Player Matchup

Apollo
Apollo
ADuckOnQuack07
Apollo
Level 88
God Stats
5W - 2L
1,928 SR
Queue Stats
226W - 202L
1,562 Elo+
Solo
Cthulhu
Cthulhu
BobRoss Twin
Cthulhu
Level 129
God Stats
1W - 4L
1,660 SR
Queue Stats
19W - 35L
1,492 Elo+
Party 2
Rama
Rama
DaMightyLuBu
Rama
Level 153
God Stats
1W - 5L
1,439 SR
Queue Stats
19W - 35L
1,492 Elo+
Party 2
Discordia
Discordia
KyrpticC0wgirl
Discordia
Level 105
God Stats
2W - 2L
1,644 SR
Queue Stats
10W - 11L
1,539 Elo+
Party 2
The Morrigan
The Morrigan
UnrulyKT
The Morrigan
Level 100
God Stats
3W - 3L
1,655 SR
Queue Stats
28W - 35L
1,505 Elo+
Solo
Team Averages
Level 115
1,665 SR
1,518 Elo+

VS

Team Averages
Level 93
1,696 SR
1,518 Elo+
Chaac
Chaac
DylanSlays
Chaac
Level 82
God Stats
17W - 12L
1,760 SR
Queue Stats
468W - 474L
1,505 Elo+
Party 3
Apollo
Apollo
ParkerIsZoinkd
Apollo
Level 120
God Stats
2W - 1L
1,615 SR
Queue Stats
192W - 182L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
Rumbleberry
Baron Samedi
Level 107
God Stats
6W - 3L
1,884 SR
Queue Stats
29W - 30L
1,501 Elo+
Solo
Osiris
Osiris
UptownXshoTz
Osiris
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 77L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
UziNooUzi
Zhong Kui
Level 90
God Stats
5W - 6L
1,723 SR
Queue Stats
99W - 104L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,289
529
4,238
8,210
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
BobRoss Twin
Cthulhu
8
0 / 3 / 0
4,708
471
3,157
8,948
3,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 0
4,711
471
2,779
5,947
1,363
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
KyrpticC0wgirl
Discordia
8
1 / 1 / 0
4,878
488
2,606
4,581
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
UnrulyKT
The Morrigan
9
0 / 3 / 1
5,016
502
2,331
4,717
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
1 / 0 / 5
5,736
574
4,298
8,434
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 2
6,520
652
3,564
4,989
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Rumbleberry
Baron Samedi
11
3 / 1 / 3
6,231
623
2,854
4,829
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
12
3 / 1 / 1
6,334
633
6,212
6,735
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
UziNooUzi
Zhong Kui
11
4 / 0 / 1
6,323
632
4,753
4,425
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
15
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Cthulhu
BobRoss Twin
Cthulhu
0
3
0
0
L
0
4
0
0
W
Chaac
1
0
5
3.5
L
Discordia
KyrpticC0wgirl
Discordia
1
1
0
1
W
4
0
2
5
W
Baron Samedi
Rumbleberry
Baron Samedi
3
1
3
4.5
L
The Morrigan
UnrulyKT
The Morrigan
0
3
1
0.17
W
Osiris
3
1
1
3.5
W
Zhong Kui
UziNooUzi
Zhong Kui
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,111
Damage
21,681
32,403
Taken
29,412
10,318
Mitigated
15,451
9,750
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,238
3,064
0
3,393
8,210
2,381
0
0
8,210
0
24,608
L
Cthulhu
BobRoss Twin
Cthulhu
3,157
523
141
2,706
8,948
3,844
0
3,032
5,916
19,907
0
L
2,779
2,576
0
1,579
5,947
1,363
0
2,720
3,227
0
22,006
W
Chaac
4,298
452
188
3,512
8,434
4,202
323
3,715
4,553
0
19,740
L
Discordia
KyrpticC0wgirl
Discordia
2,606
44
0
1,588
4,581
1,296
33
865
3,716
22,539
0
W
3,564
2,070
0
2,639
4,989
1,614
1,027
1,227
3,760
0
32,873
W
Baron Samedi
Rumbleberry
Baron Samedi
2,854
408
196
1,688
4,829
1,589
0
1,356
3,181
34,838
0
L
The Morrigan
UnrulyKT
The Morrigan
2,331
408
93
250
4,717
1,434
0
326
4,353
26,942
0
W
Osiris
6,212
1,689
0
3,740
6,735
5,066
0
370
6,365
0
31,978
W
Zhong Kui
UziNooUzi
Zhong Kui
4,753
1,645
0
2,241
4,425
2,980
12
966
3,264
31,910
6,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,602
Gold Earned
31,144
233
Minions Killed
309
0
Camps Cleared
0
891,257
Distance Traveled
1,003,983
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,289
529
55
6
0
143,188
3
L
Cthulhu
4,708
471
31
3
0
194,516
3
L
Rama
4,711
471
45
5
0
179,922
4
W
Chaac
5,736
574
36
4
0
213,155
2
L
Discordia
4,878
488
43
4
0
185,589
3
W
Apollo
6,520
652
79
8
0
219,860
2
W
Baron Samedi
6,231
623
70
7
0
185,970
6
L
The Morrigan
5,016
502
59
6
0
188,042
2
W
Osiris
6,334
633
52
5
0
198,247
1
W
Zhong Kui
6,323
632
72
7
0
186,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role