Player Matchup

Odin
Odin
 
Odin
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
CAROLALOLA
Chiron
Level 32
God Stats
3W - 9L
1,754 SR
Queue Stats
110W - 130L
1,482 Elo+
Party 3
Ao Kuang
Ao Kuang
Celsópodes
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,087 Elo+
Party 3
Sol
Sol
Kotrovsky
Sol
Level 68
God Stats
3W - 7L
1,452 SR
Queue Stats
166W - 129L
1,624 Elo+
Party 1
Mulan
Mulan
TheAlli
Mulan
Level 47
God Stats
1W - 3L
1,490 SR
Queue Stats
14W - 21L
1,369 Elo+
Solo
Team Averages
Level 42
1,539 SR
1,412 Elo+

VS

Team Averages
Level 108
1,618 SR
1,587 Elo+
Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Gaiczin
Nu Wa
Level 43
God Stats
7W - 4L
1,741 SR
Queue Stats
592W - 596L
1,471 Elo+
Solo
Khepri
Khepri
HenriqueCalixto
Khepri
Level 45
God Stats
5W - 1L
1,734 SR
Queue Stats
91W - 50L
1,643 Elo+
Party 2
Odin
Odin
vinicius4109
Odin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 115L
1,578 Elo+
Party 2
Ullr
Ullr
Ðiαbo
Ullr
Level 160
God Stats
1W - 1L
1,617 SR
Queue Stats
15W - 4L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 2 / 0
5,408
492
831
9,173
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
CAROLALOLA
Chiron
10
0 / 0 / 0
5,421
493
1,956
5,203
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ao Kuang
Celsópodes
Ao Kuang
11
2 / 5 / 1
6,356
578
3,702
10,076
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
6,937
631
3,815
5,487
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
TheAlli
Mulan
11
2 / 4 / 1
6,445
586
5,714
7,902
5,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
4 / 1 / 6
7,207
655
7,075
8,891
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Gaiczin
Nu Wa
12
2 / 1 / 3
6,941
631
6,179
3,798
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 2
6,721
611
2,633
5,061
3,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
5 / 2 / 2
7,332
667
5,286
9,105
4,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
Ðiαbo
Ullr
12
0 / 0 / 1
6,066
551
5,692
3,033
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
13
13
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
0
0
W
Shiva
 
Shiva
4
1
6
7
L
Chiron
CAROLALOLA
Chiron
0
0
0
0
L
Ao Kuang
Celsópodes
Ao Kuang
2
5
1
0.5
W
Nu Wa
Gaiczin
Nu Wa
2
1
3
3.5
W
2
0
2
3
L
0
2
1
0.25
L
Mulan
TheAlli
Mulan
2
4
1
0.63
W
5
2
2
3
W
Ullr
Ðiαbo
Ullr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,018
Damage
26,865
37,841
Taken
29,888
15,644
Mitigated
14,570
13,967
Healing
12,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
831
189
175
2,549
9,173
4,493
0
2,960
6,059
0
11,187
W
Shiva
 
Shiva
7,075
1,369
5
3,812
8,891
4,461
586
2,709
6,182
0
39,648
L
Chiron
CAROLALOLA
Chiron
1,956
578
991
3,232
5,203
1,341
0
1,332
3,735
0
33,469
L
Ao Kuang
Celsópodes
Ao Kuang
3,702
1,081
0
3,499
10,076
2,796
0
1,592
8,211
34,175
0
W
Nu Wa
Gaiczin
Nu Wa
6,179
1,099
0
1,423
3,798
1,048
654
2,135
1,663
45,012
0
W
2,633
247
0
2,184
5,061
3,459
0
790
4,271
19,636
0
L
3,815
527
0
2,132
5,487
1,467
0
1,254
3,999
48,948
0
L
Mulan
TheAlli
Mulan
5,714
2,209
0
1,389
7,902
5,547
508
800
6,614
4,228
24,298
W
5,286
2,538
400
3,005
9,105
4,541
37
2,681
6,424
0
30,658
W
Ullr
Ðiαbo
Ullr
5,692
2,054
0
1,443
3,033
1,061
68
0
3,033
0
50,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,567
Gold Earned
34,267
354
Minions Killed
368
0
Camps Cleared
0
1,090,700
Distance Traveled
1,177,575
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,408
492
27
2
0
222,696
4
W
Shiva
7,207
655
69
6
0
260,566
7
L
Chiron
5,421
493
79
7
0
210,939
5
L
Ao Kuang
6,356
578
74
7
0
225,494
2
W
Nu Wa
6,941
631
96
9
0
223,846
1
W
Khepri
6,721
611
28
3
0
245,227
4
L
Sol
6,937
631
112
10
0
218,957
4
L
Mulan
6,445
586
62
6
0
212,614
3
W
Odin
7,332
667
77
7
0
231,143
1
W
Ullr
6,066
551
98
9
0
216,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role