Player Matchup

Sobek
Sobek
ImUrby
Sobek
Level 148
God Stats
2W - 3L
1,513 SR
Queue Stats
116W - 106L
1,572 Elo+
Party 1
Serqet
Serqet
RainRyx
Serqet
Level 154
God Stats
7W - 12L
1,503 SR
Queue Stats
131W - 132L
1,439 Elo+
Solo
Janus
Janus
Shminkers
Janus
Level 154
God Stats
10W - 6L
1,785 SR
Queue Stats
61W - 54L
1,590 Elo+
Party 1
Artemis
Artemis
babyleesuh
Artemis
Level 67
God Stats
9W - 3L
1,794 SR
Queue Stats
21W - 20L
1,586 Elo+
Party 1
Hou Yi
Hou Yi
s30Flu
Hou Yi
Level 108
God Stats
22W - 20L
1,452 SR
Queue Stats
72W - 77L
1,404 Elo+
Solo
Team Averages
Level 126
1,610 SR
1,518 Elo+

VS

Team Averages
Level 129
1,575 SR
1,450 Elo+
Sylvanus
Sylvanus
Caboose9
Sylvanus
Level 101
God Stats
2W - 7L
1,500 SR
Queue Stats
120W - 127L
1,387 Elo+
Solo
Chiron
Chiron
CallMe_GOAT
Chiron
Level 122
God Stats
1W - 0L
1,586 SR
Queue Stats
5W - 5L
1,542 Elo+
Solo
Da Ji
Da Ji
ChubaquitaBB
Da Ji
Level 153
God Stats
9W - 1L
1,983 SR
Queue Stats
103W - 85L
1,622 Elo+
Solo
Merlin
Merlin
MAXMC500
Merlin
Level 127
God Stats
13W - 12L
1,339 SR
Queue Stats
235W - 250L
1,206 Elo+
Solo
Danzaburou
Danzaburou
maxbad boy66
Danzaburou
Level 144
God Stats
23W - 32L
1,468 SR
Queue Stats
84W - 90L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ImUrby
Sobek
13
0 / 2 / 1
7,534
685
4,124
13,212
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
RainRyx
Serqet
12
0 / 4 / 0
6,756
614
4,083
6,980
2,155
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Shminkers
Janus
15
0 / 3 / 0
7,866
715
6,327
7,105
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
babyleesuh
Artemis
14
0 / 2 / 1
7,170
652
6,121
7,168
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
s30Flu
Hou Yi
14
1 / 2 / 0
7,592
690
3,551
6,256
1,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Caboose9
Sylvanus
14
0 / 0 / 3
8,006
728
2,678
8,803
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
16
5 / 1 / 3
8,858
805
6,155
5,860
2,221
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 0 / 4
8,041
731
8,776
9,082
3,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
MAXMC500
Merlin
16
4 / 0 / 8
8,668
788
11,780
5,676
2,183
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
maxbad boy66
Danzaburou
15
1 / 0 / 4
7,883
717
4,585
7,903
3,522
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Caboose9
Sylvanus
0
0
3
1.5
W
Chiron
5
1
3
6.5
W
3
0
4
5
L
Sobek
ImUrby
Sobek
0
2
1
0.25
W
Merlin
MAXMC500
Merlin
4
0
8
8
L
Serqet
RainRyx
Serqet
0
4
0
0
L
Janus
Shminkers
Janus
0
3
0
0
L
Artemis
babyleesuh
Artemis
0
2
1
0.25
W
Danzaburou
maxbad boy66
Danzaburou
1
0
4
3
L
Hou Yi
s30Flu
Hou Yi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,206
Damage
33,974
40,721
Taken
37,324
19,583
Mitigated
19,157
5,890
Healing
15,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Caboose9
Sylvanus
2,678
1,149
3,365
5,337
8,803
7,383
247
3,188
5,397
14,262
0
W
Chiron
6,155
2,196
953
1,648
5,860
2,221
100
1,864
3,900
0
34,887
W
8,776
1,402
0
540
9,082
3,848
0
1,478
7,414
0
20,845
L
Sobek
ImUrby
Sobek
4,124
295
0
3,186
13,212
10,552
0
4,341
8,657
14,917
0
W
Merlin
MAXMC500
Merlin
11,780
691
0
266
5,676
2,183
458
805
4,585
35,335
0
L
Serqet
RainRyx
Serqet
4,083
521
0
0
6,980
2,155
91
2,028
4,892
0
11,488
L
Janus
Shminkers
Janus
6,327
40
0
694
7,105
2,158
0
3,498
3,525
40,323
0
L
Artemis
babyleesuh
Artemis
6,121
1,625
95
836
7,168
2,798
0
2,431
4,659
0
21,971
W
Danzaburou
maxbad boy66
Danzaburou
4,585
1,379
278
2,754
7,903
3,522
1,222
2,624
5,205
0
27,244
L
Hou Yi
s30Flu
Hou Yi
3,551
1,348
359
720
6,256
1,920
0
1,650
4,530
0
17,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
41,456
213
Minions Killed
224
0
Camps Cleared
0
1,020,762
Distance Traveled
1,075,622
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,006
728
32
3
0
186,549
0
W
Chiron
8,858
805
72
7
0
217,967
1
W
Da Ji
8,041
731
21
2
0
222,762
3
L
Sobek
7,534
685
20
2
0
221,664
3
W
Merlin
8,668
788
48
4
0
229,299
5
L
Serqet
6,756
614
22
2
0
204,946
5
L
Janus
7,866
715
89
8
0
221,909
4
L
Artemis
7,170
652
38
3
0
196,918
2
W
Danzaburou
7,883
717
51
5
0
219,045
0
L
Hou Yi
7,592
690
44
4
0
175,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role