Player Matchup

Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
PGingy
Baron Samedi
Level 146
God Stats
3W - 1L
1,721 SR
Queue Stats
43W - 31L
1,640 Elo+
Solo
Tiamat
Tiamat
TheSag
Tiamat
Level 126
God Stats
0W - 3L
1,618 SR
Queue Stats
317W - 299L
1,565 Elo+
Party 3
Cernunnos
Cernunnos
WizardTIGER
Cernunnos
Level 125
God Stats
3W - 6L
1,544 SR
Queue Stats
176W - 166L
1,508 Elo+
Party 3
Team Averages
Level 125
1,577 SR
1,543 Elo+

VS

Team Averages
Level 93
1,528 SR
1,651 Elo+
Bellona
Bellona
Hozokauh
Bellona
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
272W - 245L
1,660 Elo+
Solo
Zeus
Zeus
TheDarkiox
Zeus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 46L
1,632 Elo+
Solo
Serqet
Serqet
ZULOLVIVON
Serqet
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,783 Elo+
Solo
Khepri
Khepri
theMenace73
Khepri
Level 88
God Stats
9W - 5L
1,638 SR
Queue Stats
25W - 17L
1,593 Elo+
Party 2
Izanami
Izanami
thebick2mad
Izanami
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 24L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
1 / 7 / 2
9,535
477
6,756
15,191
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
 
Kumbhakarna
14
0 / 2 / 4
8,871
444
3,453
17,266
13,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
PGingy
Baron Samedi
17
4 / 3 / 2
10,714
536
11,979
13,003
13,221
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
TheSag
Tiamat
16
3 / 4 / 3
9,760
488
7,611
11,535
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
WizardTIGER
Cernunnos
17
1 / 6 / 1
10,273
514
9,915
14,046
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hozokauh
Bellona
17
1 / 3 / 8
11,066
553
4,563
12,799
12,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 3 / 7
13,211
661
22,287
10,409
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
ZULOLVIVON
Serqet
18
7 / 0 / 5
12,303
615
8,931
13,232
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
17
3 / 2 / 10
11,601
580
4,998
16,202
16,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
thebick2mad
Izanami
19
4 / 1 / 9
12,243
612
11,074
13,957
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
9
Kills
22
22
Deaths
9
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
7
2
0.29
L
Kumbhakarna
 
Kumbhakarna
0
2
4
1
W
Bellona
Hozokauh
Bellona
1
3
8
1.67
L
Baron Samedi
PGingy
Baron Samedi
4
3
2
1.67
W
7
3
7
3.5
L
Tiamat
TheSag
Tiamat
3
4
3
1.13
L
Cernunnos
WizardTIGER
Cernunnos
1
6
1
0.25
W
Serqet
ZULOLVIVON
Serqet
7
0
5
9.5
W
Khepri
3
2
10
4
W
Izanami
thebick2mad
Izanami
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,714
Damage
51,853
71,041
Taken
66,599
38,909
Mitigated
41,712
16,566
Healing
20,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,756
2,447
0
2,340
15,191
3,873
0
4,959
10,201
0
79,644
L
Kumbhakarna
 
Kumbhakarna
3,453
276
0
2,394
17,266
13,744
0
7,784
8,531
22,707
7,229
W
Bellona
Hozokauh
Bellona
4,563
282
0
4,148
12,799
12,522
2,001
6,472
6,327
0
59,987
L
Baron Samedi
PGingy
Baron Samedi
11,979
1,188
629
5,504
13,003
13,221
0
4,923
7,690
73,593
0
W
22,287
3,604
288
2,953
10,409
3,375
2,750
4,698
5,711
103,858
0
L
Tiamat
TheSag
Tiamat
7,611
489
0
2,011
11,535
4,842
0
6,297
5,069
53,239
0
L
Cernunnos
WizardTIGER
Cernunnos
9,915
4,761
0
3,688
14,046
3,229
0
3,322
10,323
0
81,556
W
Serqet
ZULOLVIVON
Serqet
8,931
1,491
0
4,311
13,232
4,833
1,826
4,489
8,487
0
81,258
W
Khepri
4,998
304
0
4,568
16,202
16,526
1,739
4,172
10,833
23,745
0
W
Izanami
thebick2mad
Izanami
11,074
6,921
0
4,427
13,957
4,456
3,253
2,582
10,458
0
115,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,153
Gold Earned
60,424
612
Minions Killed
657
0
Camps Cleared
0
1,807,150
Distance Traveled
2,061,269
31
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,535
477
127
6
0
375,807
5
L
Kumbhakarna
8,871
444
51
3
0
379,445
12
W
Bellona
11,066
553
122
6
0
411,541
9
L
Baron Samedi
10,714
536
142
7
0
328,398
4
W
Zeus
13,211
661
177
9
0
382,322
10
L
Tiamat
9,760
488
129
6
0
387,090
4
L
Cernunnos
10,273
514
163
8
0
336,410
6
W
Serqet
12,303
615
121
6
0
489,981
4
W
Khepri
11,601
580
24
1
0
390,389
7
W
Izanami
12,243
612
213
11
0
387,036
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role