Player Matchup

Pele
Pele
LokitoDaOne
Pele
Level 63
God Stats
26W - 18L
1,619 SR
Queue Stats
45W - 44L
1,440 Elo+
Party 3
Cthulhu
Cthulhu
Radrandall
Cthulhu
Level 32
God Stats
1W - 2L
1,456 SR
Queue Stats
33W - 38L
1,365 Elo+
Party 2
Shiva
Shiva
SirDapo
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,520 Elo+
Party 3
Baba Yaga
Baba Yaga
TheSectOfValtiel
Baba Yaga
Level 148
God Stats
3W - 6L
1,527 SR
Queue Stats
43W - 59L
1,365 Elo+
Party 2
Cernunnos
Cernunnos
ragemaster75
Cernunnos
Level 47
God Stats
40W - 51L
1,492 SR
Queue Stats
119W - 178L
1,321 Elo+
Solo
Team Averages
Level 64
1,519 SR
1,402 Elo+

VS

Team Averages
Level 72
1,492 SR
1,387 Elo+
Osiris
Osiris
Lucas_Dos_
Osiris
Level 99
God Stats
13W - 19L
1,384 SR
Queue Stats
106W - 129L
1,398 Elo+
Party 1
Cliodhna
Cliodhna
Terpentino5572
Cliodhna
Level 103
God Stats
3W - 2L
1,356 SR
Queue Stats
188W - 150L
1,337 Elo+
Solo
Nu Wa
Nu Wa
psfireplay
Nu Wa
Level 124
God Stats
5W - 7L
1,500 SR
Queue Stats
276W - 337L
1,400 Elo+
Party 1
Jing Wei
Jing Wei
subacodegordakk
Jing Wei
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 15L
1,320 Elo+
Party 1
Geb
Geb
zZCarminatiZz
Geb
Level 25
God Stats
2W - 2L
1,720 SR
Queue Stats
9W - 10L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 12 / 4
11,197
448
12,256
27,075
7,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Radrandall
Cthulhu
12
0 / 11 / 1
8,361
334
9,142
29,461
15,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
SirDapo
Shiva
17
0 / 7 / 3
10,383
415
5,687
21,266
13,149
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
17
2 / 9 / 1
11,043
442
9,773
22,585
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
ragemaster75
Cernunnos
16
3 / 10 / 2
10,836
433
12,648
20,153
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Lucas_Dos_
Osiris
20
8 / 2 / 13
14,454
578
12,072
21,031
28,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
20
18 / 3 / 10
16,663
667
29,239
20,922
9,184
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
20
13 / 1 / 17
16,129
645
32,752
13,587
5,172
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
20
7 / 3 / 11
13,404
536
12,222
14,826
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
3 / 2 / 20
13,148
526
11,787
27,330
37,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
120
10
Kills
49
49
Deaths
11
11
Assists
71
Player
Kills
Deaths
Assists
KDA
L
5
12
4
0.58
W
Osiris
Lucas_Dos_
Osiris
8
2
13
7.25
L
Cthulhu
Radrandall
Cthulhu
0
11
1
0.05
L
Shiva
SirDapo
Shiva
0
7
3
0.21
W
Cliodhna
18
3
10
7.67
L
Baba Yaga
2
9
1
0.28
W
Nu Wa
13
1
17
21.5
L
Cernunnos
ragemaster75
Cernunnos
3
10
2
0.4
W
Jing Wei
7
3
11
4.17
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,506
Damage
98,072
120,540
Taken
97,696
46,936
Mitigated
85,599
15,970
Healing
33,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,256
3,076
0
5,442
27,075
7,579
0
8,791
17,950
0
76,994
W
Osiris
Lucas_Dos_
Osiris
12,072
2,697
342
4,779
21,031
28,001
3,168
2,679
18,302
8,509
61,000
L
Cthulhu
Radrandall
Cthulhu
9,142
304
198
570
29,461
15,850
0
10,185
18,925
28,962
0
L
Shiva
SirDapo
Shiva
5,687
570
210
1,521
21,266
13,149
152
6,076
14,908
8,700
45,884
W
Cliodhna
29,239
3,358
0
10,152
20,922
9,184
2,287
3,777
17,011
0
159,332
L
Baba Yaga
9,773
440
0
4,596
22,585
5,226
185
11,225
10,984
74,375
0
W
Nu Wa
32,752
5,427
317
4,645
13,587
5,172
5,920
6,039
6,943
134,489
0
L
Cernunnos
ragemaster75
Cernunnos
12,648
4,848
0
3,433
20,153
5,132
0
9,097
10,726
0
67,075
W
Jing Wei
12,222
10,121
0
7,251
14,826
5,639
1,717
5,243
9,583
0
89,679
W
11,787
954
378
5,207
27,330
37,603
329
5,460
21,734
35,119
2,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,820
Gold Earned
73,798
500
Minions Killed
661
0
Camps Cleared
0
2,061,750
Distance Traveled
2,449,007
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,197
448
115
5
0
395,612
2
W
Osiris
14,454
578
121
5
0
502,605
3
L
Cthulhu
8,361
334
39
2
0
453,599
3
L
Shiva
10,383
415
104
4
0
445,777
4
W
Cliodhna
16,663
667
205
8
0
569,266
5
L
Baba Yaga
11,043
442
129
5
0
378,733
6
W
Nu Wa
16,129
645
179
7
0
465,744
7
L
Cernunnos
10,836
433
113
5
0
388,029
2
W
Jing Wei
13,404
536
136
5
0
432,373
4
W
Geb
13,148
526
20
1
0
479,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role