Player Matchup

Da Ji
Da Ji
Aerosong
Da Ji
Level 148
God Stats
4W - 5L
1,414 SR
Queue Stats
213W - 203L
1,562 Elo+
Party 2
Osiris
Osiris
GotchaRexi
Osiris
Level 24
God Stats
1W - 2L
1,197 SR
Queue Stats
40W - 37L
1,534 Elo+
Party 2
Ymir
Ymir
Shmoneymiles
Ymir
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 170L
1,363 Elo+
Solo
Cthulhu
Cthulhu
SteaminStaley
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 65L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
tth30
Baron Samedi
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 101L
1,565 Elo+
Party 2
Team Averages
Level 75
1,422 SR
1,491 Elo+

VS

Team Averages
Level 116
1,565 SR
1,546 Elo+
Khepri
Khepri
Catanc
Khepri
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 54L
1,500 Elo+
Party 1
Atlas
Atlas
Drew5225
Atlas
Level 123
God Stats
0W - 1L
1,515 SR
Queue Stats
110W - 90L
1,757 Elo+
Party 1
Ne Zha
Ne Zha
ObeliXi
Ne Zha
Level 108
God Stats
2W - 4L
1,484 SR
Queue Stats
146W - 155L
1,555 Elo+
Solo
Chaac
Chaac
moisex10
Chaac
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ride247365
Baron Samedi
Level 155
God Stats
5W - 4L
1,825 SR
Queue Stats
849W - 936L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aerosong
Da Ji
19
10 / 7 / 12
11,881
849
22,959
19,004
11,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
GotchaRexi
Osiris
17
2 / 4 / 12
9,953
711
8,906
14,988
15,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 4 / 6
11,020
787
10,979
18,750
20,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
18
2 / 5 / 16
10,758
768
17,325
27,472
24,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
tth30
Baron Samedi
18
4 / 3 / 13
11,185
799
19,981
10,753
5,134
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Catanc
Khepri
16
1 / 5 / 19
9,985
713
6,638
25,893
36,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Drew5225
Atlas
16
4 / 5 / 12
9,792
699
14,131
20,302
25,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
ObeliXi
Ne Zha
18
11 / 4 / 11
12,121
866
22,120
18,623
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
moisex10
Chaac
17
3 / 4 / 15
10,027
716
13,678
19,376
16,421
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
ride247365
Baron Samedi
17
3 / 5 / 15
10,589
756
14,790
11,879
6,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
94
23
Kills
22
23
Deaths
23
59
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Aerosong
Da Ji
10
7
12
2.29
L
Khepri
Catanc
Khepri
1
5
19
2.1
L
Atlas
Drew5225
Atlas
4
5
12
2
W
Osiris
GotchaRexi
Osiris
2
4
12
2
L
Ne Zha
ObeliXi
Ne Zha
11
4
11
4.13
W
5
4
6
2
W
Cthulhu
2
5
16
2
L
Chaac
moisex10
Chaac
3
4
15
2.63
L
Baron Samedi
ride247365
Baron Samedi
3
5
15
2.1
W
Baron Samedi
tth30
Baron Samedi
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,150
Damage
71,357
90,967
Taken
96,073
76,880
Mitigated
97,460
37,916
Healing
38,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Aerosong
Da Ji
22,959
6,008
2,561
5,212
19,004
11,123
896
5,892
13,112
0
33,342
L
Khepri
Catanc
Khepri
6,638
1,384
2,020
4,472
25,893
36,004
271
12,873
13,020
13,438
0
L
Atlas
Drew5225
Atlas
14,131
4,514
884
4,421
20,302
25,917
495
10,385
9,917
23,185
0
W
Osiris
GotchaRexi
Osiris
8,906
3,115
1,256
1,625
14,988
15,344
1,544
6,579
8,409
0
17,572
L
Ne Zha
ObeliXi
Ne Zha
22,120
8,889
2,536
7,740
18,623
12,664
731
9,283
9,340
0
40,311
W
10,979
1,421
2,033
4,087
18,750
20,751
729
6,690
12,060
24,034
0
W
Cthulhu
17,325
958
2,723
6,875
27,472
24,528
397
12,834
14,638
33,842
0
L
Chaac
moisex10
Chaac
13,678
1,314
1,274
5,698
19,376
16,421
503
11,290
8,086
0
27,714
L
Baron Samedi
ride247365
Baron Samedi
14,790
851
7,610
2,009
11,879
6,454
1,023
4,454
7,425
26,241
0
W
Baron Samedi
tth30
Baron Samedi
19,981
1,199
7,046
4,498
10,753
5,134
1,328
3,564
7,189
35,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,797
Gold Earned
52,514
130
Minions Killed
119
0
Camps Cleared
0
1,202,054
Distance Traveled
1,194,930
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,881
849
16
1
0
235,834
1
L
Khepri
9,985
713
11
1
0
242,141
0
L
Atlas
9,792
699
12
1
0
229,550
0
W
Osiris
9,953
711
14
1
0
268,694
0
L
Ne Zha
12,121
866
35
3
0
239,498
1
W
Ymir
11,020
787
28
2
0
193,826
0
W
Cthulhu
10,758
768
41
3
0
234,249
0
L
Chaac
10,027
716
36
3
0
260,329
1
L
Baron Samedi
10,589
756
25
2
0
223,412
0
W
Baron Samedi
11,185
799
31
2
0
269,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role