Player Matchup

Jormungandr
Jormungandr
FAEQUE
Jormungandr
Level 14
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Jarwood76
Chaac
Level 58
God Stats
5W - 2L
1,482 SR
Queue Stats
82W - 99L
1,426 Elo+
Solo
Chronos
Chronos
Jayleaf
Chronos
Level 69
God Stats
1W - 3L
1,202 SR
Queue Stats
98W - 116L
1,316 Elo+
Solo
Set
Set
Kfistosito
Set
Level 48
God Stats
2W - 3L
1,271 SR
Queue Stats
62W - 54L
1,394 Elo+
Solo
Discordia
Discordia
necroticparasite
Discordia
Level 129
God Stats
0W - 1L
1,354 SR
Queue Stats
2W - 7L
1,453 Elo+
Party 1
Team Averages
Level 64
1,345 SR
1,418 Elo+

VS

Team Averages
Level 95
1,440 SR
1,371 Elo+
Izanami
Izanami
CrimsonPoptarts
Izanami
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 30L
1,316 Elo+
Solo
Osiris
Osiris
JawJay
Osiris
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StrangeVisitor
Morgan Le Fay
Level 158
God Stats
14W - 15L
1,481 SR
Queue Stats
304W - 357L
1,382 Elo+
Solo
Bacchus
Bacchus
xxxxLilithxxxx
Bacchus
Level 117
God Stats
1W - 1L
1,112 SR
Queue Stats
155W - 184L
1,359 Elo+
Solo
Thanatos
Thanatos
yolenti
Thanatos
Level 84
God Stats
2W - 1L
1,604 SR
Queue Stats
17W - 20L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FAEQUE
Jormungandr
10
1 / 7 / 0
6,348
423
3,514
13,784
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Jarwood76
Chaac
11
0 / 3 / 1
6,810
454
4,749
9,405
3,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Jayleaf
Chronos
12
1 / 2 / 0
7,300
487
3,004
7,853
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 7 / 3
7,524
502
8,235
13,843
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
11
2 / 6 / 0
6,861
457
5,437
8,801
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,723
582
9,690
7,923
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
JawJay
Osiris
13
5 / 2 / 8
8,873
592
7,366
11,733
11,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
StrangeVisitor
Morgan Le Fay
2
0 / 0 / 0
4,860
324
0
0
0
13
3 / 3 / 7
8,069
538
5,929
13,051
15,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
yolenti
Thanatos
15
11 / 1 / 4
9,778
652
12,932
13,657
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
24
25
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Jormungandr
FAEQUE
Jormungandr
1
7
0
0.14
L
Chaac
Jarwood76
Chaac
0
3
1
0.17
W
Osiris
JawJay
Osiris
5
2
8
4.5
L
Chronos
Jayleaf
Chronos
1
2
0
0.5
L
2
7
3
0.5
W
Morgan Le Fay
StrangeVisitor
Morgan Le Fay
0
0
0
0
L
Discordia
2
6
0
0.33
W
3
3
7
2.17
W
Thanatos
yolenti
Thanatos
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
35,917
53,686
Taken
46,364
19,892
Mitigated
35,038
7,544
Healing
21,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,690
5,962
0
2,113
7,923
2,783
2,582
4,233
3,690
0
56,886
L
Jormungandr
FAEQUE
Jormungandr
3,514
691
0
492
13,784
7,535
0
1,787
11,997
19,951
0
L
Chaac
Jarwood76
Chaac
4,749
1,033
0
2,877
9,405
3,834
0
399
9,006
0
37,061
W
Osiris
JawJay
Osiris
7,366
2,711
0
4,941
11,733
11,892
1,234
1,277
10,456
0
44,113
L
Chronos
Jayleaf
Chronos
3,004
597
0
2,187
7,853
1,946
0
230
7,623
44,254
0
L
8,235
4,146
0
952
13,843
4,451
0
1,774
12,069
0
38,033
W
Morgan Le Fay
StrangeVisitor
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
5,437
513
0
1,036
8,801
2,126
100
1,739
7,062
38,840
0
W
5,929
464
0
1,729
13,051
15,418
675
3,845
9,206
24,642
0
W
Thanatos
yolenti
Thanatos
12,932
3,743
0
12,570
13,657
4,945
84
2,600
11,057
0
60,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,843
Gold Earned
40,303
335
Minions Killed
309
0
Camps Cleared
0
1,261,775
Distance Traveled
1,163,964
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,723
582
106
7
0
284,704
5
L
Jormungandr
6,348
423
31
2
0
226,384
0
L
Chaac
6,810
454
85
6
0
247,653
0
W
Osiris
8,873
592
83
6
0
238,693
6
L
Chronos
7,300
487
83
6
0
261,834
6
L
Set
7,524
502
71
5
0
270,787
1
W
Morgan Le Fay
4,860
324
0
0
0
0
0
L
Discordia
6,861
457
65
4
0
255,117
2
W
Bacchus
8,069
538
18
1
0
297,137
4
W
Thanatos
9,778
652
102
7
0
343,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role