Player Matchup

Anubis
Anubis
Masters
Zyrpulse
Anubis
Masters
Level 160
God Stats
74W - 21L
1,907 SR
Queue Stats
249W - 131L
2,350 MMR
Party 1
Chaac
Chaac
Masters
xBAN5HEEx
Chaac
Masters
Level 158
God Stats
21W - 14L
1,702 SR
Queue Stats
515W - 361L
2,290 MMR
Party 1
Geb
Geb
Diamond III
xGiovannix345
Geb
Diamond III
Level 160
God Stats
51W - 15L
2,083 SR
Queue Stats
160W - 84L
2,248 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,897 SR
2,296 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 107
1,605 SR
2,194 MMR
Ganesha
Ganesha
Platinum I
AsM
Ganesha
Platinum I
Level 122
God Stats
60W - 67L
1,536 SR
Queue Stats
589W - 615L
2,022 MMR
Solo
Zeus
Zeus
Diamond IV
Sants_X
Zeus
Diamond IV
Level 153
God Stats
22W - 15L
1,780 SR
Queue Stats
77W - 87L
2,163 MMR
Solo
Medusa
Medusa
Diamond III
ballerboy420
Medusa
Diamond III
Level 46
God Stats
3W - 6L
1,500 SR
Queue Stats
112W - 144L
2,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Zyrpulse
Anubis
18
6 / 7 / 4
13,477
793
25,325
16,465
7,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
xBAN5HEEx
Chaac
18
3 / 7 / 7
12,702
747
14,454
24,109
23,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
3 / 5 / 8
13,548
797
11,299
24,869
26,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ah Muzen CabAtlasAchillesFenrirBastet

VS

Bans
ThothCabrakanSolSobekPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AsM
Ganesha
18
0 / 2 / 18
12,998
765
9,376
25,158
32,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
Sants_X
Zeus
18
9 / 5 / 6
13,130
772
20,646
15,853
9,660
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
17
10 / 5 / 6
12,952
762
22,639
20,955
6,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
12
Kills
19
19
Deaths
12
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AsM
Ganesha
0
2
18
4.5
L
Zeus
Sants_X
Zeus
9
5
6
2.4
W
Anubis
Zyrpulse
Anubis
6
7
4
1.14
L
Medusa
10
5
6
2.6
W
Chaac
xBAN5HEEx
Chaac
3
7
7
0.93
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,078
Damage
52,661
65,443
Taken
61,966
57,318
Mitigated
49,281
14,752
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AsM
Ganesha
9,376
1,522
523
9,184
25,158
32,707
142
12,497
12,661
39,220
0
L
Zeus
Sants_X
Zeus
20,646
2,037
0
3,019
15,853
9,660
1,307
9,788
6,065
54,701
0
W
Anubis
Zyrpulse
Anubis
25,325
1,366
0
1,545
16,465
7,497
1,014
6,875
9,590
79,306
0
L
Medusa
22,639
13,572
0
2,945
20,955
6,914
1,993
14,910
6,045
0
56,196
W
Chaac
xBAN5HEEx
Chaac
14,454
2,262
1,304
6,603
24,109
23,086
643
11,475
12,634
0
47,187
W
11,299
1,241
764
4,536
24,869
26,735
196
12,057
12,812
31,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,727
Gold Earned
39,080
204
Minions Killed
183
7
Camps Cleared
8
887,886
Distance Traveled
879,537
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,998
765
4
0
0
333,478
4
L
Zeus
13,130
772
95
6
4
274,433
4
W
Anubis
13,477
793
108
6
5
257,477
6
L
Medusa
12,952
762
84
5
4
271,626
1
W
Chaac
12,702
747
56
3
1
313,712
5
W
Geb
13,548
797
40
2
1
316,697
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role