Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bad2388
Fenrir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,599 Elo+
Solo
Shiva
Shiva
D2RSVG
Shiva
Level 126
God Stats
11W - 9L
1,380 SR
Queue Stats
34W - 40L
1,493 Elo+
Solo
Olorun
Olorun
R E A P E R4786
Olorun
Level 109
God Stats
9W - 5L
1,646 SR
Queue Stats
90W - 74L
1,554 Elo+
Solo
Nemesis
Nemesis
RedLifeSHLONG
Nemesis
Level 87
God Stats
35W - 27L
1,670 SR
Queue Stats
450W - 426L
1,497 Elo+
Solo
Team Averages
Level 124
1,539 SR
1,529 Elo+

VS

Team Averages
Level 106
1,422 SR
1,443 Elo+
Shiva
Shiva
I-JuaN-KilleRS-I
Shiva
Level 106
God Stats
8W - 9L
1,355 SR
Queue Stats
131W - 154L
1,350 Elo+
Party 1
Anubis
Anubis
I-OneAboveALL-l
Anubis
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 73L
1,286 Elo+
Party 1
Kali
Kali
RaulBethzalom2
Kali
Level 101
God Stats
3W - 7L
1,246 SR
Queue Stats
95W - 110L
1,462 Elo+
Solo
Ymir
Ymir
RedRanger_5oh3
Ymir
Level 116
God Stats
6W - 5L
1,581 SR
Queue Stats
172W - 133L
1,561 Elo+
Solo
Cernunnos
Cernunnos
spludgingSpoon
Cernunnos
Level 89
God Stats
2W - 5L
1,429 SR
Queue Stats
444W - 439L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
0 / 3 / 5
8,009
534
7,263
11,411
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Bad2388
Fenrir
12
2 / 3 / 3
7,674
512
3,725
11,353
7,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
D2RSVG
Shiva
16
8 / 1 / 1
9,991
666
11,732
11,978
7,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 1 / 2
9,569
638
9,344
9,338
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
15
5 / 1 / 8
9,266
618
9,020
11,528
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,077
472
4,572
11,409
9,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 2
7,835
522
8,852
9,863
4,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 3 / 3
7,708
514
5,570
13,114
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 4
6,377
425
4,091
13,381
9,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
spludgingSpoon
Cernunnos
13
1 / 5 / 2
7,477
498
6,840
11,484
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
20
Kills
8
9
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
3
5
0.83
W
Fenrir
Bad2388
Fenrir
2
3
3
1.17
W
Shiva
D2RSVG
Shiva
8
1
1
8.5
L
0
5
1
0.1
L
2
3
2
1
W
5
1
2
6
L
3
3
3
1.5
W
Nemesis
5
1
8
9
L
2
4
4
1
L
Cernunnos
spludgingSpoon
Cernunnos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,084
Damage
29,925
55,608
Taken
59,251
26,596
Mitigated
31,416
18,235
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,263
454
0
5,136
11,411
3,287
122
3,550
7,861
45,966
0
W
Fenrir
Bad2388
Fenrir
3,725
236
0
2,336
11,353
7,774
28
3,196
8,157
0
22,601
W
Shiva
D2RSVG
Shiva
11,732
2,179
0
4,074
11,978
7,580
47
1,959
10,019
8,129
49,183
L
4,572
795
635
1,740
11,409
9,093
0
890
10,519
7,051
31,883
L
8,852
83
0
3,715
9,863
4,668
255
5,669
4,194
43,370
0
W
9,344
5,348
0
4,784
9,338
3,516
398
1,742
7,596
66,585
9,165
L
5,570
2,578
0
1,798
13,114
4,601
0
1,383
11,731
0
47,323
W
Nemesis
9,020
4,287
0
1,905
11,528
4,439
93
3,765
7,763
0
64,468
L
4,091
702
60
1,090
13,381
9,434
0
2,923
10,458
21,766
0
L
Cernunnos
spludgingSpoon
Cernunnos
6,840
1,719
0
2,463
11,484
3,620
0
6,007
5,477
0
48,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,509
Gold Earned
36,474
451
Minions Killed
375
0
Camps Cleared
0
1,526,936
Distance Traveled
1,416,951
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,009
534
93
6
0
286,311
3
W
Fenrir
7,674
512
31
2
0
290,946
5
W
Shiva
9,991
666
107
7
0
299,216
0
L
Shiva
7,077
472
82
5
0
303,904
5
L
Anubis
7,835
522
84
6
0
264,841
3
W
Olorun
9,569
638
119
8
0
291,894
0
L
Kali
7,708
514
90
6
0
323,166
0
W
Nemesis
9,266
618
101
7
0
358,569
2
L
Ymir
6,377
425
26
2
0
250,001
4
L
Cernunnos
7,477
498
93
6
0
275,039
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role