Player Matchup

Hun Batz
Hun Batz
Capone_Yaks
Hun Batz
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
Toddofwar07
Cthulhu
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
85W - 88L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
xTheBlackMambax8
Zhong Kui
Level 66
God Stats
6W - 5L
1,632 SR
Queue Stats
19W - 25L
1,419 Elo+
Party 1
Team Averages
Level 87
1,544 SR
1,513 Elo+

VS

Team Averages
Level 50
1,559 SR
1,389 Elo+
Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
LemonSoda9017
Horus
Level 47
God Stats
2W - 1L
1,676 SR
Queue Stats
21W - 24L
1,168 Elo+
Solo
Kukulkan
Kukulkan
Slima7088
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Capone_Yaks
Hun Batz
12
2 / 10 / 2
9,429
589
8,631
16,686
6,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Toddofwar07
Cthulhu
14
1 / 7 / 3
9,516
595
9,598
22,440
21,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
14
3 / 6 / 0
9,887
618
10,968
19,922
10,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
10 / 3 / 10
12,327
770
17,205
10,785
4,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 18
12,691
793
11,493
18,966
20,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Slima7088
Kukulkan
17
8 / 3 / 12
12,031
752
22,308
9,827
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
6
Kills
23
23
Deaths
6
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
3
10
5
L
Hun Batz
Capone_Yaks
Hun Batz
2
10
2
0.3
W
5
0
18
14
W
Kukulkan
Slima7088
Kukulkan
8
3
12
4.67
L
Cthulhu
Toddofwar07
Cthulhu
1
7
3
0.36
L
Zhong Kui
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,197
Damage
51,006
59,048
Taken
39,578
38,790
Mitigated
28,763
9,731
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,205
8,069
316
1,185
10,785
4,662
1,228
5,541
5,066
0
42,393
L
Hun Batz
Capone_Yaks
Hun Batz
8,631
1,194
630
989
16,686
6,451
0
6,992
9,252
0
20,963
W
11,493
5,934
3,230
7,452
18,966
20,060
511
9,015
9,411
0
26,978
W
Kukulkan
Slima7088
Kukulkan
22,308
2,085
0
1,900
9,827
4,041
784
6,221
3,427
56,943
0
L
Cthulhu
Toddofwar07
Cthulhu
9,598
687
774
1,888
22,440
21,712
0
6,684
15,353
20,238
0
L
Zhong Kui
10,968
1,036
127
5,323
19,922
10,627
0
7,481
11,976
34,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,832
Gold Earned
37,049
103
Minions Killed
147
6
Camps Cleared
8
703,495
Distance Traveled
843,182
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,327
770
44
3
2
269,938
2
L
Hun Batz
9,429
589
25
2
2
222,328
1
W
Horus
12,691
793
29
2
0
311,499
1
W
Kukulkan
12,031
752
74
5
6
261,745
3
L
Cthulhu
9,516
595
29
2
1
247,260
1
L
Zhong Kui
9,887
618
49
3
3
233,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role