Player Matchup

Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum V
ILakesI-
Agni
Platinum V
Level 125
God Stats
17W - 15L
1,747 SR
Queue Stats
265W - 256L
1,730 MMR
Solo
Thor
Thor
Gold II
SinIsLaw
Thor
Gold II
Level 130
God Stats
0W - 1L
1,462 SR
Queue Stats
73W - 64L
1,611 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
Sincitycalling1
Cu Chulainn
Gold II
Level 125
God Stats
6W - 3L
1,805 SR
Queue Stats
73W - 64L
1,611 MMR
Party 1
Sobek
Sobek
Gold IV
SpeakReo
Sobek
Gold IV
Level 103
God Stats
2W - 3L
1,637 SR
Queue Stats
160W - 159L
1,615 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,630 SR
1,613 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,602 SR
1,667 MMR
Cabrakan
Cabrakan
Platinum I
Laureenzius
Cabrakan
Platinum I
Level 159
God Stats
8W - 4L
1,841 SR
Queue Stats
218W - 198L
1,886 MMR
Party 2
Scylla
Scylla
Silver I
MackAVFC
Scylla
Silver I
Level 44
God Stats
9W - 10L
1,500 SR
Queue Stats
62W - 62L
1,596 MMR
Solo
Nemesis
Nemesis
Gold IV
OMG_itz_Laurenz
Nemesis
Gold IV
Level 68
God Stats
4W - 1L
1,703 SR
Queue Stats
157W - 139L
1,655 MMR
Party 2
Achilles
Achilles
Platinum IV
YQRKK
Achilles
Platinum IV
Level 149
God Stats
5W - 9L
1,465 SR
Queue Stats
254W - 256L
1,599 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Zurlemg
Heimdallr
Bronze III
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 48L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
1 / 4 / 4
11,642
485
10,917
18,959
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
19
6 / 7 / 6
11,944
498
16,473
15,105
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
19
5 / 5 / 3
11,943
498
8,342
20,860
7,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Cu Chulainn
Sincitycalling1
Cu Chulainn
18
3 / 5 / 2
11,838
493
16,377
29,135
29,317
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
SpeakReo
Sobek
16
3 / 8 / 6
11,056
461
10,044
25,995
33,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
IzanamiArachneGebCliodhna

VS

Bans
GilgameshKaliFenrirBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Laureenzius
Cabrakan
18
1 / 2 / 16
11,710
488
10,863
20,023
24,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
MackAVFC
Scylla
19
3 / 7 / 11
12,315
513
9,017
14,213
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 4 / 12
14,347
598
23,794
20,079
9,679
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
YQRKK
Achilles
20
8 / 1 / 9
13,617
567
24,129
24,440
30,379
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Zurlemg
Heimdallr
20
7 / 4 / 7
13,552
565
19,286
16,356
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
18
Kills
29
29
Deaths
18
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
4
0.75
L
Agni
6
7
6
1.29
W
Cabrakan
Laureenzius
Cabrakan
1
2
16
4.5
W
Scylla
MackAVFC
Scylla
3
7
11
1.21
W
10
4
12
4
L
Thor
5
5
3
1.3
L
Cu Chulainn
Sincitycalling1
Cu Chulainn
3
5
2
0.8
L
Sobek
SpeakReo
Sobek
3
8
6
0.75
W
Achilles
YQRKK
Achilles
8
1
9
12.5
W
Heimdallr
Zurlemg
Heimdallr
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,153
Damage
87,089
110,054
Taken
95,111
81,481
Mitigated
75,628
20,908
Healing
24,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,917
5,740
0
5,530
18,959
6,417
0
2,916
16,043
0
95,872
L
Agni
16,473
282
266
1,506
15,105
5,369
0
4,508
10,061
78,863
0
W
Cabrakan
Laureenzius
Cabrakan
10,863
1,372
0
5,093
20,023
24,098
198
7,420
12,603
32,004
0
W
Scylla
MackAVFC
Scylla
9,017
1,643
556
2,880
14,213
4,581
1,426
5,522
8,691
91,699
0
W
23,794
10,683
0
4,380
20,079
9,679
828
6,595
13,484
0
133,554
L
Thor
8,342
981
0
2,943
20,860
7,076
0
2,897
17,963
0
91,335
L
Cu Chulainn
Sincitycalling1
Cu Chulainn
16,377
1,523
0
4,623
29,135
29,317
0
4,842
24,284
13,899
70,108
L
Sobek
SpeakReo
Sobek
10,044
730
560
5,480
25,995
33,302
0
5,054
20,941
22,368
2,097
W
Achilles
YQRKK
Achilles
24,129
6,474
0
5,505
24,440
30,379
415
5,984
18,456
337
88,824
W
Heimdallr
Zurlemg
Heimdallr
19,286
10,414
0
6,057
16,356
6,891
3,103
5,323
11,033
0
114,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,423
Gold Earned
65,541
654
Minions Killed
652
0
Camps Cleared
0
2,470,096
Distance Traveled
2,341,645
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,642
485
185
8
0
518,876
6
L
Agni
11,944
498
140
6
0
453,109
4
W
Cabrakan
11,710
488
31
1
0
472,468
12
W
Scylla
12,315
513
137
6
0
405,063
8
W
Nemesis
14,347
598
162
7
0
538,034
6
L
Thor
11,943
498
138
6
0
510,897
6
L
Cu Chulainn
11,838
493
167
7
0
520,154
7
L
Sobek
11,056
461
24
1
0
467,060
5
W
Achilles
13,617
567
149
6
0
480,744
0
W
Heimdallr
13,552
565
173
7
0
445,336
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role