Player Matchup

Merlin
Merlin
SmokkeyC
Merlin
Level 13
God Stats
0W - 1L
1,408 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Cerberus
Cerberus
StayStrappedd1
Cerberus
Level 22
God Stats
5W - 4L
1,501 SR
Queue Stats
23W - 16L
1,571 Elo+
Party 1
Thanatos
Thanatos
mini-luke
Thanatos
Level 159
God Stats
1W - 1L
1,747 SR
Queue Stats
32W - 10L
1,615 Elo+
Party 1
Team Averages
Level 65
1,552 SR
1,562 Elo+

VS

Team Averages
Level 86
1,500 SR
1,444 Elo+
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Bretoskyn
Baron Samedi
Level 107
God Stats
14W - 6L
1,500 SR
Queue Stats
59W - 55L
1,242 Elo+
Party 2
Bastet
Bastet
portuano91
Bastet
Level 26
God Stats
18W - 8L
1,500 SR
Queue Stats
528W - 393L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SmokkeyC
Merlin
12
0 / 6 / 1
6,590
599
5,320
9,071
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
11
1 / 8 / 1
7,633
694
4,826
17,632
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
mini-luke
Thanatos
12
1 / 3 / 1
6,991
636
7,102
7,730
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 1 / 16
8,267
752
5,034
11,734
10,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Bretoskyn
Baron Samedi
15
10 / 0 / 7
9,717
883
13,241
5,512
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
portuano91
Bastet
13
7 / 1 / 10
8,919
811
11,344
9,841
4,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
17
17
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
16
8
W
Baron Samedi
Bretoskyn
Baron Samedi
10
0
7
13.5
L
Merlin
SmokkeyC
Merlin
0
6
1
0.08
L
Cerberus
1
8
1
0.19
L
Thanatos
mini-luke
Thanatos
1
3
1
0.5
W
Bastet
portuano91
Bastet
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,248
Damage
29,619
34,433
Taken
27,087
19,052
Mitigated
18,060
8,818
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,034
253
0
2,152
11,734
10,698
200
5,473
6,261
16,670
0
W
Baron Samedi
Bretoskyn
Baron Samedi
13,241
1,256
3,486
2,479
5,512
2,572
642
1,953
3,559
42,724
0
L
Merlin
SmokkeyC
Merlin
5,320
507
38
267
9,071
2,959
0
3,724
5,347
23,436
0
L
Cerberus
4,826
339
0
2,886
17,632
13,130
0
12,049
5,583
13,324
0
L
Thanatos
mini-luke
Thanatos
7,102
1,069
0
5,627
7,730
2,963
0
2,805
4,925
0
25,952
W
Bastet
portuano91
Bastet
11,344
5,209
0
1,279
9,841
4,790
1,304
3,144
6,697
0
21,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,214
Gold Earned
26,903
118
Minions Killed
118
4
Camps Cleared
6
576,384
Distance Traveled
656,897
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,267
752
23
2
2
230,700
1
W
Baron Samedi
9,717
883
72
7
1
205,535
3
L
Merlin
6,590
599
40
4
0
175,032
1
L
Cerberus
7,633
694
33
3
0
178,661
0
L
Thanatos
6,991
636
45
4
4
222,691
1
W
Bastet
8,919
811
23
2
3
220,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role