
Cthulhu
DrDank194
Cthulhu
0
6
3
0.25
W
Anubis
KingDrax
Anubis
5
2
2
3
W
Heimdallr
Pharoahvi
Heimdallr
5
0
2
6
L
Arachne
Ravioliii
Arachne
5
3
0
1.67
W
0
2
4
1
W
Kuzenbo
theeShone
Kuzenbo
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,696
Damage
26,407
42,306
Taken
33,194
14,867
Mitigated
15,986
12,638
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CaptainGlitch
Charybdis
4,498
3,152
0
1,406
7,421
966
847
720
6,700
0
27,928
L
Hades
Chaotic23
Hades
3,623
801
145
2,751
4,491
3,465
0
189
4,119
33,395
0
L
Tiamat
Derku
Tiamat
1,789
161
0
1,636
6,531
3,019
42
2,619
3,912
27,215
0
W
Awilix
5,095
2,253
0
1,689
6,534
2,143
0
2,275
4,259
0
27,941
L
Cthulhu
DrDank194
Cthulhu
4,096
150
177
4,199
14,670
5,241
0
3,994
10,596
21,246
0
W
Anubis
KingDrax
Anubis
7,623
474
0
2,230
5,685
2,628
0
1,750
3,935
52,196
0
W
Heimdallr
Pharoahvi
Heimdallr
6,947
3,709
0
2,122
6,813
2,217
0
586
6,227
0
41,040
L
Arachne
Ravioliii
Arachne
6,690
4,202
0
2,324
9,193
2,176
0
3,096
6,064
0
34,454
W
2,831
405
132
1,323
8,101
4,079
0
3,092
5,009
0
24,312
W
Kuzenbo
theeShone
Kuzenbo
3,911
1,612
0
1,676
6,061
4,919
0
1,805
3,837
8,358
3,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
32,187
297
Minions Killed
318
0
Camps Cleared
0
1,133,026
Distance Traveled
1,105,271
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,393
490
61
6
0
243,556
0
L
Hades
6,923
629
82
7
0
212,267
0
L
Tiamat
6,030
548
67
6
0
214,559
1
W
Awilix
6,320
575
54
5
0
254,596
2
L
Cthulhu
5,311
483
32
3
0
225,831
2
W
Anubis
7,248
659
106
10
0
202,671
4
W
Heimdallr
6,811
619
85
8
0
202,629
2
L
Arachne
6,684
608
55
5
0
236,813
1
W
Shiva
5,710
519
51
5
0
218,815
1
W
Kuzenbo
6,098
554
22
2
0
226,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role