Player Matchup

King Arthur
King Arthur
Arkolm
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,414 Elo+
Party 2
Ah Puch
Ah Puch
Brutal_potato69
Ah Puch
Level 136
God Stats
3W - 7L
1,312 SR
Queue Stats
67W - 61L
1,449 Elo+
Party 3
Geb
Geb
Rophiandis
Geb
Level 141
God Stats
1W - 6L
1,423 SR
Queue Stats
97W - 94L
1,532 Elo+
Party 2
Thanatos
Thanatos
chainspark
Thanatos
Level 69
God Stats
110W - 100L
1,571 SR
Queue Stats
699W - 717L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
powdery-cox4
Ah Muzen Cab
Level 16
God Stats
2W - 3L
1,429 SR
Queue Stats
6W - 7L
1,429 Elo+
Party 3
Team Averages
Level 98
1,447 SR
1,473 Elo+

VS

Team Averages
Level 84
1,597 SR
1,632 Elo+
Cthulhu
Cthulhu
ByEndou
Cthulhu
Level 120
God Stats
5W - 5L
1,447 SR
Queue Stats
190W - 180L
1,550 Elo+
Party 4
Artemis
Artemis
EZULA
Artemis
Level 29
God Stats
111W - 81L
1,516 SR
Queue Stats
137W - 114L
1,457 Elo+
Solo
Vamana
Vamana
GianMarcoZ
Vamana
Level 131
God Stats
1W - 2L
1,484 SR
Queue Stats
91W - 85L
1,494 Elo+
Party 4
Discordia
Discordia
IHaveBrianDamage
Discordia
Level 126
God Stats
3W - 1L
1,809 SR
Queue Stats
123W - 91L
1,726 Elo+
Party 1
Mercury
Mercury
StraightInting
Mercury
Level 16
God Stats
7W - 1L
1,730 SR
Queue Stats
55W - 18L
1,933 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arkolm
King Arthur
14
1 / 6 / 5
8,193
683
7,487
16,729
12,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 7 / 3
8,966
747
12,195
19,800
10,877
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 3 / 6
8,881
740
5,124
14,583
14,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
chainspark
Thanatos
15
4 / 4 / 4
9,175
765
9,747
12,700
4,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
powdery-cox4
Ah Muzen Cab
13
0 / 5 / 3
7,628
636
4,595
10,783
3,412
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ByEndou
Cthulhu
15
1 / 3 / 14
8,811
734
10,354
12,491
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
EZULA
Artemis
16
9 / 3 / 9
9,866
822
14,269
10,680
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
GianMarcoZ
Vamana
16
6 / 2 / 9
9,513
793
11,404
16,935
15,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
16
4 / 0 / 13
9,417
785
20,134
4,394
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 2 / 7
9,767
814
8,723
12,195
7,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
10
Kills
25
25
Deaths
10
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arkolm
King Arthur
1
6
5
0.58
L
4
7
3
0.79
W
Cthulhu
ByEndou
Cthulhu
1
3
14
2.67
W
Artemis
EZULA
Artemis
9
3
9
4.5
W
Vamana
GianMarcoZ
Vamana
6
2
9
5.25
W
Discordia
4
0
13
10.5
L
1
3
6
1.33
W
5
2
7
4.25
L
Thanatos
chainspark
Thanatos
4
4
4
1.5
L
Ah Muzen Cab
powdery-cox4
Ah Muzen Cab
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,148
Damage
64,884
74,595
Taken
56,695
45,457
Mitigated
40,464
21,271
Healing
17,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arkolm
King Arthur
7,487
1,455
583
3,466
16,729
12,432
0
5,821
10,908
0
18,345
L
12,195
1,000
0
4,574
19,800
10,877
0
9,281
10,519
26,492
0
W
Cthulhu
ByEndou
Cthulhu
10,354
714
809
2,991
12,491
11,910
57
3,148
9,141
19,601
0
W
Artemis
EZULA
Artemis
14,269
8,789
0
3,522
10,680
4,317
1,652
4,246
6,337
0
31,217
W
Vamana
GianMarcoZ
Vamana
11,404
4,229
0
7,847
16,935
15,849
75
4,108
12,683
0
20,180
W
Discordia
20,134
1,092
0
877
4,394
1,347
711
773
3,494
34,565
0
L
5,124
854
757
2,095
14,583
14,378
0
5,787
8,796
17,590
0
W
8,723
4,652
0
1,085
12,195
7,041
2,004
5,044
7,006
0
43,106
L
Thanatos
chainspark
Thanatos
9,747
2,584
0
6,736
12,700
4,358
0
4,833
7,867
0
27,868
L
Ah Muzen Cab
powdery-cox4
Ah Muzen Cab
4,595
2,616
63
2,997
10,783
3,412
0
4,766
6,017
0
20,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,843
Gold Earned
47,374
165
Minions Killed
206
0
Camps Cleared
0
1,192,807
Distance Traveled
1,301,228
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,193
683
14
1
0
248,208
2
L
Ah Puch
8,966
747
43
4
0
219,426
0
W
Cthulhu
8,811
734
19
2
0
247,467
1
W
Artemis
9,866
822
43
4
0
230,925
0
W
Vamana
9,513
793
26
2
0
255,014
3
W
Discordia
9,417
785
46
4
0
253,763
0
L
Geb
8,881
740
26
2
0
255,447
1
W
Mercury
9,767
814
72
6
0
314,059
1
L
Thanatos
9,175
765
39
3
0
251,823
1
L
Ah Muzen Cab
7,628
636
43
4
0
217,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role