Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CeliaChan
Skadi
Level 88
God Stats
9W - 6L
1,552 SR
Queue Stats
44W - 62L
1,331 Elo+
Party 1
Gilgamesh
Gilgamesh
Comet1
Gilgamesh
Level 109
God Stats
4W - 2L
1,710 SR
Queue Stats
276W - 285L
1,442 Elo+
Solo
Cerberus
Cerberus
GinTachiGaming
Cerberus
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 64L
1,326 Elo+
Party 1
Team Averages
Level 105
1,552 SR
1,420 Elo+

VS

Team Averages
Level 77
1,716 SR
1,599 Elo+
Thanatos
Thanatos
Dufferfish
Thanatos
Level 106
God Stats
7W - 0L
1,699 SR
Queue Stats
52W - 19L
1,520 Elo+
Party 2
Atlas
Atlas
Elmonatora
Atlas
Level 69
God Stats
2W - 1L
1,736 SR
Queue Stats
47W - 45L
1,543 Elo+
Solo
Jormungandr
Jormungandr
Holy1Geb
Jormungandr
Level 115
God Stats
99W - 42L
1,678 SR
Queue Stats
156W - 104L
1,614 Elo+
Party 2
Izanami
Izanami
NotASmurff1
Izanami
Level 16
God Stats
2W - 1L
1,732 SR
Queue Stats
6W - 1L
1,692 Elo+
Party 2
Kukulkan
Kukulkan
Wasif2001
Kukulkan
Level 81
God Stats
16W - 9L
1,736 SR
Queue Stats
140W - 90L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
3 / 2 / 1
5,511
551
5,237
7,315
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
 
Merlin
9
2 / 5 / 2
5,378
538
3,577
5,851
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
CeliaChan
Skadi
8
1 / 6 / 2
5,270
527
3,898
6,328
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Comet1
Gilgamesh
8
1 / 3 / 0
4,874
487
2,067
6,986
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
7
3 / 7 / 3
5,618
562
2,647
11,484
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dufferfish
Thanatos
12
8 / 2 / 2
6,950
695
8,403
8,122
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
9
2 / 1 / 12
6,328
633
2,782
5,114
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Holy1Geb
Jormungandr
12
2 / 1 / 2
6,689
669
4,633
4,966
2,980
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
NotASmurff1
Izanami
11
11 / 2 / 4
7,470
747
10,104
5,649
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Wasif2001
Kukulkan
9
0 / 4 / 3
5,410
541
2,392
4,825
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
23
23
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
2
1
1.75
L
Merlin
 
Merlin
2
5
2
0.6
L
Skadi
CeliaChan
Skadi
1
6
2
0.33
L
Gilgamesh
Comet1
Gilgamesh
1
3
0
0.33
W
Thanatos
Dufferfish
Thanatos
8
2
2
4.5
W
Atlas
2
1
12
8
L
Cerberus
3
7
3
0.64
W
Jormungandr
Holy1Geb
Jormungandr
2
1
2
3
W
Izanami
NotASmurff1
Izanami
11
2
4
6.5
W
Kukulkan
Wasif2001
Kukulkan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,426
Damage
28,314
37,964
Taken
28,676
14,604
Mitigated
11,407
5,541
Healing
11,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,237
1,222
0
1,765
7,315
1,973
0
1,171
6,144
0
16,783
L
Merlin
 
Merlin
3,577
578
0
799
5,851
1,550
0
1,399
4,452
21,259
0
L
Skadi
CeliaChan
Skadi
3,898
1,928
0
561
6,328
1,163
761
445
5,883
0
26,093
L
Gilgamesh
Comet1
Gilgamesh
2,067
624
0
1,050
6,986
4,353
0
3,604
3,382
0
18,401
W
Thanatos
Dufferfish
Thanatos
8,403
3,673
0
6,545
8,122
2,251
0
1,547
6,501
0
40,560
W
Atlas
2,782
1,272
0
933
5,114
2,879
248
1,744
3,238
7,494
0
L
Cerberus
2,647
600
0
1,366
11,484
5,565
0
3,188
8,296
11,568
0
W
Jormungandr
Holy1Geb
Jormungandr
4,633
2,092
0
1,454
4,966
2,980
143
81
4,609
42,116
0
W
Izanami
NotASmurff1
Izanami
10,104
6,682
0
2,655
5,649
1,966
1,046
1,010
4,589
0
43,492
W
Kukulkan
Wasif2001
Kukulkan
2,392
453
0
352
4,825
1,331
276
1,480
3,243
26,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
32,847
187
Minions Killed
300
0
Camps Cleared
0
949,768
Distance Traveled
964,486
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,511
551
31
3
0
207,960
1
L
Merlin
5,378
538
44
4
0
182,723
1
L
Skadi
5,270
527
51
5
0
186,565
2
L
Gilgamesh
4,874
487
40
4
0
169,958
3
W
Thanatos
6,950
695
70
7
0
233,491
1
W
Atlas
6,328
633
6
1
0
205,343
5
L
Cerberus
5,618
562
21
2
0
202,562
2
W
Jormungandr
6,689
669
98
10
0
173,439
3
W
Izanami
7,470
747
69
7
0
177,636
4
W
Kukulkan
5,410
541
57
6
0
174,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role