Player Matchup

Hades
Hades
Metathebear
Hades
Level 66
God Stats
6W - 4L
1,340 SR
Queue Stats
204W - 224L
1,402 Elo+
Solo
Kali
Kali
PaleoInsulator
Kali
Level 82
God Stats
15W - 4L
1,804 SR
Queue Stats
88W - 79L
1,513 Elo+
Solo
Medusa
Medusa
christieD1986
Medusa
Level 83
God Stats
15W - 18L
1,627 SR
Queue Stats
130W - 151L
1,469 Elo+
Solo
Apollo
Apollo
davidsebert
Apollo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
333W - 351L
1,556 Elo+
Solo
Ymir
Ymir
l Thebig l
Ymir
Level 86
God Stats
13W - 12L
1,701 SR
Queue Stats
179W - 169L
1,526 Elo+
Solo
Team Averages
Level 88
1,594 SR
1,493 Elo+

VS

Team Averages
Level 102
1,547 SR
1,460 Elo+
Sobek
Sobek
 
Sobek
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Applebiscut
Scylla
Level 149
God Stats
5W - 4L
1,699 SR
Queue Stats
177W - 172L
1,546 Elo+
Solo
Amaterasu
Amaterasu
LOGANYIYO
Amaterasu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 136L
1,419 Elo+
Solo
Loki
Loki
MU-DrunkenBoy1
Loki
Level 77
God Stats
2W - 4L
1,424 SR
Queue Stats
86W - 71L
1,373 Elo+
Solo
Jing Wei
Jing Wei
Mocuro3
Jing Wei
Level 102
God Stats
6W - 11L
1,610 SR
Queue Stats
340W - 349L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 7
11,379
632
12,763
12,457
6,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
17 / 3 / 5
12,349
686
22,754
22,365
9,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 3 / 7
10,512
584
6,614
9,279
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
16
5 / 2 / 3
10,680
593
10,484
15,845
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 7
9,657
537
8,956
13,051
10,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
5 / 6 / 2
8,916
495
9,209
18,044
17,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
15
3 / 7 / 1
9,064
504
8,627
17,042
4,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
LOGANYIYO
Amaterasu
14
0 / 7 / 1
7,904
439
3,679
15,543
14,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 8 / 4
8,897
494
8,861
15,180
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jing Wei
Mocuro3
Jing Wei
13
2 / 7 / 5
8,414
467
8,347
13,446
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
35
Kills
12
12
Deaths
35
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
5
6
2
1
L
Scylla
3
7
1
0.5
L
Amaterasu
LOGANYIYO
Amaterasu
0
7
1
0.07
L
2
8
4
0.5
W
7
0
7
10.5
L
Jing Wei
Mocuro3
Jing Wei
2
7
5
0.64
W
17
3
5
6.5
W
2
3
7
1.83
W
Apollo
5
2
3
3.25
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,571
Damage
38,723
72,997
Taken
79,255
36,312
Mitigated
45,348
30,795
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,209
2,011
0
3,069
18,044
17,947
0
5,563
12,481
20,963
0
L
Scylla
8,627
1,633
109
2,931
17,042
4,143
0
4,384
12,658
44,044
0
L
Amaterasu
LOGANYIYO
Amaterasu
3,679
506
0
3,356
15,543
14,770
0
3,086
12,457
0
39,476
L
8,861
1,640
0
3,451
15,180
4,431
0
4,501
10,679
0
52,813
W
12,763
1,268
611
6,936
12,457
6,446
2,559
4,040
8,417
74,184
0
L
Jing Wei
Mocuro3
Jing Wei
8,347
5,589
0
2,092
13,446
4,057
0
3,887
9,559
0
47,725
W
22,754
12,648
0
11,221
22,365
9,979
710
6,519
15,846
0
61,330
W
6,614
3,067
0
2,689
9,279
3,306
2,008
2,175
7,104
0
66,124
W
Apollo
10,484
6,094
0
8,414
15,845
5,599
1,526
2,585
13,260
0
73,955
W
8,956
956
229
695
13,051
10,982
312
2,517
10,534
35,064
3,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,577
Gold Earned
43,195
499
Minions Killed
373
0
Camps Cleared
0
1,713,764
Distance Traveled
1,612,887
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,916
495
18
1
0
328,426
2
L
Scylla
9,064
504
88
5
0
305,799
1
L
Amaterasu
7,904
439
90
5
0
333,022
7
L
Loki
8,897
494
90
5
0
328,816
1
W
Hades
11,379
632
132
7
0
338,098
1
L
Jing Wei
8,414
467
87
5
0
316,824
4
W
Kali
12,349
686
80
4
0
384,705
1
W
Medusa
10,512
584
112
6
0
306,240
0
W
Apollo
10,680
593
114
6
0
336,148
5
W
Ymir
9,657
537
61
3
0
348,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role