Player Matchup

Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver I
Dankrel
Bacchus
Silver I
Level 160
God Stats
2W - 2L
1,813 SR
Queue Stats
69W - 77L
1,391 MMR
Solo
Discordia
Discordia
Silver I
XxLamarkxX
Discordia
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 361L
1,190 MMR
Solo
Thor
Thor
Silver IV
snh50
Thor
Silver IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,311 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,563 SR
1,378 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,571 SR
1,478 MMR
Cernunnos
Cernunnos
Silver III
 
Cernunnos
Silver III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze IV
 
Ra
Bronze IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
TenaciousKiLL
Arachne
Gold IV
Level 159
God Stats
52W - 58L
1,409 SR
Queue Stats
650W - 682L
1,403 MMR
Solo
Danzaburou
Danzaburou
Gold IV
xComics
Danzaburou
Gold IV
Level 151
God Stats
7W - 3L
1,948 SR
Queue Stats
55W - 62L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 4 / 4
6,790
522
6,544
8,338
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
 
Osiris
11
1 / 2 / 1
6,340
488
5,185
10,284
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Dankrel
Bacchus
10
2 / 3 / 4
6,587
507
3,723
8,296
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
XxLamarkxX
Discordia
11
3 / 3 / 1
6,732
518
4,827
6,471
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
snh50
Thor
9
1 / 3 / 2
5,834
449
1,875
6,965
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
LokiAthenaThothGeb

VS

Bans
ArtioGilgameshIzanamiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 1 / 5
7,822
602
7,804
7,044
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
 
Ra
11
3 / 3 / 6
7,263
559
4,429
7,315
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
 
Ganesha
10
0 / 1 / 13
6,597
507
4,113
5,794
4,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
13
6 / 1 / 5
7,792
599
7,127
8,567
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
xComics
Danzaburou
12
4 / 4 / 5
7,973
613
4,375
8,743
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
10
Kills
15
15
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
4
1.25
L
Osiris
 
Osiris
1
2
1
0.75
W
Cernunnos
 
Cernunnos
2
1
5
4.5
W
Ra
 
Ra
3
3
6
2
W
Ganesha
 
Ganesha
0
1
13
6.5
L
Bacchus
Dankrel
Bacchus
2
3
4
1.33
W
Arachne
6
1
5
8.5
L
Discordia
XxLamarkxX
Discordia
3
3
1
1.17
L
Thor
snh50
Thor
1
3
2
0.67
W
Danzaburou
xComics
Danzaburou
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,154
Damage
27,848
40,354
Taken
37,463
19,812
Mitigated
14,000
8,564
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,544
1,834
0
2,487
8,338
2,046
0
1,215
7,123
0
40,042
L
Osiris
 
Osiris
5,185
1,747
0
3,712
10,284
6,390
0
2,336
7,948
0
33,427
W
Cernunnos
 
Cernunnos
7,804
3,765
0
3,362
7,044
2,467
0
336
6,708
0
46,397
W
Ra
 
Ra
4,429
560
1,062
1,087
7,315
2,213
0
3,763
3,552
42,216
0
W
Ganesha
 
Ganesha
4,113
488
0
914
5,794
4,540
0
2,047
3,747
21,366
3,860
L
Bacchus
Dankrel
Bacchus
3,723
671
204
1,672
8,296
7,478
0
2,078
6,218
16,776
0
W
Arachne
7,127
5,366
0
1,608
8,567
2,865
0
1,287
7,280
0
42,199
L
Discordia
XxLamarkxX
Discordia
4,827
195
0
489
6,471
1,871
33
1,536
4,935
37,126
0
L
Thor
snh50
Thor
1,875
335
0
0
6,965
2,027
0
653
6,312
0
30,058
W
Danzaburou
xComics
Danzaburou
4,375
1,553
0
2,263
8,743
1,915
690
1,117
7,626
0
48,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,283
Gold Earned
37,447
310
Minions Killed
352
0
Camps Cleared
0
1,263,423
Distance Traveled
1,260,466
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,790
522
75
6
0
239,211
2
L
Osiris
6,340
488
66
5
0
256,287
1
W
Cernunnos
7,822
602
89
7
0
254,387
4
W
Ra
7,263
559
64
5
0
240,478
4
W
Ganesha
6,597
507
18
1
0
253,992
3
L
Bacchus
6,587
507
22
2
0
261,652
5
W
Arachne
7,792
599
84
6
0
289,712
6
L
Discordia
6,732
518
94
7
0
233,308
3
L
Thor
5,834
449
53
4
0
272,965
4
W
Danzaburou
7,973
613
97
7
0
221,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role