Player Matchup

Hun Batz
Hun Batz
EEightyHD
Hun Batz
Level 126
God Stats
2W - 1L
1,749 SR
Queue Stats
310W - 196L
1,792 Elo+
Party 1
Odin
Odin
EcchiMain
Odin
Level 47
God Stats
8W - 2L
1,704 SR
Queue Stats
279W - 100L
1,897 Elo+
Party 1
Shiva
Shiva
FakkuFreddy
Shiva
Level 109
God Stats
5W - 1L
1,724 SR
Queue Stats
251W - 123L
1,877 Elo+
Party 1
Freya
Freya
HellaRare
Freya
Level 108
God Stats
35W - 4L
1,999 SR
Queue Stats
346W - 172L
1,717 Elo+
Party 1
Sol
Sol
thanatosx338
Sol
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 28L
1,481 Elo+
Solo
Team Averages
Level 103
1,735 SR
1,753 Elo+

VS

Team Averages
Level 108
1,529 SR
1,637 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Brendonicous
Jormungandr
Level 134
God Stats
0W - 1L
1,435 SR
Queue Stats
13W - 11L
1,605 Elo+
Solo
Arachne
Arachne
IAmSadNoww
Arachne
Level 90
God Stats
7W - 8L
1,461 SR
Queue Stats
138W - 88L
1,674 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ItsLeikotha
Ah Muzen Cab
Level 148
God Stats
2W - 6L
1,748 SR
Queue Stats
192W - 159L
1,516 Elo+
Party 2
Agni
Agni
Sh00kon3
Agni
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 60L
1,890 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EEightyHD
Hun Batz
13
5 / 1 / 1
6,832
683
4,002
5,876
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
11
2 / 0 / 3
6,119
612
5,614
7,483
3,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 8
5,926
593
4,757
7,235
4,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Freya
HellaRare
Freya
12
10 / 0 / 1
7,611
761
11,247
8,150
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 1 / 4
5,709
571
3,855
4,596
1,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 4 / 0
5,132
513
3,302
8,795
5,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
Brendonicous
Jormungandr
7
0 / 3 / 0
4,845
485
2,811
9,718
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
IAmSadNoww
Arachne
11
2 / 3 / 0
6,029
603
3,246
8,824
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
ItsLeikotha
Ah Muzen Cab
8
0 / 6 / 1
4,726
473
2,952
7,950
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
9
0 / 3 / 0
5,135
514
3,103
5,268
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
19
Kills
2
2
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
4
0
0
L
Jormungandr
Brendonicous
Jormungandr
0
3
0
0
W
Hun Batz
EEightyHD
Hun Batz
5
1
1
5.5
W
Odin
2
0
3
3.5
W
1
0
8
5
W
Freya
HellaRare
Freya
10
0
1
10.5
L
Arachne
IAmSadNoww
Arachne
2
3
0
0.67
L
Ah Muzen Cab
ItsLeikotha
Ah Muzen Cab
0
6
1
0.08
L
Agni
0
3
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,475
Damage
15,414
33,340
Taken
40,555
14,677
Mitigated
15,288
13,987
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,302
1,132
0
3,010
8,795
5,773
0
0
8,795
0
25,887
L
Jormungandr
Brendonicous
Jormungandr
2,811
587
86
1,845
9,718
3,696
0
5,425
4,293
21,531
0
W
Hun Batz
EEightyHD
Hun Batz
4,002
1,478
0
2,491
5,876
1,897
0
98
5,778
0
44,625
W
Odin
5,614
1,884
0
2,258
7,483
3,642
339
530
6,953
0
30,109
W
4,757
825
505
1,761
7,235
4,814
21
2,361
4,874
0
14,500
W
Freya
HellaRare
Freya
11,247
5,742
0
4,652
8,150
3,027
32
1,536
6,614
45,903
2,217
L
Arachne
IAmSadNoww
Arachne
3,246
2,587
0
1,359
8,824
2,488
0
2,542
6,282
0
35,515
L
Ah Muzen Cab
ItsLeikotha
Ah Muzen Cab
2,952
1,614
57
2,246
7,950
1,896
0
5,008
2,942
0
21,590
L
Agni
3,103
170
0
999
5,268
1,435
0
1,988
3,280
24,210
0
W
3,855
494
0
2,320
4,596
1,297
994
1,389
3,207
31,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,197
Gold Earned
25,867
322
Minions Killed
257
0
Camps Cleared
0
1,065,753
Distance Traveled
1,002,362
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,132
513
52
5
0
215,005
4
L
Jormungandr
4,845
485
51
5
0
194,136
3
W
Hun Batz
6,832
683
98
10
0
239,469
5
W
Odin
6,119
612
53
5
0
218,814
5
W
Shiva
5,926
593
26
3
0
230,241
3
W
Freya
7,611
761
87
9
0
188,491
2
L
Arachne
6,029
603
70
7
0
227,040
0
L
Ah Muzen Cab
4,726
473
37
4
0
184,802
0
L
Agni
5,135
514
47
5
0
181,379
1
W
Sol
5,709
571
58
6
0
188,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role