Player Matchup

Neith
Neith
Josepe1509
Neith
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 10L
1,864 Elo+
Party 1
Da Ji
Da Ji
Srdavid
Da Ji
Level 62
God Stats
2W - 2L
1,628 SR
Queue Stats
57W - 26L
1,636 Elo+
Party 1
Cerberus
Cerberus
firedragon359
Cerberus
Level 144
God Stats
7W - 5L
1,479 SR
Queue Stats
124W - 86L
1,593 Elo+
Party 1
Team Averages
Level 98
1,536 SR
1,698 Elo+

VS

Team Averages
Level 63
1,484 SR
1,391 Elo+
Bacchus
Bacchus
Om4i
Bacchus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,404 Elo+
Party 2
Anubis
Anubis
nemi2311
Anubis
Level 51
God Stats
20W - 28L
1,452 SR
Queue Stats
101W - 158L
1,367 Elo+
Solo
Loki
Loki
oReeYellow46
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 1 / 16
10,293
792
7,383
5,824
1,734
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
Srdavid
Da Ji
15
11 / 2 / 10
10,922
840
10,108
7,952
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
firedragon359
Cerberus
15
6 / 2 / 15
11,541
888
9,639
13,635
12,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Om4i
Bacchus
13
4 / 7 / 1
9,166
705
8,648
12,035
11,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
nemi2311
Anubis
11
1 / 8 / 1
7,938
611
4,656
8,456
3,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 6 / 3
7,778
598
3,891
10,723
2,681
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
21
Kills
5
5
Deaths
21
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
4
1
16
12
L
Bacchus
Om4i
Bacchus
4
7
1
0.64
W
Da Ji
Srdavid
Da Ji
11
2
10
8
W
Cerberus
firedragon359
Cerberus
6
2
15
6.75
L
Anubis
nemi2311
Anubis
1
8
1
0.19
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,130
Damage
17,195
27,411
Taken
31,214
17,183
Mitigated
16,743
7,336
Healing
1,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,383
1,352
0
1,522
5,824
1,734
1,026
3,552
2,272
0
47,744
L
Bacchus
Om4i
Bacchus
8,648
830
0
758
12,035
11,002
0
4,182
7,853
19,536
0
W
Da Ji
Srdavid
Da Ji
10,108
3,244
0
1,230
7,952
3,269
1,183
4,104
3,848
0
27,398
W
Cerberus
firedragon359
Cerberus
9,639
1,079
365
4,219
13,635
12,180
470
5,944
7,691
26,951
0
L
Anubis
nemi2311
Anubis
4,656
79
0
612
8,456
3,060
0
2,933
5,523
32,794
0
L
3,891
1,668
0
520
10,723
2,681
0
2,863
7,860
0
19,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,756
Gold Earned
24,882
164
Minions Killed
112
7
Camps Cleared
4
710,964
Distance Traveled
598,804
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,293
792
94
7
1
236,624
2
L
Bacchus
9,166
705
25
2
1
214,866
0
W
Da Ji
10,922
840
36
3
6
243,098
2
W
Cerberus
11,541
888
34
3
0
231,242
8
L
Anubis
7,938
611
56
4
0
186,906
4
L
Loki
7,778
598
31
2
3
197,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role