Player Matchup

Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
 
Ratatoskr
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
Cezinhaa
Horus
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,391 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
iBloodFlare
Erlang Shen
Gold IV
Level 143
God Stats
3W - 1L
1,764 SR
Queue Stats
78W - 73L
1,467 MMR
Solo
Sol
Sol
Silver I
zDestroyer19
Sol
Silver I
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 64L
1,522 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 155
1,553 SR
1,476 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,638 SR
1,476 MMR
Hachiman
Hachiman
Bronze IV
Althaid
Hachiman
Bronze IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,453 MMR
Solo
Merlin
Merlin
Silver II
ISumon
Merlin
Silver II
Level 156
God Stats
2W - 3L
1,914 SR
Queue Stats
55W - 62L
1,518 MMR
Solo
Mulan
Mulan
Gold V
MatchBMaking
Mulan
Gold V
Level 158
God Stats
7W - 7L
1,496 SR
Queue Stats
61W - 59L
1,462 MMR
Solo
Ares
Ares
Silver II
PieroFabrisio10
Ares
Silver II
Level 106
God Stats
1W - 1L
1,794 SR
Queue Stats
19W - 31L
1,453 MMR
Solo
Fenrir
Fenrir
Gold III
TheKingShein
Fenrir
Gold III
Level 160
God Stats
19W - 22L
1,488 SR
Queue Stats
381W - 384L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
5 / 3 / 7
9,560
637
10,658
9,876
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
 
Ratatoskr
12
2 / 5 / 2
7,442
496
3,892
6,446
2,379
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Cezinhaa
Horus
12
2 / 2 / 15
8,843
590
6,216
16,044
12,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
iBloodFlare
Erlang Shen
17
10 / 2 / 0
10,469
698
13,826
14,231
9,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
9 / 1 / 5
10,056
670
13,466
10,421
6,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetGebCliodhna

VS

Bans
AthenaOlorunLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Althaid
Hachiman
12
2 / 2 / 2
7,295
486
9,083
10,365
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
ISumon
Merlin
13
1 / 6 / 3
8,048
537
9,454
10,904
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 4
8,151
543
7,090
11,813
8,592
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 9 / 2
5,931
395
5,110
13,294
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
14
7 / 7 / 4
9,124
608
8,990
16,058
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
28
Kills
12
13
Deaths
28
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
3
7
2.83
W
Ratatoskr
 
Ratatoskr
2
5
2
0.6
L
Hachiman
Althaid
Hachiman
2
2
2
1.5
W
Horus
Cezinhaa
Horus
2
2
15
4.75
L
Merlin
ISumon
Merlin
1
6
3
0.42
L
2
4
4
1
L
0
9
2
0.11
L
Fenrir
7
7
4
1.29
W
Erlang Shen
iBloodFlare
Erlang Shen
10
2
0
5
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,058
Damage
39,727
57,018
Taken
62,434
34,076
Mitigated
26,704
22,064
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,658
1,704
151
1,905
9,876
2,502
0
3,329
6,547
72,200
0
W
Ratatoskr
 
Ratatoskr
3,892
1,045
0
1,159
6,446
2,379
0
732
5,714
0
27,177
L
Hachiman
Althaid
Hachiman
9,083
4,311
0
2,681
10,365
2,396
0
5,425
4,922
0
54,093
W
Horus
Cezinhaa
Horus
6,216
2,664
3,519
5,334
16,044
12,672
0
5,148
10,896
0
9,434
L
Merlin
ISumon
Merlin
9,454
257
0
2,164
10,904
3,532
0
4,459
6,171
54,838
0
L
7,090
1,280
0
1,831
11,813
8,592
0
355
11,458
5,906
38,134
L
5,110
217
143
920
13,294
6,617
0
6,582
6,626
16,316
0
L
Fenrir
8,990
1,656
0
4,707
16,058
5,567
0
6,888
8,964
0
44,382
W
Erlang Shen
iBloodFlare
Erlang Shen
13,826
8,230
0
5,837
14,231
9,945
654
3,797
10,434
2,094
57,603
W
13,466
7,439
0
4,159
10,421
6,578
3,496
2,760
7,661
73,944
1,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,370
Gold Earned
38,549
433
Minions Killed
386
0
Camps Cleared
0
1,378,765
Distance Traveled
1,419,268
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,560
637
130
9
0
315,178
4
W
Ratatoskr
7,442
496
41
3
0
182,966
1
L
Hachiman
7,295
486
85
6
0
291,062
5
W
Horus
8,843
590
11
1
0
292,715
8
L
Merlin
8,048
537
89
6
0
271,584
6
L
Mulan
8,151
543
112
7
0
284,925
6
L
Ares
5,931
395
30
2
0
279,786
3
L
Fenrir
9,124
608
70
5
0
291,911
2
W
Erlang Shen
10,469
698
117
8
0
313,534
7
W
Sol
10,056
670
134
9
0
274,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role