Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
NuElement
Ah Muzen Cab
Gold V
Level 128
God Stats
45W - 31L
1,581 SR
Queue Stats
113W - 114L
1,295 MMR
Party 1
The Morrigan
The Morrigan
Gold V
Sega General
The Morrigan
Gold V
Level 125
God Stats
4W - 2L
1,800 SR
Queue Stats
67W - 66L
1,272 MMR
Party 1
Ne Zha
Ne Zha
Gold III
faceeblue
Ne Zha
Gold III
Level 87
God Stats
2W - 7L
1,320 SR
Queue Stats
76W - 73L
1,456 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,567 SR
1,341 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,554 SR
1,305 MMR
Cerberus
Cerberus
Gold IV
Elixil
Cerberus
Gold IV
Level 125
God Stats
113W - 93L
1,764 SR
Queue Stats
1,689W - 1,880L
1,305 MMR
Solo
Thoth
Thoth
Gold V
kennycoco1993
Thoth
Gold V
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 103L
1,219 MMR
Party 2
Bellona
Bellona
Gold IV
mangujoe
Bellona
Gold IV
Level 85
God Stats
8W - 11L
1,399 SR
Queue Stats
657W - 618L
1,391 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NuElement
Ah Muzen Cab
18
5 / 3 / 6
12,815
712
18,251
14,774
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Sega General
The Morrigan
19
7 / 2 / 10
13,852
770
18,568
10,015
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
faceeblue
Ne Zha
19
8 / 3 / 6
14,164
787
17,277
17,767
7,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Zhong KuiZeusChaacGeb

VS

Bans
NoxBastetMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elixil
Cerberus
16
3 / 7 / 3
12,405
689
12,929
25,766
30,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 2
12,564
698
10,194
13,289
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
mangujoe
Bellona
16
2 / 6 / 3
11,570
643
8,360
23,185
23,801
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
8
8
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Elixil
Cerberus
3
7
3
0.64
W
Ah Muzen Cab
NuElement
Ah Muzen Cab
5
3
6
2.67
W
The Morrigan
Sega General
The Morrigan
7
2
10
6
W
Ne Zha
faceeblue
Ne Zha
8
3
6
3.67
L
3
7
2
0.57
L
Bellona
mangujoe
Bellona
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,096
Damage
31,483
42,556
Taken
62,240
13,424
Mitigated
57,476
15,238
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Elixil
Cerberus
12,929
129
0
4,277
25,766
30,679
0
6,262
19,504
36,931
0
W
Ah Muzen Cab
NuElement
Ah Muzen Cab
18,251
9,596
0
6,269
14,774
3,921
1,416
9,032
5,462
0
77,957
W
The Morrigan
Sega General
The Morrigan
18,568
2,000
0
2,478
10,015
2,173
863
6,724
3,019
55,837
1,289
W
Ne Zha
faceeblue
Ne Zha
17,277
8,177
120
6,371
17,767
7,330
985
7,011
10,524
0
35,984
L
10,194
410
93
704
13,289
2,996
75
4,257
9,032
67,051
0
L
Bellona
mangujoe
Bellona
8,360
2,396
123
3,909
23,185
23,801
45
8,166
15,019
0
32,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,831
Gold Earned
36,539
195
Minions Killed
268
10
Camps Cleared
6
945,281
Distance Traveled
901,725
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,405
689
63
4
2
304,630
3
W
Ah Muzen Cab
12,815
712
99
6
8
328,718
2
W
The Morrigan
13,852
770
73
4
1
322,441
0
W
Ne Zha
14,164
787
23
1
1
294,122
0
L
Thoth
12,564
698
157
9
4
288,558
1
L
Bellona
11,570
643
48
3
0
308,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role