Player Matchup

Artemis
Artemis
Bigmike796879
Artemis
Level 61
God Stats
4W - 1L
1,611 SR
Queue Stats
70W - 42L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
DoctorWho9801
Baron Samedi
Level 63
God Stats
1W - 1L
1,709 SR
Queue Stats
60W - 32L
1,469 Elo+
Party 1
Hercules
Hercules
PoeticPlatypus
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,595 Elo+
Party 1
Team Averages
Level 83
1,607 SR
1,553 Elo+

VS

Team Averages
Level 98
1,567 SR
1,520 Elo+
Horus
Horus
Nosoku
Horus
Level 103
God Stats
176W - 128L
1,606 SR
Queue Stats
266W - 225L
1,625 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xDiertay11
Morgan Le Fay
Level 72
God Stats
15W - 7L
1,596 SR
Queue Stats
15W - 12L
1,522 Elo+
Party 2
Medusa
Medusa
xKILLER-x-ELITEx
Medusa
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 53L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
6 / 4 / 2
13,351
668
14,140
15,657
3,497
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DoctorWho9801
Baron Samedi
17
3 / 6 / 4
12,538
627
17,045
18,574
6,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
18
1 / 4 / 7
12,085
604
11,216
36,268
23,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Nosoku
Horus
18
5 / 1 / 9
13,653
683
13,730
25,362
35,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
xDiertay11
Morgan Le Fay
20
6 / 2 / 8
14,212
711
28,028
12,137
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 7 / 9
13,613
681
19,310
16,727
7,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
14
14
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
6
4
2
1.75
L
Baron Samedi
DoctorWho9801
Baron Samedi
3
6
4
0.83
W
Horus
Nosoku
Horus
5
1
9
9.5
L
Hercules
1
4
7
1.13
W
Morgan Le Fay
xDiertay11
Morgan Le Fay
6
2
8
5
W
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,401
Damage
61,068
70,499
Taken
54,226
33,462
Mitigated
47,596
27,930
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
14,140
6,706
0
2,368
15,657
3,497
1,293
6,173
8,954
0
53,959
L
Baron Samedi
DoctorWho9801
Baron Samedi
17,045
698
2,436
4,887
18,574
6,720
368
4,339
13,604
61,710
0
W
Horus
Nosoku
Horus
13,730
3,604
1,176
5,601
25,362
35,051
1,136
6,847
18,515
0
29,659
L
Hercules
11,216
3,353
338
17,901
36,268
23,245
39
17,708
17,323
0
34,412
W
Morgan Le Fay
xDiertay11
Morgan Le Fay
28,028
2,072
0
291
12,137
5,397
279
3,125
9,012
69,653
0
W
19,310
7,941
539
712
16,727
7,148
1,357
7,739
8,988
0
67,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
41,478
211
Minions Killed
210
7
Camps Cleared
9
987,094
Distance Traveled
1,037,517
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,351
668
77
4
1
319,856
0
L
Baron Samedi
12,538
627
99
5
5
295,351
2
W
Horus
13,653
683
28
1
1
345,463
3
L
Hercules
12,085
604
35
2
1
371,887
3
W
Morgan Le Fay
14,212
711
82
4
5
378,571
0
W
Medusa
13,613
681
100
5
3
313,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role