Player Matchup

Horus
Horus
MrChamyto9393
Horus
Level 58
God Stats
2W - 7L
1,320 SR
Queue Stats
17W - 34L
1,430 Elo+
Party 1
Loki
Loki
PãoDaConceição
Loki
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 48L
1,485 Elo+
Party 1
Sol
Sol
ZzNegroNeyzZ
Sol
Level 18
God Stats
1W - 2L
1,216 SR
Queue Stats
1W - 8L
1,235 Elo+
Party 1
Chang'e
Chang'e
kikcal
Chang'e
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 150L
1,548 Elo+
Solo
Tyr
Tyr
nnanddo
Tyr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Team Averages
Level 49
1,407 SR
1,393 Elo+

VS

Team Averages
Level 108
1,555 SR
1,598 Elo+
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Felpxp
Jing Wei
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 22L
1,593 Elo+
Solo
Ratatoskr
Ratatoskr
HenriqueCalixto
Ratatoskr
Level 45
God Stats
6W - 0L
1,581 SR
Queue Stats
91W - 50L
1,630 Elo+
Party 2
Bacchus
Bacchus
vinicius4109
Bacchus
Level 147
God Stats
13W - 13L
1,695 SR
Queue Stats
126W - 115L
1,561 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ðiαbo
Ah Muzen Cab
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 4L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 5
6,505
434
3,173
11,325
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 4 / 1
6,911
461
5,757
10,421
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 5 / 0
8,674
578
10,672
13,368
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
kikcal
Chang'e
10
0 / 5 / 0
6,604
440
4,699
10,461
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
10
0 / 3 / 1
5,912
394
4,350
12,289
9,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
4 / 3 / 5
7,377
492
10,197
10,835
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Felpxp
Jing Wei
12
0 / 4 / 5
7,277
485
4,207
8,965
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
HenriqueCalixto
Ratatoskr
16
6 / 1 / 7
9,026
602
9,454
11,113
4,235
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
vinicius4109
Bacchus
13
3 / 2 / 5
8,028
535
8,686
8,147
8,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Ðiαbo
Ah Muzen Cab
17
7 / 0 / 6
9,982
665
12,319
8,183
3,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
20
20
Deaths
10
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
3
5
2.17
W
Jing Wei
Felpxp
Jing Wei
0
4
5
0.63
W
Ratatoskr
HenriqueCalixto
Ratatoskr
6
1
7
9.5
L
0
3
5
0.83
L
3
4
1
0.88
L
6
5
0
1.2
L
Chang'e
kikcal
Chang'e
0
5
0
0
L
Tyr
0
3
1
0.17
W
Bacchus
vinicius4109
Bacchus
3
2
5
2.75
W
Ah Muzen Cab
Ðiαbo
Ah Muzen Cab
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,651
Damage
44,863
57,864
Taken
47,243
32,006
Mitigated
22,143
19,087
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,197
1,030
4,090
5,690
10,835
4,356
238
2,356
8,479
36,202
0
W
Jing Wei
Felpxp
Jing Wei
4,207
3,243
0
3,030
8,965
2,431
1,060
4,567
4,398
0
33,769
W
Ratatoskr
HenriqueCalixto
Ratatoskr
9,454
2,793
0
655
11,113
4,235
32
2,782
8,331
0
63,708
L
3,173
1,507
1,229
2,711
11,325
8,391
0
5,362
5,890
377
11,586
L
5,757
697
0
2,936
10,421
2,892
0
2,154
8,207
0
37,793
L
10,672
3,860
0
5,388
13,368
4,974
396
2,406
10,922
56,770
8,625
L
Chang'e
kikcal
Chang'e
4,699
589
474
2,858
10,461
6,578
0
1,876
8,547
39,130
0
L
Tyr
4,350
425
0
3,491
12,289
9,171
0
6,432
5,415
0
20,909
W
Bacchus
vinicius4109
Bacchus
8,686
771
217
2,174
8,147
8,005
0
468
7,679
37,314
0
W
Ah Muzen Cab
Ðiαbo
Ah Muzen Cab
12,319
5,240
0
2,914
8,183
3,116
639
4,362
3,821
0
79,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,606
Gold Earned
41,690
350
Minions Killed
457
0
Camps Cleared
0
1,481,260
Distance Traveled
1,529,364
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,377
492
58
4
0
296,650
4
W
Jing Wei
7,277
485
76
5
0
278,410
3
W
Ratatoskr
9,026
602
113
8
0
349,624
3
L
Horus
6,505
434
16
1
0
322,419
3
L
Loki
6,911
461
86
6
0
346,091
2
L
Sol
8,674
578
113
8
0
260,986
2
L
Chang'e
6,604
440
89
6
0
263,462
7
L
Tyr
5,912
394
46
3
0
288,302
1
W
Bacchus
8,028
535
69
5
0
292,727
1
W
Ah Muzen Cab
9,982
665
141
9
0
311,953
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role