Player Matchup

Thor
Thor
Platinum IV
AidanIsLost
Thor
Platinum IV
Level 143
God Stats
1W - 2L
1,600 SR
Queue Stats
324W - 322L
1,768 MMR
Solo
Ymir
Ymir
Gold III
Loolyloopy
Ymir
Gold III
Level 125
God Stats
0W - 1L
1,533 SR
Queue Stats
29W - 21L
1,824 MMR
Solo
Chaac
Chaac
Platinum IV
NoteStickyz
Chaac
Platinum IV
Level 155
God Stats
22W - 25L
1,478 SR
Queue Stats
227W - 225L
1,801 MMR
Solo
Zeus
Zeus
Gold I
SuSSless
Zeus
Gold I
Level 147
God Stats
21W - 14L
1,576 SR
Queue Stats
347W - 340L
1,778 MMR
Solo
Heimdallr
Heimdallr
Platinum III
UpLoadingHDz
Heimdallr
Platinum III
Level 157
God Stats
4W - 5L
1,719 SR
Queue Stats
245W - 231L
1,878 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,581 SR
1,810 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,593 SR
1,810 MMR
Gilgamesh
Gilgamesh
Platinum II
ImaNiceDinosaur
Gilgamesh
Platinum II
Level 148
God Stats
13W - 11L
1,651 SR
Queue Stats
180W - 171L
1,751 MMR
Party 1
Cliodhna
Cliodhna
Platinum III
MrsDelacroix567
Cliodhna
Platinum III
Level 116
God Stats
9W - 6L
1,754 SR
Queue Stats
136W - 161L
1,792 MMR
Solo
Artemis
Artemis
Diamond V
QuadHysteria
Artemis
Diamond V
Level 111
God Stats
3W - 0L
1,814 SR
Queue Stats
63W - 45L
1,976 MMR
Party 1
Athena
Athena
Platinum V
Wabbles34
Athena
Platinum V
Level 150
God Stats
3W - 0L
1,500 SR
Queue Stats
253W - 248L
1,759 MMR
Solo
Scylla
Scylla
Platinum IV
sixth_frost33
Scylla
Platinum IV
Level 128
God Stats
1W - 3L
1,245 SR
Queue Stats
115W - 109L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
9,691
461
7,497
18,006
5,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 8 / 6
9,685
461
5,776
23,672
22,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
1 / 3 / 3
11,449
545
9,361
20,712
12,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
16
5 / 8 / 2
11,257
536
22,823
14,931
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
UpLoadingHDz
Heimdallr
15
3 / 5 / 1
10,085
480
6,548
17,595
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
FenrirArachneOdinBastet

VS

Bans
LokiAtlasKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImaNiceDinosaur
Gilgamesh
17
3 / 2 / 4
11,853
564
11,403
17,627
20,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
20
4 / 1 / 7
13,034
621
7,345
10,037
5,331
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
QuadHysteria
Artemis
20
14 / 3 / 9
13,851
660
25,209
20,224
7,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Wabbles34
Athena
17
2 / 2 / 21
11,561
551
9,658
25,582
25,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 3 / 11
13,455
641
20,580
14,854
5,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
11
Kills
32
32
Deaths
11
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Gilgamesh
ImaNiceDinosaur
Gilgamesh
3
2
4
2.5
L
1
8
6
0.5
W
Cliodhna
4
1
7
7.5
L
1
3
3
0.83
W
Artemis
QuadHysteria
Artemis
14
3
9
6.17
L
Zeus
5
8
2
0.75
L
Heimdallr
UpLoadingHDz
Heimdallr
3
5
1
0.7
W
Athena
Wabbles34
Athena
2
2
21
6.25
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,005
Damage
74,195
94,916
Taken
88,324
50,224
Mitigated
64,459
18,937
Healing
27,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,497
2,199
0
385
18,006
5,426
0
4,092
13,796
0
69,263
W
Gilgamesh
ImaNiceDinosaur
Gilgamesh
11,403
3,687
196
5,577
17,627
20,503
322
2,950
14,677
0
67,442
L
5,776
877
769
4,559
23,672
22,428
0
10,195
13,210
20,889
0
W
Cliodhna
7,345
498
0
3,408
10,037
5,331
1,957
1,085
8,952
0
102,867
L
9,361
1,703
0
6,530
20,712
12,578
0
5,726
14,904
0
78,000
W
Artemis
QuadHysteria
Artemis
25,209
15,033
0
10,611
20,224
7,584
7,669
8,973
11,251
0
108,707
L
Zeus
22,823
2,197
0
2,846
14,931
4,598
235
6,109
8,536
83,559
0
L
Heimdallr
UpLoadingHDz
Heimdallr
6,548
3,199
0
3,848
17,595
5,194
3,282
3,331
14,232
0
68,710
W
Athena
Wabbles34
Athena
9,658
3,397
0
3,668
25,582
25,509
466
9,640
15,942
42,071
0
W
20,580
2,638
234
3,708
14,854
5,532
2,099
8,431
6,423
105,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,167
Gold Earned
63,754
542
Minions Killed
607
0
Camps Cleared
0
1,917,502
Distance Traveled
2,246,238
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,691
461
101
5
0
395,437
4
W
Gilgamesh
11,853
564
113
5
0
445,989
7
L
Ymir
9,685
461
28
1
0
369,824
13
W
Cliodhna
13,034
621
174
8
0
535,759
4
L
Chaac
11,449
545
167
8
0
422,165
8
W
Artemis
13,851
660
120
6
0
407,311
5
L
Zeus
11,257
536
131
6
0
369,086
3
L
Heimdallr
10,085
480
115
5
0
360,990
6
W
Athena
11,561
551
56
3
0
463,042
8
W
Scylla
13,455
641
144
7
0
394,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role