Player Matchup

Sobek
Sobek
 
Sobek
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Halejandro
Artemis
Level 7
God Stats
1W - 2L
1,197 SR
Queue Stats
89W - 135L
1,136 Elo+
Party 1
Scylla
Scylla
eDambo
Scylla
Level 154
God Stats
7W - 3L
1,657 SR
Queue Stats
67W - 78L
1,136 Elo+
Party 1
Team Averages
Level 72
1,451 SR
1,257 Elo+

VS

Team Averages
Level 75
1,436 SR
1,276 Elo+
Medusa
Medusa
chevellesnature
Medusa
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 20L
1,114 Elo+
Party 2
Cthulhu
Cthulhu
getwrecked69
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,114 Elo+
Party 2
Sol
Sol
lBets
Sol
Level 156
God Stats
4W - 3L
1,307 SR
Queue Stats
143W - 83L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
9 / 0 / 9
9,653
965
4,990
10,748
12,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Halejandro
Artemis
11
2 / 2 / 14
7,536
754
8,250
4,653
2,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
eDambo
Scylla
14
8 / 0 / 10
8,967
897
13,940
5,434
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,743
574
4,117
10,805
3,689
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
getwrecked69
Cthulhu
9
0 / 6 / 2
6,007
601
1,938
11,903
5,930
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sol
lBets
Sol
10
2 / 5 / 0
6,733
673
5,072
8,846
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
19
Kills
2
2
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
9
0
9
13.5
W
Artemis
Halejandro
Artemis
2
2
14
4.5
L
0
8
1
0.06
W
Scylla
eDambo
Scylla
8
0
10
13
L
Cthulhu
getwrecked69
Cthulhu
0
6
2
0.17
L
Sol
lBets
Sol
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
11,127
20,835
Taken
31,554
16,966
Mitigated
12,563
5,599
Healing
1,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,990
484
0
4,650
10,748
12,389
0
3,969
6,779
11,627
0
W
Artemis
Halejandro
Artemis
8,250
4,761
0
469
4,653
2,240
1,706
1,145
3,508
0
18,044
L
4,117
1,891
0
0
10,805
3,689
0
6,080
4,447
68
14,433
W
Scylla
eDambo
Scylla
13,940
1,676
0
480
5,434
2,337
1,020
2,178
3,256
49,967
0
L
Cthulhu
getwrecked69
Cthulhu
1,938
200
0
0
11,903
5,930
0
6,553
5,118
5,084
0
L
Sol
lBets
Sol
5,072
1,714
0
1,909
8,846
2,944
0
5,721
2,907
21,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,156
Gold Earned
18,483
120
Minions Killed
73
7
Camps Cleared
1
529,994
Distance Traveled
410,196
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,653
965
8
1
1
210,024
5
W
Artemis
7,536
754
32
3
2
134,928
1
L
Medusa
5,743
574
19
2
0
137,888
1
W
Scylla
8,967
897
80
8
4
185,042
1
L
Cthulhu
6,007
601
8
1
0
108,602
0
L
Sol
6,733
673
46
5
1
163,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role