Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
BALifeboat
King Arthur
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 91L
1,700 Elo+
Party 3
Cabrakan
Cabrakan
SoulBlaze1025
Cabrakan
Level 104
God Stats
7W - 7L
1,597 SR
Queue Stats
424W - 410L
1,511 Elo+
Party 2
Medusa
Medusa
Wolves Are Chil
Medusa
Level 69
God Stats
228W - 187L
1,599 SR
Queue Stats
934W - 940L
1,504 Elo+
Party 2
Hel
Hel
mgranger8
Hel
Level 156
God Stats
1W - 2L
1,872 SR
Queue Stats
60W - 20L
1,779 Elo+
Party 3
Team Averages
Level 104
1,614 SR
1,599 Elo+

VS

Team Averages
Level 109
1,524 SR
1,494 Elo+
Kali
Kali
GamerBR227
Kali
Level 74
God Stats
0W - 1L
1,293 SR
Queue Stats
97W - 91L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
GrodtheUntamable
Ao Kuang
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KoalaHazeKen
Nu Wa
Level 144
God Stats
3W - 4L
1,870 SR
Queue Stats
24W - 27L
1,571 Elo+
Party 1
Chronos
Chronos
Krampus void
Chronos
Level 144
God Stats
0W - 4L
1,500 SR
Queue Stats
52W - 49L
1,399 Elo+
Party 1
Shiva
Shiva
The Cousin Mose
Shiva
Level 149
God Stats
3W - 9L
1,459 SR
Queue Stats
110W - 108L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 3 / 14
9,599
565
8,713
15,760
6,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
BALifeboat
King Arthur
16
8 / 2 / 4
10,384
611
14,998
18,590
11,385
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
SoulBlaze1025
Cabrakan
12
0 / 5 / 13
8,157
480
5,628
17,319
16,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
7 / 3 / 10
9,572
563
12,115
14,053
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
13 / 1 / 9
11,673
687
23,601
12,628
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 4
8,133
478
13,494
17,379
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 10 / 4
6,611
389
4,201
13,947
2,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 6
7,291
429
8,699
17,893
9,576
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Krampus void
Chronos
13
1 / 8 / 2
8,342
491
7,156
17,087
3,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
6 / 2 / 4
8,801
518
11,051
15,679
7,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
34
34
Kills
14
14
Deaths
34
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
3
14
4.33
W
King Arthur
BALifeboat
King Arthur
8
2
4
5
L
5
6
4
1.17
L
1
10
4
0.3
L
1
8
6
0.5
L
Chronos
Krampus void
Chronos
1
8
2
0.25
W
Cabrakan
SoulBlaze1025
Cabrakan
0
5
13
1.3
L
6
2
4
4
W
7
3
10
4
W
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,055
Damage
44,601
78,350
Taken
81,985
44,969
Mitigated
28,631
25,812
Healing
16,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,713
2,473
0
944
15,760
6,286
1,211
3,050
12,640
0
52,570
W
King Arthur
BALifeboat
King Arthur
14,998
3,013
0
500
18,590
11,385
197
4,733
13,769
0
82,868
L
13,494
5,388
0
3,904
17,379
5,456
0
7,686
9,513
0
36,729
L
4,201
1,390
0
2,729
13,947
2,406
0
5,027
8,766
16,950
0
L
8,699
2,597
231
3,945
17,893
9,576
450
4,961
12,830
37,613
0
L
Chronos
Krampus void
Chronos
7,156
1,997
417
2,584
17,087
3,755
0
4,678
12,281
63,812
0
W
Cabrakan
SoulBlaze1025
Cabrakan
5,628
983
455
3,283
17,319
16,987
592
3,382
13,767
20,876
0
L
11,051
2,418
175
2,775
15,679
7,438
323
6,174
9,366
0
38,892
W
12,115
5,214
0
4,090
14,053
5,153
2,867
6,346
7,593
0
60,936
W
23,601
1,270
8,425
8,115
12,628
5,158
2,706
2,545
9,839
92,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,385
Gold Earned
39,178
514
Minions Killed
286
0
Camps Cleared
0
1,655,821
Distance Traveled
1,439,720
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,599
565
77
5
0
364,872
5
W
King Arthur
10,384
611
152
9
0
360,952
4
L
Kali
8,133
478
40
2
0
308,371
7
L
Ao Kuang
6,611
389
26
2
0
308,823
5
L
Nu Wa
7,291
429
47
3
0
258,085
1
L
Chronos
8,342
491
97
6
0
249,222
6
W
Cabrakan
8,157
480
30
2
0
306,036
2
L
Shiva
8,801
518
76
4
0
315,219
0
W
Medusa
9,572
563
90
5
0
288,910
1
W
Hel
11,673
687
165
10
0
335,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role