Player Matchup

Odin
Odin
 
Odin
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Rokword2137
Hou Yi
Level 107
God Stats
5W - 6L
1,496 SR
Queue Stats
366W - 322L
1,492 Elo+
Party 1
Tiamat
Tiamat
XDLachatXD
Tiamat
Level 49
God Stats
1W - 4L
1,119 SR
Queue Stats
62W - 42L
1,459 Elo+
Party 1
Team Averages
Level 83
1,372 SR
1,484 Elo+

VS

Team Averages
Level 89
1,504 SR
1,404 Elo+
Chang'e
Chang'e
Om4i
Chang'e
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,311 Elo+
Party 2
Horus
Horus
WickrMe
Horus
Level 127
God Stats
2W - 6L
1,511 SR
Queue Stats
311W - 300L
1,591 Elo+
Solo
Hercules
Hercules
oReeYellow46
Hercules
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
1 / 6 / 11
12,882
613
10,749
19,007
19,908
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
20
7 / 3 / 5
15,060
717
24,603
12,998
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
XDLachatXD
Tiamat
18
4 / 2 / 7
13,770
656
26,734
9,896
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Om4i
Chang'e
19
8 / 5 / 3
13,841
659
13,934
22,225
16,548
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
WickrMe
Horus
18
2 / 4 / 8
13,863
660
9,151
31,996
30,784
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
oReeYellow46
Hercules
16
1 / 3 / 8
12,346
588
8,191
19,463
11,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
12
Kills
11
11
Deaths
12
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
6
11
1.08
L
Chang'e
Om4i
Chang'e
8
5
3
1.9
W
Hou Yi
7
3
5
3.17
L
Horus
WickrMe
Horus
2
4
8
1.5
W
Tiamat
XDLachatXD
Tiamat
4
2
7
3.75
L
Hercules
oReeYellow46
Hercules
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,086
Damage
31,276
41,901
Taken
73,684
32,119
Mitigated
59,245
4,956
Healing
28,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,749
1,350
0
220
19,007
19,908
44
6,186
12,821
0
27,017
L
Chang'e
Om4i
Chang'e
13,934
1,104
5,154
6,229
22,225
16,548
324
7,342
14,390
62,962
0
W
Hou Yi
24,603
10,287
0
2,868
12,998
5,997
1,838
3,849
9,149
0
81,230
L
Horus
WickrMe
Horus
9,151
4,281
3,600
10,672
31,996
30,784
270
10,452
20,706
0
38,890
W
Tiamat
XDLachatXD
Tiamat
26,734
946
0
1,868
9,896
6,214
524
4,239
5,657
65,664
0
L
Hercules
oReeYellow46
Hercules
8,191
2,031
0
2,454
19,463
11,913
221
7,787
11,130
0
34,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,712
Gold Earned
40,050
222
Minions Killed
198
9
Camps Cleared
8
1,067,309
Distance Traveled
1,129,551
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,882
613
36
2
2
368,378
6
L
Chang'e
13,841
659
89
4
4
369,682
2
W
Hou Yi
15,060
717
96
5
7
353,058
3
L
Horus
13,863
660
62
3
2
379,796
5
W
Tiamat
13,770
656
90
4
0
345,873
6
L
Hercules
12,346
588
47
2
2
380,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role