Player Matchup

Shiva
Shiva
Khalif_the_ruler
Shiva
Level 160
God Stats
2W - 2L
1,859 SR
Queue Stats
40W - 53L
1,596 Elo+
Party 1
Kuzenbo
Kuzenbo
MarkyMarkFoun10
Kuzenbo
Level 141
God Stats
10W - 5L
1,842 SR
Queue Stats
86W - 93L
1,646 Elo+
Party 1
Izanami
Izanami
NeroShenpai
Izanami
Level 6
God Stats
1W - 2L
1,491 SR
Queue Stats
1W - 2L
1,476 Elo+
Party 1
Team Averages
Level 102
1,731 SR
1,572 Elo+

VS

Team Averages
Level 96
1,658 SR
1,785 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kuzenboii
Ganesha
Level 21
God Stats
9W - 0L
1,633 SR
Queue Stats
93W - 11L
2,007 Elo+
Party 2
Scylla
Scylla
francoSUPREM0
Scylla
Level 142
God Stats
48W - 12L
1,840 SR
Queue Stats
535W - 267L
1,848 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,295
730
7,230
10,773
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 6 / 3
6,599
660
2,693
14,094
11,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
NeroShenpai
Izanami
9
1 / 4 / 2
6,468
647
4,157
8,382
2,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
6 / 0 / 7
8,924
892
9,381
6,928
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Kuzenboii
Ganesha
12
0 / 2 / 15
7,618
762
4,939
9,327
8,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
9 / 1 / 6
9,014
901
14,293
4,392
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
15
15
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
0
7
9.5
L
2
5
1
0.5
W
Ganesha
Kuzenboii
Ganesha
0
2
15
3.75
L
0
6
3
0.25
L
Izanami
NeroShenpai
Izanami
1
4
2
0.5
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,080
Damage
28,613
33,249
Taken
20,647
23,003
Mitigated
13,498
2,351
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,381
8,178
0
3,912
6,928
3,140
1,751
1,199
5,616
0
45,372
L
7,230
824
0
1,487
10,773
9,005
0
6,091
4,682
0
20,476
W
Ganesha
Kuzenboii
Ganesha
4,939
483
0
456
9,327
8,594
0
1,316
7,652
11,743
0
L
2,693
1,173
0
704
14,094
11,979
0
8,272
5,822
8,132
0
L
Izanami
NeroShenpai
Izanami
4,157
1,625
0
160
8,382
2,019
0
4,925
3,457
0
19,717
W
14,293
1,881
0
1,099
4,392
1,764
1,007
726
3,567
39,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,362
Gold Earned
25,556
66
Minions Killed
153
0
Camps Cleared
9
526,447
Distance Traveled
562,766
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,924
892
90
9
5
208,121
3
L
Shiva
7,295
730
23
2
0
184,977
3
W
Ganesha
7,618
762
1
0
0
191,521
3
L
Kuzenbo
6,599
660
13
1
0
186,724
5
L
Izanami
6,468
647
30
3
0
154,746
0
W
Scylla
9,014
901
62
6
4
163,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role