Player Matchup

Shiva
Shiva
BluntChiefin325
Shiva
Level 62
God Stats
1W - 0L
1,578 SR
Queue Stats
11W - 6L
1,636 Elo+
Party 1
Ymir
Ymir
XxFuryFusionxX
Ymir
Level 69
God Stats
1W - 2L
1,539 SR
Queue Stats
17W - 13L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xFury Feedz
Tsukuyomi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,440 Elo+
Party 1
Team Averages
Level 83
1,539 SR
1,548 Elo+

VS

Team Averages
Level 85
1,397 SR
1,370 Elo+
Merlin
Merlin
BiggHunny
Merlin
Level 27
God Stats
1W - 5L
1,286 SR
Queue Stats
138W - 156L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
Kasperthakidd
Sylvanus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 337L
1,238 Elo+
Solo
Hercules
Hercules
TinklyPine
Hercules
Level 125
God Stats
5W - 12L
1,404 SR
Queue Stats
223W - 210L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 11
10,390
693
6,908
12,484
10,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 1 / 11
11,167
744
10,482
18,362
25,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
xFury Feedz
Tsukuyomi
16
8 / 2 / 6
11,231
749
13,504
10,169
5,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BiggHunny
Merlin
13
0 / 5 / 3
8,874
592
11,119
9,198
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Kasperthakidd
Sylvanus
13
1 / 5 / 2
9,266
618
6,567
11,751
7,081
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
TinklyPine
Hercules
14
2 / 4 / 1
9,645
643
7,112
15,480
10,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
14
Kills
3
3
Deaths
14
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
BiggHunny
Merlin
0
5
3
0.3
W
3
0
11
8.5
L
Sylvanus
Kasperthakidd
Sylvanus
1
5
2
0.4
L
Hercules
TinklyPine
Hercules
2
4
1
0.63
W
3
1
11
8.5
W
Tsukuyomi
xFury Feedz
Tsukuyomi
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,894
Damage
24,798
41,015
Taken
36,429
41,250
Mitigated
21,080
9,305
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BiggHunny
Merlin
11,119
1,130
315
710
9,198
3,083
0
2,817
6,265
33,643
0
W
6,908
287
983
2,701
12,484
10,199
669
6,961
5,102
0
38,247
L
Sylvanus
Kasperthakidd
Sylvanus
6,567
1,432
1,780
1,925
11,751
7,081
126
3,849
7,632
22,180
0
L
Hercules
TinklyPine
Hercules
7,112
1,687
0
2,844
15,480
10,916
100
4,342
10,638
0
30,167
W
10,482
1,057
588
2,751
18,362
25,318
338
6,320
11,633
28,756
0
W
Tsukuyomi
xFury Feedz
Tsukuyomi
13,504
2,456
0
2,282
10,169
5,733
1,391
3,594
6,351
0
48,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,788
Gold Earned
27,785
151
Minions Killed
137
8
Camps Cleared
5
848,126
Distance Traveled
672,926
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,874
592
55
4
2
238,177
5
W
Shiva
10,390
693
59
4
3
302,443
5
L
Sylvanus
9,266
618
24
2
1
184,669
3
L
Hercules
9,645
643
58
4
2
250,080
4
W
Ymir
11,167
744
35
2
1
263,688
4
W
Tsukuyomi
11,231
749
57
4
4
281,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role