Player Matchup

Serqet
Serqet
Sololvl2
Serqet
Level 13
God Stats
3W - 5L
1,296 SR
Queue Stats
18W - 23L
1,385 Elo+
Party 3
Ymir
Ymir
cYb3R_ddj23
Ymir
Level 107
God Stats
11W - 10L
1,598 SR
Queue Stats
489W - 514L
1,430 Elo+
Party 3
Aphrodite
Aphrodite
emptyreckless
Aphrodite
Level 116
God Stats
115W - 110L
1,642 SR
Queue Stats
746W - 767L
1,476 Elo+
Party 3
Amaterasu
Amaterasu
jurgieboy76
Amaterasu
Level 47
God Stats
0W - 5L
1,139 SR
Queue Stats
115W - 131L
1,575 Elo+
Solo
Charybdis
Charybdis
xCarlitos
Charybdis
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 31L
1,424 Elo+
Party 3
Team Averages
Level 66
1,435 SR
1,458 Elo+

VS

Team Averages
Level 112
1,576 SR
1,580 Elo+
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DDiox1992
Nike
Level 149
God Stats
1W - 3L
1,195 SR
Queue Stats
62W - 61L
1,518 Elo+
Solo
Ganesha
Ganesha
GamerBarbar
Ganesha
Level 128
God Stats
3W - 3L
1,674 SR
Queue Stats
429W - 405L
1,517 Elo+
Party 1
Izanami
Izanami
LuC_michel12
Izanami
Level 123
God Stats
23W - 16L
1,793 SR
Queue Stats
358W - 350L
1,578 Elo+
Party 2
Pele
Pele
X_Fafnyr_X
Pele
Level 3
God Stats
4W - 0L
1,721 SR
Queue Stats
44W - 28L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Sololvl2
Serqet
8
0 / 5 / 1
4,929
493
2,880
10,109
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 3 / 2
6,285
629
4,958
8,166
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
emptyreckless
Aphrodite
9
0 / 3 / 4
5,423
542
3,604
5,749
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
jurgieboy76
Amaterasu
8
0 / 4 / 0
4,756
476
750
8,369
3,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
xCarlitos
Charybdis
10
3 / 2 / 0
5,592
559
2,941
5,078
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 1 / 2
6,517
652
2,656
3,827
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
12
5 / 0 / 0
6,963
696
5,802
4,615
2,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ganesha
GamerBarbar
Ganesha
10
0 / 1 / 6
5,812
581
4,336
6,619
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
LuC_michel12
Izanami
13
7 / 2 / 0
7,468
747
7,390
7,001
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 3 / 5
6,672
667
5,245
8,941
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
17
17
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
2
3
W
Nike
5
0
0
5
W
Ganesha
GamerBarbar
Ganesha
0
1
6
3
W
Izanami
LuC_michel12
Izanami
7
2
0
3.5
L
Serqet
Sololvl2
Serqet
0
5
1
0.1
W
3
3
5
1.83
L
4
3
2
1.67
L
Aphrodite
emptyreckless
Aphrodite
0
3
4
0.67
L
Amaterasu
jurgieboy76
Amaterasu
0
4
0
0
L
Charybdis
xCarlitos
Charybdis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,133
Damage
25,429
37,471
Taken
31,003
12,939
Mitigated
13,442
11,312
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,656
1,203
202
1,626
3,827
1,098
138
624
3,203
47,212
0
W
Nike
5,802
336
0
1,990
4,615
2,614
0
269
4,241
0
37,144
W
Ganesha
GamerBarbar
Ganesha
4,336
317
125
2,123
6,619
3,949
0
925
5,580
11,756
0
W
Izanami
LuC_michel12
Izanami
7,390
4,979
0
1,897
7,001
2,308
0
3,497
3,164
0
53,183
L
Serqet
Sololvl2
Serqet
2,880
479
127
1,794
10,109
3,632
0
2,506
7,603
0
16,786
W
5,245
1,461
0
2,180
8,941
3,473
14
3,247
5,694
0
41,073
L
4,958
1,480
0
2,073
8,166
2,974
0
738
7,428
25,263
0
L
Aphrodite
emptyreckless
Aphrodite
3,604
575
1,219
2,575
5,749
1,605
0
310
5,439
29,132
0
L
Amaterasu
jurgieboy76
Amaterasu
750
380
0
2,682
8,369
3,332
0
0
8,369
0
17,553
L
Charybdis
xCarlitos
Charybdis
2,941
1,934
0
842
5,078
1,396
0
3,438
1,640
0
21,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,985
Gold Earned
33,432
228
Minions Killed
372
0
Camps Cleared
0
1,010,047
Distance Traveled
1,041,965
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,517
652
105
11
0
175,706
2
W
Nike
6,963
696
76
8
0
229,840
4
W
Ganesha
5,812
581
3
0
0
218,096
3
W
Izanami
7,468
747
109
11
0
187,519
1
L
Serqet
4,929
493
25
3
0
209,722
2
W
Pele
6,672
667
79
8
0
230,804
1
L
Ymir
6,285
629
55
6
0
208,131
1
L
Aphrodite
5,423
542
52
5
0
194,722
6
L
Amaterasu
4,756
476
46
5
0
203,636
1
L
Charybdis
5,592
559
50
5
0
193,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role