Player Matchup

Kali
Kali
Platinum V
 
Kali
Platinum V
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum II
JOOMGOOM
Hou Yi
Platinum II
Level 127
God Stats
1W - 2L
1,753 SR
Queue Stats
262W - 257L
1,834 MMR
Party 1
Geb
Geb
Gold II
Jolovi1
Geb
Gold II
Level 121
God Stats
24W - 22L
1,591 SR
Queue Stats
175W - 181L
1,714 MMR
Party 1
Ra
Ra
Platinum IV
JomShcColl
Ra
Platinum IV
Level 156
God Stats
3W - 4L
1,676 SR
Queue Stats
63W - 48L
1,822 MMR
Party 3
Tyr
Tyr
Platinum II
MegaHealz
Tyr
Platinum II
Level 160
God Stats
1W - 3L
1,324 SR
Queue Stats
96W - 96L
1,896 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,569 SR
1,753 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,578 SR
1,746 MMR
He Bo
He Bo
Platinum IV
 
He Bo
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Aintaine
Sun Wukong
Platinum III
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 138L
1,876 MMR
Solo
Medusa
Medusa
Gold II
OpWinchester
Medusa
Gold II
Level 128
God Stats
5W - 2L
1,951 SR
Queue Stats
52W - 39L
1,715 MMR
Party 2
Da Ji
Da Ji
Gold I
iServant
Da Ji
Gold I
Level 159
God Stats
23W - 17L
1,791 SR
Queue Stats
104W - 79L
1,869 MMR
Party 2
Athena
Athena
Platinum II
shershaw
Athena
Platinum II
Level 147
God Stats
12W - 15L
1,146 SR
Queue Stats
356W - 346L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 6 / 0
5,937
457
2,876
11,558
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
JOOMGOOM
Hou Yi
11
0 / 4 / 0
6,141
472
3,949
8,037
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
8
0 / 5 / 1
5,454
420
3,158
12,007
7,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 6 / 1
6,335
487
4,653
7,366
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 2 / 0
7,237
557
3,812
10,177
8,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Erlang ShenCliodhnaFenrirCamazotz

VS

Bans
AwilixBastetThothAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
11 / 1 / 3
9,332
718
14,363
9,467
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Aintaine
Sun Wukong
15
1 / 0 / 5
8,314
640
5,016
8,412
4,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
16
4 / 0 / 2
9,218
709
6,769
7,270
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
iServant
Da Ji
14
6 / 0 / 7
8,488
653
6,220
8,865
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
shershaw
Athena
13
1 / 1 / 13
8,142
626
5,856
9,297
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
23
23
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
6
0
0.17
W
He Bo
 
He Bo
11
1
3
12.5
W
Sun Wukong
Aintaine
Sun Wukong
1
0
5
3.5
L
Hou Yi
JOOMGOOM
Hou Yi
0
4
0
0
L
Geb
0
5
1
0.1
L
0
6
1
0.08
L
0
2
0
0
W
Medusa
4
0
2
5
W
Da Ji
iServant
Da Ji
6
0
7
9.5
W
Athena
shershaw
Athena
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
38,224
49,145
Taken
43,311
24,738
Mitigated
22,730
10,989
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,876
1,228
0
2,232
11,558
4,507
0
5,430
6,128
0
25,052
W
He Bo
 
He Bo
14,363
1,044
0
4,565
9,467
3,915
0
4,360
5,107
82,480
0
W
Sun Wukong
Aintaine
Sun Wukong
5,016
1,240
451
3,036
8,412
4,836
142
1,082
7,330
0
54,069
L
Hou Yi
JOOMGOOM
Hou Yi
3,949
1,697
0
1,744
8,037
1,647
0
1,393
6,644
0
40,391
L
Geb
3,158
236
0
1,231
12,007
7,613
0
6,823
5,184
10,577
0
L
4,653
578
388
1,329
7,366
2,563
0
4,648
2,681
47,033
0
L
3,812
518
0
4,065
10,177
8,408
0
1,344
8,369
0
48,573
W
Medusa
6,769
3,390
0
4,217
7,270
2,371
570
495
6,775
0
77,954
W
Da Ji
iServant
Da Ji
6,220
2,213
0
1,272
8,865
3,399
0
1,918
6,947
0
52,444
W
Athena
shershaw
Athena
5,856
1,095
0
2,173
9,297
8,209
0
3,660
5,637
18,388
8,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
43,494
345
Minions Killed
539
0
Camps Cleared
0
1,273,261
Distance Traveled
1,381,732
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,937
457
45
3
0
232,210
2
W
He Bo
9,332
718
139
11
0
260,680
6
W
Sun Wukong
8,314
640
111
9
0
249,609
3
L
Hou Yi
6,141
472
83
6
0
227,554
1
L
Geb
5,454
420
8
1
0
272,467
6
L
Ra
6,335
487
98
8
0
254,394
4
L
Tyr
7,237
557
111
9
0
286,636
2
W
Medusa
9,218
709
150
12
0
264,740
5
W
Da Ji
8,488
653
94
7
0
317,657
0
W
Athena
8,142
626
45
3
0
289,046
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role